Searched refs:_HAVE_FULL_GL (Results 1 – 21 of 21) sorted by relevance
131 #if _HAVE_FULL_GL in _mesa_create_exec_table()328 #if _HAVE_FULL_GL in _mesa_create_exec_table()361 #if _HAVE_FULL_GL in _mesa_create_exec_table()394 #if _HAVE_FULL_GL in _mesa_create_exec_table()431 #if _HAVE_FULL_GL in _mesa_create_exec_table()448 #if _HAVE_FULL_GL in _mesa_create_exec_table()460 #if _HAVE_FULL_GL in _mesa_create_exec_table()468 #if _HAVE_FULL_GL in _mesa_create_exec_table()473 #if _HAVE_FULL_GL in _mesa_create_exec_table()478 #if _HAVE_FULL_GL in _mesa_create_exec_table()[all …]
41 #if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL
35 #ifndef _HAVE_FULL_GL36 #define _HAVE_FULL_GL 1 macro
44 #if _HAVE_FULL_GL
41 #if _HAVE_FULL_GL
46 #if _HAVE_FULL_GL
45 #if _HAVE_FULL_GL
34 #if _HAVE_FULL_GL
455 #if _HAVE_FULL_GL in _mesa_RenderMode()481 #if _HAVE_FULL_GL in _mesa_RenderMode()
463 #if _HAVE_FULL_GL509 #if _HAVE_FULL_GL
65 #if _HAVE_FULL_GL
187 #if _HAVE_FULL_GL
68 #if _HAVE_FULL_GL
350 #if _HAVE_FULL_GL in _mesa_Bitmap()
132 #if _HAVE_FULL_GL1190 #if _HAVE_FULL_GL1489 #if _HAVE_FULL_GL in _mesa_make_current()
259 #if _HAVE_FULL_GL669 #if _HAVE_FULL_GL
385 #if _HAVE_FULL_GL
36 PREDEFINED = _HAVE_FULL_GL=1