1 /**************************************************************************
2  *
3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5  * Copyright 2010-2011 LunarG, Inc.
6  * All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sub license, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice (including the
17  * next paragraph) shall be included in all copies or substantial portions
18  * of the Software.
19  *
20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  *
28  **************************************************************************/
29 
30 
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
33 
34 
35 #include "egltypedefs.h"
36 #include "egldisplay.h"
37 
38 
39 /**
40  * "Base" class for device driver contexts.
41  */
42 struct _egl_context
43 {
44    /* A context is a display resource */
45    _EGLResource Resource;
46 
47    /* The bound status of the context */
48    _EGLThreadInfo *Binding;
49    _EGLSurface *DrawSurface;
50    _EGLSurface *ReadSurface;
51 
52    _EGLConfig *Config;
53 
54    EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
55    EGLint ClientMajorVersion;
56    EGLint ClientMinorVersion;
57    EGLint Flags;
58    EGLint Profile;
59    EGLint ResetNotificationStrategy;
60 
61    /* The real render buffer when a window surface is bound */
62    EGLint WindowRenderBuffer;
63 };
64 
65 
66 PUBLIC EGLBoolean
67 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
68                 _EGLConfig *config, const EGLint *attrib_list);
69 
70 
71 extern EGLBoolean
72 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
73 
74 
75 PUBLIC EGLBoolean
76 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
77                 _EGLContext **old_ctx,
78                 _EGLSurface **old_draw, _EGLSurface **old_read);
79 
80 
81 /**
82  * Increment reference count for the context.
83  */
84 static INLINE _EGLContext *
_eglGetContext(_EGLContext * ctx)85 _eglGetContext(_EGLContext *ctx)
86 {
87    if (ctx)
88       _eglGetResource(&ctx->Resource);
89    return ctx;
90 }
91 
92 
93 /**
94  * Decrement reference count for the context.
95  */
96 static INLINE EGLBoolean
_eglPutContext(_EGLContext * ctx)97 _eglPutContext(_EGLContext *ctx)
98 {
99    return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
100 }
101 
102 
103 /**
104  * Link a context to its display and return the handle of the link.
105  * The handle can be passed to client directly.
106  */
107 static INLINE EGLContext
_eglLinkContext(_EGLContext * ctx)108 _eglLinkContext(_EGLContext *ctx)
109 {
110    _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
111    return (EGLContext) ctx;
112 }
113 
114 
115 /**
116  * Unlink a linked context from its display.
117  * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
118  */
119 static INLINE void
_eglUnlinkContext(_EGLContext * ctx)120 _eglUnlinkContext(_EGLContext *ctx)
121 {
122    _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
123 }
124 
125 
126 /**
127  * Lookup a handle to find the linked context.
128  * Return NULL if the handle has no corresponding linked context.
129  */
130 static INLINE _EGLContext *
_eglLookupContext(EGLContext context,_EGLDisplay * dpy)131 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
132 {
133    _EGLContext *ctx = (_EGLContext *) context;
134    if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
135       ctx = NULL;
136    return ctx;
137 }
138 
139 
140 /**
141  * Return the handle of a linked context, or EGL_NO_CONTEXT.
142  */
143 static INLINE EGLContext
_eglGetContextHandle(_EGLContext * ctx)144 _eglGetContextHandle(_EGLContext *ctx)
145 {
146    _EGLResource *res = (_EGLResource *) ctx;
147    return (res && _eglIsResourceLinked(res)) ?
148       (EGLContext) ctx : EGL_NO_CONTEXT;
149 }
150 
151 
152 #endif /* EGLCONTEXT_INCLUDED */
153