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Searched refs:WindowRenderBuffer (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/egl/main/
Deglcontext.c370 ctx->WindowRenderBuffer = EGL_NONE; in _eglInitContext()
405 if (surf->Type == EGL_WINDOW_BIT && ctx->WindowRenderBuffer != EGL_NONE) in _eglQueryContextRenderBuffer()
406 rb = ctx->WindowRenderBuffer; in _eglQueryContextRenderBuffer()
Deglcontext.h62 EGLint WindowRenderBuffer; member
/external/mesa3d/src/gallium/state_trackers/egl/common/
Degl_g3d_api.c513 gctx->base.WindowRenderBuffer = in egl_g3d_make_current()
523 old_gctx->base.WindowRenderBuffer = EGL_NONE; in egl_g3d_make_current()
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c779 dri2_ctx->base.WindowRenderBuffer = EGL_BACK_BUFFER; in dri2_create_context()