Searched refs:fs_inputs (Results 1 – 3 of 3) sorted by relevance
316 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; in r300_update_rs_block() local370 if (fs_inputs->color[i] != ATTR_UNUSED) { in r300_update_rs_block()383 if (fs_inputs->color[i] != ATTR_UNUSED) { in r300_update_rs_block()428 if (r300->screen->caps.is_r500 && fs_inputs->face != ATTR_UNUSED && in r300_update_rs_block()435 } else if (fs_inputs->face != ATTR_UNUSED) { in r300_update_rs_block()443 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()462 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()479 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()489 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()507 if (fs_inputs->fog != ATTR_UNUSED) { in r300_update_rs_block()[all …]
45 struct r300_shader_semantics* fs_inputs) in r300_shader_read_fs_inputs() argument50 r300_shader_semantics_reset(fs_inputs); in r300_shader_read_fs_inputs()58 fs_inputs->color[index] = i; in r300_shader_read_fs_inputs()63 fs_inputs->generic[index] = i; in r300_shader_read_fs_inputs()68 fs_inputs->fog = i; in r300_shader_read_fs_inputs()73 fs_inputs->wpos = i; in r300_shader_read_fs_inputs()78 fs_inputs->face = i; in r300_shader_read_fs_inputs()
75 struct r300_shader_semantics* fs_inputs);