1 /**
2  * \file depth.h
3  * Depth buffer operations.
4  */
5 
6 /*
7  * Mesa 3-D graphics library
8  * Version:  6.3
9  *
10  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
11  *
12  * Permission is hereby granted, free of charge, to any person obtaining a
13  * copy of this software and associated documentation files (the "Software"),
14  * to deal in the Software without restriction, including without limitation
15  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16  * and/or sell copies of the Software, and to permit persons to whom the
17  * Software is furnished to do so, subject to the following conditions:
18  *
19  * The above copyright notice and this permission notice shall be included
20  * in all copies or substantial portions of the Software.
21  *
22  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
25  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28  */
29 
30 
31 #ifndef DEPTH_H
32 #define DEPTH_H
33 
34 
35 #include "glheader.h"
36 #include "mfeatures.h"
37 
38 struct gl_context;
39 
40 
41 #if _HAVE_FULL_GL
42 
43 extern void GLAPIENTRY
44 _mesa_ClearDepth( GLclampd depth );
45 
46 extern void GLAPIENTRY
47 _mesa_ClearDepthf( GLclampf depth );
48 
49 extern void GLAPIENTRY
50 _mesa_DepthFunc( GLenum func );
51 
52 extern void GLAPIENTRY
53 _mesa_DepthMask( GLboolean flag );
54 
55 extern void GLAPIENTRY
56 _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
57 
58 extern void
59 _mesa_init_depth( struct gl_context * ctx );
60 
61 #else
62 
63 /** No-op */
64 #define _mesa_init_depth( c ) ((void)0)
65 
66 #endif
67 
68 #endif
69