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Searched refs:fs_inputs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_state_derived.c316 struct r300_shader_semantics *fs_inputs = &r300_fs(r300)->shader->inputs; in r300_update_rs_block() local
370 if (fs_inputs->color[i] != ATTR_UNUSED) { in r300_update_rs_block()
383 if (fs_inputs->color[i] != ATTR_UNUSED) { in r300_update_rs_block()
428 if (r300->screen->caps.is_r500 && fs_inputs->face != ATTR_UNUSED && in r300_update_rs_block()
435 } else if (fs_inputs->face != ATTR_UNUSED) { in r300_update_rs_block()
443 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()
462 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()
479 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()
489 if (fs_inputs->generic[i] != ATTR_UNUSED) { in r300_update_rs_block()
507 if (fs_inputs->fog != ATTR_UNUSED) { in r300_update_rs_block()
[all …]
Dr300_fs.c45 struct r300_shader_semantics* fs_inputs) in r300_shader_read_fs_inputs() argument
50 r300_shader_semantics_reset(fs_inputs); in r300_shader_read_fs_inputs()
58 fs_inputs->color[index] = i; in r300_shader_read_fs_inputs()
63 fs_inputs->generic[index] = i; in r300_shader_read_fs_inputs()
68 fs_inputs->fog = i; in r300_shader_read_fs_inputs()
73 fs_inputs->wpos = i; in r300_shader_read_fs_inputs()
78 fs_inputs->face = i; in r300_shader_read_fs_inputs()
Dr300_fs.h75 struct r300_shader_semantics* fs_inputs);