10x12300000:      0x7a000002: PIPE_CONTROL
20x12300004:      0x00100002:    no write, cs stall, stall at scoreboard,
30x12300008:      0x00000000:
40x1230000c:      0x00000000:
50x12300010:      0x7a000002: PIPE_CONTROL
60x12300014:      0x00004000:    qword write,
70x12300018:      0x00000000:
80x1230001c:      0x00000000:
90x12300020:      0x69040000: 3DSTATE_PIPELINE_SELECT
100x12300024:      0x790d0001: 3DSTATE_MULTISAMPLE
110x12300028:      0x00000000:    dword 1
120x1230002c:      0x00000000:    dword 2
130x12300030:      0x78180000: 3DSTATE_SAMPLE_MASK
140x12300034:      0x00000001:    dword 1
150x12300038:      0x790b0002: 3DSTATE_GS_SVB_INDEX
160x1230003c:      0x00000000:    dword 1
170x12300040:      0x00000000:    dword 2
180x12300044:      0xffffffff:    dword 3
190x12300048:      0x790b0002: 3DSTATE_GS_SVB_INDEX
200x1230004c:      0x20000000:    dword 1
210x12300050:      0x00000000:    dword 2
220x12300054:      0xffffffff:    dword 3
230x12300058:      0x790b0002: 3DSTATE_GS_SVB_INDEX
240x1230005c:      0x40000000:    dword 1
250x12300060:      0x00000000:    dword 2
260x12300064:      0xffffffff:    dword 3
270x12300068:      0x790b0002: 3DSTATE_GS_SVB_INDEX
280x1230006c:      0x60000000:    dword 1
290x12300070:      0x00000000:    dword 2
300x12300074:      0xffffffff:    dword 3
310x12300078:      0x61020000: STATE_SIP
320x1230007c:      0x00000000:    dword 1
330x12300080:      0x680b0000: 3DSTATE_VF_STATISTICS
340x12300084:      0x61010008: STATE_BASE_ADDRESS
350x12300088:      0x00000001:    general state base address 0x00000000
360x1230008c:      0x00000001:    surface state base address 0x00000000
370x12300090:      0x00000001:    dynamic state base address 0x00000000
380x12300094:      0x00000001:    indirect state base address 0x00000000
390x12300098:      0x00000001:    instruction state base address 0x00000000
400x1230009c:      0x00000001:    general state upper bound disabled
410x123000a0:      0x00000001:    dynamic state upper bound disabled
420x123000a4:      0x00000001:    indirect state upper bound disabled
430x123000a8:      0x00000001:    instruction state upper bound disabled
440x123000ac:      0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS
450x123000b0:      0x00007fe0:    clip
460x123000b4:      0x00007fc0:    sf
470x123000b8:      0x00007fa0:    cc
480x123000bc:      0x78050001: 3DSTATE_URB
490x123000c0:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
500x123000c4:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
510x123000c8:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
520x123000cc:      0x00007f81:    blend change 1
530x123000d0:      0x00007f01:    depth stencil change 1
540x123000d4:      0x00007f41:    cc change 1
550x123000d8:      0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1
560x123000dc:      0x00000000:    VS sampler state
570x123000e0:      0x00000000:    GS sampler state
580x123000e4:      0x00000000:    WM sampler state
590x123000e8:      0x78150003: 3DSTATE_CONSTANT_VS_STATE
600x123000ec:      0x00000000:    dword 1
610x123000f0:      0x00000000:    dword 2
620x123000f4:      0x00000000:    dword 3
630x123000f8:      0x00000000:    dword 4
640x123000fc:      0x78100004: 3DSTATE_VS
650x12300100:      0x00000000:    kernel pointer
660x12300104:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
670x12300108:      0x00000000:    scratch offset
680x1230010c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
690x12300110:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
700x12300114:      0x7a000002: PIPE_CONTROL
710x12300118:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
720x1230011c:      0x00000000:
730x12300120:      0x00000000:
740x12300124:      0x78160003: 3DSTATE_CONSTANT_GS_STATE
750x12300128:      0x00000000:    dword 1
760x1230012c:      0x00000000:    dword 2
770x12300130:      0x00000000:    dword 3
780x12300134:      0x00000000:    dword 4
790x12300138:      0x78110005: 3DSTATE_GS
800x1230013c:      0x00000000:    kernel pointer
810x12300140:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
820x12300144:      0x00000000:    scratch offset
830x12300148:      0x00000001:    Dispatch GRF start 1, VUE read length 0, VUE read offset 0
840x1230014c:      0x00000500:    Max Threads 1, Rendering enable
850x12300150:      0x00000000:    Reorder disable, Discard Adjaceny disable, GS disable
860x12300154:      0x78120002: 3DSTATE_CLIP
870x12300158:      0x00000400:    UserClip distance cull test mask 0x0
880x1230015c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
890x12300160:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
900x12300164:      0x78130012: 3DSTATE_SF
910x12300168:      0x00200810:    Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
920x1230016c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
930x12300170:      0x22000000:    AA disable, CullMode 1, Scissor disable, Multisample m ode 0
940x12300174:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
950x12300178:      0x00000000:    Global Depth Offset Constant 0.000000
960x1230017c:      0x00000000:    Global Depth Offset Scale 0.000000
970x12300180:      0x00000000:    Global Depth Offset Clamp 0.000000
980x12300184:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
990x12300188:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
1000x1230018c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
1010x12300190:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
1020x12300194:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
1030x12300198:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
1040x1230019c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
1050x123001a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
1060x123001a4:      0x00000000:    Point Sprite TexCoord Enable
1070x123001a8:      0x00000000:    Const Interp Enable
1080x123001ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
1090x123001b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
1100x123001b4:      0x78171003: 3DSTATE_CONSTANT_PS_STATE
1110x123001b8:      0x00007ee0:    dword 1
1120x123001bc:      0x00000000:    dword 2
1130x123001c0:      0x00000000:    dword 3
1140x123001c4:      0x00000000:    dword 4
1150x123001c8:      0x78140007: 3DSTATE_WM
1160x123001cc:      0x000000c0:    kernel start pointer 0
1170x123001d0:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
1180x123001d4:      0x00000000:    scratch offset
1190x123001d8:      0x80020002:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2
1200x123001dc:      0x4e084003:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1
1210x123001e0:      0x00000000:    Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
1220x123001e4:      0x00000000:    kernel start pointer 1
1230x123001e8:      0x00000140:    kernel start pointer 2
1240x123001ec:      0x780f0000: 3DSTATE_SCISSOR_POINTERS
1250x123001f0:      0x00007d20:    scissor rect offset
1260x123001f4:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
1270x123001f8:      0x00007d40:    VS binding table
1280x123001fc:      0x00007d40:    GS binding table
1290x12300200:      0x00007d40:    WM binding table
1300x12300204:      0x7a000002: PIPE_CONTROL
1310x12300208:      0x00002000:    no write, depth stall,
1320x1230020c:      0x00000000:
1330x12300210:      0x00000000:
1340x12300214:      0x7a000002: PIPE_CONTROL
1350x12300218:      0x00000001:    no write, depth cache flush,
1360x1230021c:      0x00000000:
1370x12300220:      0x00000000:
1380x12300224:      0x7a000002: PIPE_CONTROL
1390x12300228:      0x00002000:    no write, depth stall,
1400x1230022c:      0x00000000:
1410x12300230:      0x00000000:
1420x12300234:      0x79050005: 3DSTATE_DEPTH_BUFFER
1430x12300238:      0x2c6c05ff:    2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Seperate Stencil 1
1440x1230023c:      0x00000000:    depth offset
1450x12300240:      0x09584ac0:    300x300
1460x12300244:      0x00000000:    volume depth
1470x12300248:      0x00000000:
1480x1230024c:      0x00000000:
1490x12300250:      0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER
1500x12300254:      0x000005ff:    dword 1
1510x12300258:      0x00000000:    dword 2
1520x1230025c:      0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e
1530x12300260:      0x0000027f: MI_NOOP
1540x12300264:      0x00000000: MI_NOOP
1550x12300268:      0x79100000: 3DSTATE_CLEAR_PARAMS
1560x1230026c:      0x00000000:    dword 1
1570x12300270:      0x79000002: 3DSTATE_DRAWING_RECTANGLE
1580x12300274:      0x00000000:    top left: 0,0
1590x12300278:      0x012b012b:    bottom right: 299,299
1600x1230027c:      0x00000000:    origin: 0,0
1610x12300280:      0x790b0002: 3DSTATE_GS_SVB_INDEX
1620x12300284:      0x00000000:    dword 1
1630x12300288:      0x00000000:    dword 2
1640x1230028c:      0x00000000:    dword 3
1650x12300290:      0x78080003: 3DSTATE_VERTEX_BUFFERS
1660x12300294:      0x0000000c:    buffer 0: sequential, pitch 12b
1670x12300298:      0x00000000:    buffer address
1680x1230029c:      0x0000ffff:    max index
1690x123002a0:      0x00000000:    mbz
1700x123002a4:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
1710x123002a8:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
1720x123002ac:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
1730x123002b0:      0x7b001804: 3DPRIMITIVE: tri fan sequential
1740x123002b4:      0x00000004:    vertex count
1750x123002b8:      0x00000000:    start vertex
1760x123002bc:      0x00000001:    instance count
1770x123002c0:      0x00000000:    start instance
1780x123002c4:      0x00000000:    index bias
1790x123002c8:      0x78050001: 3DSTATE_URB
1800x123002cc:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
1810x123002d0:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
1820x123002d4:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
1830x123002d8:      0x00007f81:    blend change 1
1840x123002dc:      0x00007cc1:    depth stencil change 1
1850x123002e0:      0x00007d01:    cc change 1
1860x123002e4:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
1870x123002e8:      0x00007b85:    dword 1
1880x123002ec:      0x00000000:    dword 2
1890x123002f0:      0x00000000:    dword 3
1900x123002f4:      0x00000000:    dword 4
1910x123002f8:      0x78100004: 3DSTATE_VS
1920x123002fc:      0x00000240:    kernel pointer
1930x12300300:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
1940x12300304:      0x00000000:    scratch offset
1950x12300308:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
1960x1230030c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
1970x12300310:      0x7a000002: PIPE_CONTROL
1980x12300314:      0x00100002:    no write, cs stall, stall at scoreboard,
1990x12300318:      0x00000000:
2000x1230031c:      0x00000000:
2010x12300320:      0x7a000002: PIPE_CONTROL
2020x12300324:      0x00004000:    qword write,
2030x12300328:      0x00000000:
2040x1230032c:      0x00000000:
2050x12300330:      0x7a000002: PIPE_CONTROL
2060x12300334:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
2070x12300338:      0x00000000:
2080x1230033c:      0x00000000:
2090x12300340:      0x78120002: 3DSTATE_CLIP
2100x12300344:      0x00000400:    UserClip distance cull test mask 0x0
2110x12300348:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
2120x1230034c:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
2130x12300350:      0x78130012: 3DSTATE_SF
2140x12300354:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
2150x12300358:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
2160x1230035c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
2170x12300360:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
2180x12300364:      0x00000000:    Global Depth Offset Constant 0.000000
2190x12300368:      0x00000000:    Global Depth Offset Scale 0.000000
2200x1230036c:      0x00000000:    Global Depth Offset Clamp 0.000000
2210x12300370:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
2220x12300374:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
2230x12300378:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
2240x1230037c:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
2250x12300380:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
2260x12300384:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
2270x12300388:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
2280x1230038c:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
2290x12300390:      0x00000000:    Point Sprite TexCoord Enable
2300x12300394:      0x00000001:    Const Interp Enable
2310x12300398:      0x00000000:    Attrib 7-0 WrapShortest Enable
2320x1230039c:      0x00000000:    Attrib 15-8 WrapShortest Enable
2330x123003a0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
2340x123003a4:      0x00000000:    dword 1
2350x123003a8:      0x00000000:    dword 2
2360x123003ac:      0x00000000:    dword 3
2370x123003b0:      0x00000000:    dword 4
2380x123003b4:      0x78140007: 3DSTATE_WM
2390x123003b8:      0x00000500:    kernel start pointer 0
2400x123003bc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
2410x123003c0:      0x00000000:    scratch offset
2420x123003c4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
2430x123003c8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
2440x123003cc:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
2450x123003d0:      0x00000000:    kernel start pointer 1
2460x123003d4:      0x00000500:    kernel start pointer 2
2470x123003d8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
2480x123003dc:      0x00007a00:    VS binding table
2490x123003e0:      0x00007a00:    GS binding table
2500x123003e4:      0x00007a00:    WM binding table
2510x123003e8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
2520x123003ec:      0x0000000c:    buffer 0: sequential, pitch 12b
2530x123003f0:      0x00000000:    buffer address
2540x123003f4:      0x00007fff:    max index
2550x123003f8:      0x00000000:    mbz
2560x123003fc:      0x7b002004: 3DPRIMITIVE: quad strip sequential
2570x12300400:      0x00000052:    vertex count
2580x12300404:      0x00000000:    start vertex
2590x12300408:      0x00000001:    instance count
2600x1230040c:      0x00000000:    start instance
2610x12300410:      0x00000000:    index bias
2620x12300414:      0x7b001c04: 3DPRIMITIVE: quad list sequential
2630x12300418:      0x00000050:    vertex count
2640x1230041c:      0x00000052:    start vertex
2650x12300420:      0x00000001:    instance count
2660x12300424:      0x00000000:    start instance
2670x12300428:      0x00000000:    index bias
2680x1230042c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
2690x12300430:      0x000078c5:    dword 1
2700x12300434:      0x00000000:    dword 2
2710x12300438:      0x00000000:    dword 3
2720x1230043c:      0x00000000:    dword 4
2730x12300440:      0x78100004: 3DSTATE_VS
2740x12300444:      0x00000240:    kernel pointer
2750x12300448:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
2760x1230044c:      0x00000000:    scratch offset
2770x12300450:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
2780x12300454:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
2790x12300458:      0x7a000002: PIPE_CONTROL
2800x1230045c:      0x00100002:    no write, cs stall, stall at scoreboard,
2810x12300460:      0x00000000:
2820x12300464:      0x00000000:
2830x12300468:      0x7a000002: PIPE_CONTROL
2840x1230046c:      0x00004000:    qword write,
2850x12300470:      0x00000000:
2860x12300474:      0x00000000:
2870x12300478:      0x7a000002: PIPE_CONTROL
2880x1230047c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
2890x12300480:      0x00000000:
2900x12300484:      0x00000000:
2910x12300488:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
2920x1230048c:      0x00000000:    dword 1
2930x12300490:      0x00000000:    dword 2
2940x12300494:      0x00000000:    dword 3
2950x12300498:      0x00000000:    dword 4
2960x1230049c:      0x78140007: 3DSTATE_WM
2970x123004a0:      0x00000500:    kernel start pointer 0
2980x123004a4:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
2990x123004a8:      0x00000000:    scratch offset
3000x123004ac:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
3010x123004b0:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
3020x123004b4:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
3030x123004b8:      0x00000000:    kernel start pointer 1
3040x123004bc:      0x00000500:    kernel start pointer 2
3050x123004c0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
3060x123004c4:      0x00000052:    vertex count
3070x123004c8:      0x000000a2:    start vertex
3080x123004cc:      0x00000001:    instance count
3090x123004d0:      0x00000000:    start instance
3100x123004d4:      0x00000000:    index bias
3110x123004d8:      0x7b001c04: 3DPRIMITIVE: quad list sequential
3120x123004dc:      0x00000050:    vertex count
3130x123004e0:      0x000000f4:    start vertex
3140x123004e4:      0x00000001:    instance count
3150x123004e8:      0x00000000:    start instance
3160x123004ec:      0x00000000:    index bias
3170x123004f0:      0x78050001: 3DSTATE_URB
3180x123004f4:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
3190x123004f8:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
3200x123004fc:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
3210x12300500:      0x00007785:    dword 1
3220x12300504:      0x00000000:    dword 2
3230x12300508:      0x00000000:    dword 3
3240x1230050c:      0x00000000:    dword 4
3250x12300510:      0x78100004: 3DSTATE_VS
3260x12300514:      0x00000640:    kernel pointer
3270x12300518:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
3280x1230051c:      0x00000000:    scratch offset
3290x12300520:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
3300x12300524:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
3310x12300528:      0x7a000002: PIPE_CONTROL
3320x1230052c:      0x00100002:    no write, cs stall, stall at scoreboard,
3330x12300530:      0x00000000:
3340x12300534:      0x00000000:
3350x12300538:      0x7a000002: PIPE_CONTROL
3360x1230053c:      0x00004000:    qword write,
3370x12300540:      0x00000000:
3380x12300544:      0x00000000:
3390x12300548:      0x7a000002: PIPE_CONTROL
3400x1230054c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
3410x12300550:      0x00000000:
3420x12300554:      0x00000000:
3430x12300558:      0x78130012: 3DSTATE_SF
3440x1230055c:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
3450x12300560:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
3460x12300564:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
3470x12300568:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
3480x1230056c:      0x00000000:    Global Depth Offset Constant 0.000000
3490x12300570:      0x00000000:    Global Depth Offset Scale 0.000000
3500x12300574:      0x00000000:    Global Depth Offset Clamp 0.000000
3510x12300578:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
3520x1230057c:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
3530x12300580:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
3540x12300584:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
3550x12300588:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
3560x1230058c:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
3570x12300590:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
3580x12300594:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
3590x12300598:      0x00000000:    Point Sprite TexCoord Enable
3600x1230059c:      0x00000001:    Const Interp Enable
3610x123005a0:      0x00000000:    Attrib 7-0 WrapShortest Enable
3620x123005a4:      0x00000000:    Attrib 15-8 WrapShortest Enable
3630x123005a8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
3640x123005ac:      0x00007600:    VS binding table
3650x123005b0:      0x00007600:    GS binding table
3660x123005b4:      0x00007600:    WM binding table
3670x123005b8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
3680x123005bc:      0x00000018:    buffer 0: sequential, pitch 24b
3690x123005c0:      0x00000f48:    buffer address
3700x123005c4:      0x00007fff:    max index
3710x123005c8:      0x00000000:    mbz
3720x123005cc:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
3730x123005d0:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
3740x123005d4:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
3750x123005d8:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
3760x123005dc:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
3770x123005e0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
3780x123005e4:      0x000000a2:    vertex count
3790x123005e8:      0x00000000:    start vertex
3800x123005ec:      0x00000001:    instance count
3810x123005f0:      0x00000000:    start instance
3820x123005f4:      0x00000000:    index bias
3830x123005f8:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
3840x123005fc:      0x000074c5:    dword 1
3850x12300600:      0x00000000:    dword 2
3860x12300604:      0x00000000:    dword 3
3870x12300608:      0x00000000:    dword 4
3880x1230060c:      0x78100004: 3DSTATE_VS
3890x12300610:      0x00000640:    kernel pointer
3900x12300614:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
3910x12300618:      0x00000000:    scratch offset
3920x1230061c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
3930x12300620:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
3940x12300624:      0x7a000002: PIPE_CONTROL
3950x12300628:      0x00100002:    no write, cs stall, stall at scoreboard,
3960x1230062c:      0x00000000:
3970x12300630:      0x00000000:
3980x12300634:      0x7a000002: PIPE_CONTROL
3990x12300638:      0x00004000:    qword write,
4000x1230063c:      0x00000000:
4010x12300640:      0x00000000:
4020x12300644:      0x7a000002: PIPE_CONTROL
4030x12300648:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
4040x1230064c:      0x00000000:
4050x12300650:      0x00000000:
4060x12300654:      0x78120002: 3DSTATE_CLIP
4070x12300658:      0x00000400:    UserClip distance cull test mask 0x0
4080x1230065c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
4090x12300660:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
4100x12300664:      0x78130012: 3DSTATE_SF
4110x12300668:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
4120x1230066c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
4130x12300670:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
4140x12300674:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
4150x12300678:      0x00000000:    Global Depth Offset Constant 0.000000
4160x1230067c:      0x00000000:    Global Depth Offset Scale 0.000000
4170x12300680:      0x00000000:    Global Depth Offset Clamp 0.000000
4180x12300684:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
4190x12300688:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
4200x1230068c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
4210x12300690:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
4220x12300694:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
4230x12300698:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
4240x1230069c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
4250x123006a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
4260x123006a4:      0x00000000:    Point Sprite TexCoord Enable
4270x123006a8:      0x00000000:    Const Interp Enable
4280x123006ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
4290x123006b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
4300x123006b4:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
4310x123006b8:      0x00000000:    dword 1
4320x123006bc:      0x00000000:    dword 2
4330x123006c0:      0x00000000:    dword 3
4340x123006c4:      0x00000000:    dword 4
4350x123006c8:      0x78140007: 3DSTATE_WM
4360x123006cc:      0x00000900:    kernel start pointer 0
4370x123006d0:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
4380x123006d4:      0x00000000:    scratch offset
4390x123006d8:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
4400x123006dc:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
4410x123006e0:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
4420x123006e4:      0x00000000:    kernel start pointer 1
4430x123006e8:      0x00000900:    kernel start pointer 2
4440x123006ec:      0x7b002004: 3DPRIMITIVE: quad strip sequential
4450x123006f0:      0x0000002a:    vertex count
4460x123006f4:      0x000000a2:    start vertex
4470x123006f8:      0x00000001:    instance count
4480x123006fc:      0x00000000:    start instance
4490x12300700:      0x00000000:    index bias
4500x12300704:      0x78050001: 3DSTATE_URB
4510x12300708:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
4520x1230070c:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
4530x12300710:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
4540x12300714:      0x00007385:    dword 1
4550x12300718:      0x00000000:    dword 2
4560x1230071c:      0x00000000:    dword 3
4570x12300720:      0x00000000:    dword 4
4580x12300724:      0x78100004: 3DSTATE_VS
4590x12300728:      0x00000240:    kernel pointer
4600x1230072c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
4610x12300730:      0x00000000:    scratch offset
4620x12300734:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
4630x12300738:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
4640x1230073c:      0x7a000002: PIPE_CONTROL
4650x12300740:      0x00100002:    no write, cs stall, stall at scoreboard,
4660x12300744:      0x00000000:
4670x12300748:      0x00000000:
4680x1230074c:      0x7a000002: PIPE_CONTROL
4690x12300750:      0x00004000:    qword write,
4700x12300754:      0x00000000:
4710x12300758:      0x00000000:
4720x1230075c:      0x7a000002: PIPE_CONTROL
4730x12300760:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
4740x12300764:      0x00000000:
4750x12300768:      0x00000000:
4760x1230076c:      0x78120002: 3DSTATE_CLIP
4770x12300770:      0x00000400:    UserClip distance cull test mask 0x0
4780x12300774:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
4790x12300778:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
4800x1230077c:      0x78130012: 3DSTATE_SF
4810x12300780:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
4820x12300784:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
4830x12300788:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
4840x1230078c:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
4850x12300790:      0x00000000:    Global Depth Offset Constant 0.000000
4860x12300794:      0x00000000:    Global Depth Offset Scale 0.000000
4870x12300798:      0x00000000:    Global Depth Offset Clamp 0.000000
4880x1230079c:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
4890x123007a0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
4900x123007a4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
4910x123007a8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
4920x123007ac:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
4930x123007b0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
4940x123007b4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
4950x123007b8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
4960x123007bc:      0x00000000:    Point Sprite TexCoord Enable
4970x123007c0:      0x00000001:    Const Interp Enable
4980x123007c4:      0x00000000:    Attrib 7-0 WrapShortest Enable
4990x123007c8:      0x00000000:    Attrib 15-8 WrapShortest Enable
5000x123007cc:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
5010x123007d0:      0x00000000:    dword 1
5020x123007d4:      0x00000000:    dword 2
5030x123007d8:      0x00000000:    dword 3
5040x123007dc:      0x00000000:    dword 4
5050x123007e0:      0x78140007: 3DSTATE_WM
5060x123007e4:      0x00000500:    kernel start pointer 0
5070x123007e8:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
5080x123007ec:      0x00000000:    scratch offset
5090x123007f0:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
5100x123007f4:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
5110x123007f8:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
5120x123007fc:      0x00000000:    kernel start pointer 1
5130x12300800:      0x00000500:    kernel start pointer 2
5140x12300804:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
5150x12300808:      0x00007200:    VS binding table
5160x1230080c:      0x00007200:    GS binding table
5170x12300810:      0x00007200:    WM binding table
5180x12300814:      0x78080003: 3DSTATE_VERTEX_BUFFERS
5190x12300818:      0x0000000c:    buffer 0: sequential, pitch 12b
5200x1230081c:      0x00002268:    buffer address
5210x12300820:      0x00007fff:    max index
5220x12300824:      0x00000000:    mbz
5230x12300828:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
5240x1230082c:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
5250x12300830:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
5260x12300834:      0x7b002004: 3DPRIMITIVE: quad strip sequential
5270x12300838:      0x0000002a:    vertex count
5280x1230083c:      0x00000000:    start vertex
5290x12300840:      0x00000001:    instance count
5300x12300844:      0x00000000:    start instance
5310x12300848:      0x00000000:    index bias
5320x1230084c:      0x7b001c04: 3DPRIMITIVE: quad list sequential
5330x12300850:      0x00000028:    vertex count
5340x12300854:      0x0000002a:    start vertex
5350x12300858:      0x00000001:    instance count
5360x1230085c:      0x00000000:    start instance
5370x12300860:      0x00000000:    index bias
5380x12300864:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
5390x12300868:      0x000070c5:    dword 1
5400x1230086c:      0x00000000:    dword 2
5410x12300870:      0x00000000:    dword 3
5420x12300874:      0x00000000:    dword 4
5430x12300878:      0x78100004: 3DSTATE_VS
5440x1230087c:      0x00000240:    kernel pointer
5450x12300880:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
5460x12300884:      0x00000000:    scratch offset
5470x12300888:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
5480x1230088c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
5490x12300890:      0x7a000002: PIPE_CONTROL
5500x12300894:      0x00100002:    no write, cs stall, stall at scoreboard,
5510x12300898:      0x00000000:
5520x1230089c:      0x00000000:
5530x123008a0:      0x7a000002: PIPE_CONTROL
5540x123008a4:      0x00004000:    qword write,
5550x123008a8:      0x00000000:
5560x123008ac:      0x00000000:
5570x123008b0:      0x7a000002: PIPE_CONTROL
5580x123008b4:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
5590x123008b8:      0x00000000:
5600x123008bc:      0x00000000:
5610x123008c0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
5620x123008c4:      0x00000000:    dword 1
5630x123008c8:      0x00000000:    dword 2
5640x123008cc:      0x00000000:    dword 3
5650x123008d0:      0x00000000:    dword 4
5660x123008d4:      0x78140007: 3DSTATE_WM
5670x123008d8:      0x00000500:    kernel start pointer 0
5680x123008dc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
5690x123008e0:      0x00000000:    scratch offset
5700x123008e4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
5710x123008e8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
5720x123008ec:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
5730x123008f0:      0x00000000:    kernel start pointer 1
5740x123008f4:      0x00000500:    kernel start pointer 2
5750x123008f8:      0x7b002004: 3DPRIMITIVE: quad strip sequential
5760x123008fc:      0x0000002a:    vertex count
5770x12300900:      0x00000052:    start vertex
5780x12300904:      0x00000001:    instance count
5790x12300908:      0x00000000:    start instance
5800x1230090c:      0x00000000:    index bias
5810x12300910:      0x7b001c04: 3DPRIMITIVE: quad list sequential
5820x12300914:      0x00000028:    vertex count
5830x12300918:      0x0000007c:    start vertex
5840x1230091c:      0x00000001:    instance count
5850x12300920:      0x00000000:    start instance
5860x12300924:      0x00000000:    index bias
5870x12300928:      0x78050001: 3DSTATE_URB
5880x1230092c:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
5890x12300930:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
5900x12300934:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
5910x12300938:      0x00006f85:    dword 1
5920x1230093c:      0x00000000:    dword 2
5930x12300940:      0x00000000:    dword 3
5940x12300944:      0x00000000:    dword 4
5950x12300948:      0x78100004: 3DSTATE_VS
5960x1230094c:      0x00000640:    kernel pointer
5970x12300950:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
5980x12300954:      0x00000000:    scratch offset
5990x12300958:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
6000x1230095c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
6010x12300960:      0x7a000002: PIPE_CONTROL
6020x12300964:      0x00100002:    no write, cs stall, stall at scoreboard,
6030x12300968:      0x00000000:
6040x1230096c:      0x00000000:
6050x12300970:      0x7a000002: PIPE_CONTROL
6060x12300974:      0x00004000:    qword write,
6070x12300978:      0x00000000:
6080x1230097c:      0x00000000:
6090x12300980:      0x7a000002: PIPE_CONTROL
6100x12300984:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
6110x12300988:      0x00000000:
6120x1230098c:      0x00000000:
6130x12300990:      0x78130012: 3DSTATE_SF
6140x12300994:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
6150x12300998:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
6160x1230099c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
6170x123009a0:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
6180x123009a4:      0x00000000:    Global Depth Offset Constant 0.000000
6190x123009a8:      0x00000000:    Global Depth Offset Scale 0.000000
6200x123009ac:      0x00000000:    Global Depth Offset Clamp 0.000000
6210x123009b0:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
6220x123009b4:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
6230x123009b8:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
6240x123009bc:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
6250x123009c0:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
6260x123009c4:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
6270x123009c8:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
6280x123009cc:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
6290x123009d0:      0x00000000:    Point Sprite TexCoord Enable
6300x123009d4:      0x00000001:    Const Interp Enable
6310x123009d8:      0x00000000:    Attrib 7-0 WrapShortest Enable
6320x123009dc:      0x00000000:    Attrib 15-8 WrapShortest Enable
6330x123009e0:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
6340x123009e4:      0x00006e00:    VS binding table
6350x123009e8:      0x00006e00:    GS binding table
6360x123009ec:      0x00006e00:    WM binding table
6370x123009f0:      0x78080003: 3DSTATE_VERTEX_BUFFERS
6380x123009f4:      0x00000018:    buffer 0: sequential, pitch 24b
6390x123009f8:      0x00002a30:    buffer address
6400x123009fc:      0x00007fff:    max index
6410x12300a00:      0x00000000:    mbz
6420x12300a04:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
6430x12300a08:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
6440x12300a0c:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
6450x12300a10:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
6460x12300a14:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
6470x12300a18:      0x7b002004: 3DPRIMITIVE: quad strip sequential
6480x12300a1c:      0x00000052:    vertex count
6490x12300a20:      0x00000000:    start vertex
6500x12300a24:      0x00000001:    instance count
6510x12300a28:      0x00000000:    start instance
6520x12300a2c:      0x00000000:    index bias
6530x12300a30:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
6540x12300a34:      0x00006cc5:    dword 1
6550x12300a38:      0x00000000:    dword 2
6560x12300a3c:      0x00000000:    dword 3
6570x12300a40:      0x00000000:    dword 4
6580x12300a44:      0x78100004: 3DSTATE_VS
6590x12300a48:      0x00000640:    kernel pointer
6600x12300a4c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
6610x12300a50:      0x00000000:    scratch offset
6620x12300a54:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
6630x12300a58:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
6640x12300a5c:      0x7a000002: PIPE_CONTROL
6650x12300a60:      0x00100002:    no write, cs stall, stall at scoreboard,
6660x12300a64:      0x00000000:
6670x12300a68:      0x00000000:
6680x12300a6c:      0x7a000002: PIPE_CONTROL
6690x12300a70:      0x00004000:    qword write,
6700x12300a74:      0x00000000:
6710x12300a78:      0x00000000:
6720x12300a7c:      0x7a000002: PIPE_CONTROL
6730x12300a80:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
6740x12300a84:      0x00000000:
6750x12300a88:      0x00000000:
6760x12300a8c:      0x78120002: 3DSTATE_CLIP
6770x12300a90:      0x00000400:    UserClip distance cull test mask 0x0
6780x12300a94:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
6790x12300a98:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
6800x12300a9c:      0x78130012: 3DSTATE_SF
6810x12300aa0:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
6820x12300aa4:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
6830x12300aa8:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
6840x12300aac:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
6850x12300ab0:      0x00000000:    Global Depth Offset Constant 0.000000
6860x12300ab4:      0x00000000:    Global Depth Offset Scale 0.000000
6870x12300ab8:      0x00000000:    Global Depth Offset Clamp 0.000000
6880x12300abc:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
6890x12300ac0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
6900x12300ac4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
6910x12300ac8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
6920x12300acc:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
6930x12300ad0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
6940x12300ad4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
6950x12300ad8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
6960x12300adc:      0x00000000:    Point Sprite TexCoord Enable
6970x12300ae0:      0x00000000:    Const Interp Enable
6980x12300ae4:      0x00000000:    Attrib 7-0 WrapShortest Enable
6990x12300ae8:      0x00000000:    Attrib 15-8 WrapShortest Enable
7000x12300aec:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
7010x12300af0:      0x00000000:    dword 1
7020x12300af4:      0x00000000:    dword 2
7030x12300af8:      0x00000000:    dword 3
7040x12300afc:      0x00000000:    dword 4
7050x12300b00:      0x78140007: 3DSTATE_WM
7060x12300b04:      0x00000900:    kernel start pointer 0
7070x12300b08:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
7080x12300b0c:      0x00000000:    scratch offset
7090x12300b10:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
7100x12300b14:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
7110x12300b18:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
7120x12300b1c:      0x00000000:    kernel start pointer 1
7130x12300b20:      0x00000900:    kernel start pointer 2
7140x12300b24:      0x7b002004: 3DPRIMITIVE: quad strip sequential
7150x12300b28:      0x00000016:    vertex count
7160x12300b2c:      0x00000052:    start vertex
7170x12300b30:      0x00000001:    instance count
7180x12300b34:      0x00000000:    start instance
7190x12300b38:      0x00000000:    index bias
7200x12300b3c:      0x78050001: 3DSTATE_URB
7210x12300b40:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
7220x12300b44:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
7230x12300b48:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
7240x12300b4c:      0x00006b85:    dword 1
7250x12300b50:      0x00000000:    dword 2
7260x12300b54:      0x00000000:    dword 3
7270x12300b58:      0x00000000:    dword 4
7280x12300b5c:      0x78100004: 3DSTATE_VS
7290x12300b60:      0x00000240:    kernel pointer
7300x12300b64:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
7310x12300b68:      0x00000000:    scratch offset
7320x12300b6c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
7330x12300b70:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
7340x12300b74:      0x7a000002: PIPE_CONTROL
7350x12300b78:      0x00100002:    no write, cs stall, stall at scoreboard,
7360x12300b7c:      0x00000000:
7370x12300b80:      0x00000000:
7380x12300b84:      0x7a000002: PIPE_CONTROL
7390x12300b88:      0x00004000:    qword write,
7400x12300b8c:      0x00000000:
7410x12300b90:      0x00000000:
7420x12300b94:      0x7a000002: PIPE_CONTROL
7430x12300b98:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
7440x12300b9c:      0x00000000:
7450x12300ba0:      0x00000000:
7460x12300ba4:      0x78120002: 3DSTATE_CLIP
7470x12300ba8:      0x00000400:    UserClip distance cull test mask 0x0
7480x12300bac:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
7490x12300bb0:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
7500x12300bb4:      0x78130012: 3DSTATE_SF
7510x12300bb8:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
7520x12300bbc:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
7530x12300bc0:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
7540x12300bc4:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
7550x12300bc8:      0x00000000:    Global Depth Offset Constant 0.000000
7560x12300bcc:      0x00000000:    Global Depth Offset Scale 0.000000
7570x12300bd0:      0x00000000:    Global Depth Offset Clamp 0.000000
7580x12300bd4:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
7590x12300bd8:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
7600x12300bdc:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
7610x12300be0:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
7620x12300be4:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
7630x12300be8:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
7640x12300bec:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
7650x12300bf0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
7660x12300bf4:      0x00000000:    Point Sprite TexCoord Enable
7670x12300bf8:      0x00000001:    Const Interp Enable
7680x12300bfc:      0x00000000:    Attrib 7-0 WrapShortest Enable
7690x12300c00:      0x00000000:    Attrib 15-8 WrapShortest Enable
7700x12300c04:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
7710x12300c08:      0x00000000:    dword 1
7720x12300c0c:      0x00000000:    dword 2
7730x12300c10:      0x00000000:    dword 3
7740x12300c14:      0x00000000:    dword 4
7750x12300c18:      0x78140007: 3DSTATE_WM
7760x12300c1c:      0x00000500:    kernel start pointer 0
7770x12300c20:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
7780x12300c24:      0x00000000:    scratch offset
7790x12300c28:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
7800x12300c2c:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
7810x12300c30:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
7820x12300c34:      0x00000000:    kernel start pointer 1
7830x12300c38:      0x00000500:    kernel start pointer 2
7840x12300c3c:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
7850x12300c40:      0x00006a00:    VS binding table
7860x12300c44:      0x00006a00:    GS binding table
7870x12300c48:      0x00006a00:    WM binding table
7880x12300c4c:      0x78080003: 3DSTATE_VERTEX_BUFFERS
7890x12300c50:      0x0000000c:    buffer 0: sequential, pitch 12b
7900x12300c54:      0x000033f0:    buffer address
7910x12300c58:      0x00007fff:    max index
7920x12300c5c:      0x00000000:    mbz
7930x12300c60:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
7940x12300c64:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
7950x12300c68:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
7960x12300c6c:      0x7b002004: 3DPRIMITIVE: quad strip sequential
7970x12300c70:      0x0000002a:    vertex count
7980x12300c74:      0x00000000:    start vertex
7990x12300c78:      0x00000001:    instance count
8000x12300c7c:      0x00000000:    start instance
8010x12300c80:      0x00000000:    index bias
8020x12300c84:      0x7b001c04: 3DPRIMITIVE: quad list sequential
8030x12300c88:      0x00000028:    vertex count
8040x12300c8c:      0x0000002a:    start vertex
8050x12300c90:      0x00000001:    instance count
8060x12300c94:      0x00000000:    start instance
8070x12300c98:      0x00000000:    index bias
8080x12300c9c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
8090x12300ca0:      0x000068c5:    dword 1
8100x12300ca4:      0x00000000:    dword 2
8110x12300ca8:      0x00000000:    dword 3
8120x12300cac:      0x00000000:    dword 4
8130x12300cb0:      0x78100004: 3DSTATE_VS
8140x12300cb4:      0x00000240:    kernel pointer
8150x12300cb8:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
8160x12300cbc:      0x00000000:    scratch offset
8170x12300cc0:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
8180x12300cc4:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
8190x12300cc8:      0x7a000002: PIPE_CONTROL
8200x12300ccc:      0x00100002:    no write, cs stall, stall at scoreboard,
8210x12300cd0:      0x00000000:
8220x12300cd4:      0x00000000:
8230x12300cd8:      0x7a000002: PIPE_CONTROL
8240x12300cdc:      0x00004000:    qword write,
8250x12300ce0:      0x00000000:
8260x12300ce4:      0x00000000:
8270x12300ce8:      0x7a000002: PIPE_CONTROL
8280x12300cec:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
8290x12300cf0:      0x00000000:
8300x12300cf4:      0x00000000:
8310x12300cf8:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
8320x12300cfc:      0x00000000:    dword 1
8330x12300d00:      0x00000000:    dword 2
8340x12300d04:      0x00000000:    dword 3
8350x12300d08:      0x00000000:    dword 4
8360x12300d0c:      0x78140007: 3DSTATE_WM
8370x12300d10:      0x00000500:    kernel start pointer 0
8380x12300d14:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
8390x12300d18:      0x00000000:    scratch offset
8400x12300d1c:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
8410x12300d20:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
8420x12300d24:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
8430x12300d28:      0x00000000:    kernel start pointer 1
8440x12300d2c:      0x00000500:    kernel start pointer 2
8450x12300d30:      0x7b002004: 3DPRIMITIVE: quad strip sequential
8460x12300d34:      0x0000002a:    vertex count
8470x12300d38:      0x00000052:    start vertex
8480x12300d3c:      0x00000001:    instance count
8490x12300d40:      0x00000000:    start instance
8500x12300d44:      0x00000000:    index bias
8510x12300d48:      0x7b001c04: 3DPRIMITIVE: quad list sequential
8520x12300d4c:      0x00000028:    vertex count
8530x12300d50:      0x0000007c:    start vertex
8540x12300d54:      0x00000001:    instance count
8550x12300d58:      0x00000000:    start instance
8560x12300d5c:      0x00000000:    index bias
8570x12300d60:      0x78050001: 3DSTATE_URB
8580x12300d64:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
8590x12300d68:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
8600x12300d6c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
8610x12300d70:      0x00006785:    dword 1
8620x12300d74:      0x00000000:    dword 2
8630x12300d78:      0x00000000:    dword 3
8640x12300d7c:      0x00000000:    dword 4
8650x12300d80:      0x78100004: 3DSTATE_VS
8660x12300d84:      0x00000640:    kernel pointer
8670x12300d88:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
8680x12300d8c:      0x00000000:    scratch offset
8690x12300d90:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
8700x12300d94:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
8710x12300d98:      0x7a000002: PIPE_CONTROL
8720x12300d9c:      0x00100002:    no write, cs stall, stall at scoreboard,
8730x12300da0:      0x00000000:
8740x12300da4:      0x00000000:
8750x12300da8:      0x7a000002: PIPE_CONTROL
8760x12300dac:      0x00004000:    qword write,
8770x12300db0:      0x00000000:
8780x12300db4:      0x00000000:
8790x12300db8:      0x7a000002: PIPE_CONTROL
8800x12300dbc:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
8810x12300dc0:      0x00000000:
8820x12300dc4:      0x00000000:
8830x12300dc8:      0x78130012: 3DSTATE_SF
8840x12300dcc:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
8850x12300dd0:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
8860x12300dd4:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
8870x12300dd8:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
8880x12300ddc:      0x00000000:    Global Depth Offset Constant 0.000000
8890x12300de0:      0x00000000:    Global Depth Offset Scale 0.000000
8900x12300de4:      0x00000000:    Global Depth Offset Clamp 0.000000
8910x12300de8:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
8920x12300dec:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
8930x12300df0:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
8940x12300df4:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
8950x12300df8:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
8960x12300dfc:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
8970x12300e00:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
8980x12300e04:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
8990x12300e08:      0x00000000:    Point Sprite TexCoord Enable
9000x12300e0c:      0x00000001:    Const Interp Enable
9010x12300e10:      0x00000000:    Attrib 7-0 WrapShortest Enable
9020x12300e14:      0x00000000:    Attrib 15-8 WrapShortest Enable
9030x12300e18:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
9040x12300e1c:      0x00006600:    VS binding table
9050x12300e20:      0x00006600:    GS binding table
9060x12300e24:      0x00006600:    WM binding table
9070x12300e28:      0x78080003: 3DSTATE_VERTEX_BUFFERS
9080x12300e2c:      0x00000018:    buffer 0: sequential, pitch 24b
9090x12300e30:      0x00003bb8:    buffer address
9100x12300e34:      0x00007fff:    max index
9110x12300e38:      0x00000000:    mbz
9120x12300e3c:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
9130x12300e40:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
9140x12300e44:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
9150x12300e48:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
9160x12300e4c:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
9170x12300e50:      0x7b002004: 3DPRIMITIVE: quad strip sequential
9180x12300e54:      0x00000052:    vertex count
9190x12300e58:      0x00000000:    start vertex
9200x12300e5c:      0x00000001:    instance count
9210x12300e60:      0x00000000:    start instance
9220x12300e64:      0x00000000:    index bias
9230x12300e68:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
9240x12300e6c:      0x000064c5:    dword 1
9250x12300e70:      0x00000000:    dword 2
9260x12300e74:      0x00000000:    dword 3
9270x12300e78:      0x00000000:    dword 4
9280x12300e7c:      0x78100004: 3DSTATE_VS
9290x12300e80:      0x00000640:    kernel pointer
9300x12300e84:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
9310x12300e88:      0x00000000:    scratch offset
9320x12300e8c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
9330x12300e90:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
9340x12300e94:      0x7a000002: PIPE_CONTROL
9350x12300e98:      0x00100002:    no write, cs stall, stall at scoreboard,
9360x12300e9c:      0x00000000:
9370x12300ea0:      0x00000000:
9380x12300ea4:      0x7a000002: PIPE_CONTROL
9390x12300ea8:      0x00004000:    qword write,
9400x12300eac:      0x00000000:
9410x12300eb0:      0x00000000:
9420x12300eb4:      0x7a000002: PIPE_CONTROL
9430x12300eb8:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate,
9440x12300ebc:      0x00000000:
9450x12300ec0:      0x00000000:
9460x12300ec4:      0x78120002: 3DSTATE_CLIP
9470x12300ec8:      0x00000400:    UserClip distance cull test mask 0x0
9480x12300ecc:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
9490x12300ed0:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
9500x12300ed4:      0x78130012: 3DSTATE_SF
9510x12300ed8:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
9520x12300edc:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
9530x12300ee0:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
9540x12300ee4:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
9550x12300ee8:      0x00000000:    Global Depth Offset Constant 0.000000
9560x12300eec:      0x00000000:    Global Depth Offset Scale 0.000000
9570x12300ef0:      0x00000000:    Global Depth Offset Clamp 0.000000
9580x12300ef4:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
9590x12300ef8:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
9600x12300efc:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
9610x12300f00:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
9620x12300f04:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
9630x12300f08:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
9640x12300f0c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
9650x12300f10:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
9660x12300f14:      0x00000000:    Point Sprite TexCoord Enable
9670x12300f18:      0x00000000:    Const Interp Enable
9680x12300f1c:      0x00000000:    Attrib 7-0 WrapShortest Enable
9690x12300f20:      0x00000000:    Attrib 15-8 WrapShortest Enable
9700x12300f24:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
9710x12300f28:      0x00000000:    dword 1
9720x12300f2c:      0x00000000:    dword 2
9730x12300f30:      0x00000000:    dword 3
9740x12300f34:      0x00000000:    dword 4
9750x12300f38:      0x78140007: 3DSTATE_WM
9760x12300f3c:      0x00000900:    kernel start pointer 0
9770x12300f40:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
9780x12300f44:      0x00000000:    scratch offset
9790x12300f48:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
9800x12300f4c:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
9810x12300f50:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
9820x12300f54:      0x00000000:    kernel start pointer 1
9830x12300f58:      0x00000900:    kernel start pointer 2
9840x12300f5c:      0x7b002004: 3DPRIMITIVE: quad strip sequential
9850x12300f60:      0x00000016:    vertex count
9860x12300f64:      0x00000052:    start vertex
9870x12300f68:      0x00000001:    instance count
9880x12300f6c:      0x00000000:    start instance
9890x12300f70:      0x00000000:    index bias
9900x12300f74:      0x05000000: MI_BATCH_BUFFER_END
991