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Searched refs:getSampler2DArrayType (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
DgluTextureUtil.hpp82 DataType getSampler2DArrayType (tcu::TextureFormat format);
DgluTextureUtil.cpp963 DataType getSampler2DArrayType (tcu::TextureFormat format) in getSampler2DArrayType() function
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp494 Texture2DArrayShader arrayTexShader (glu::getSampler2DArrayType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
Des3fShaderTextureFunctionTests.cpp834 …samplerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); b… in initShaderSources()
Des3fTextureSpecificationTests.cpp465 Texture2DArrayShader shader (glu::getSampler2DArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp854 case TEXTURETYPE_2D_ARRAY: return glu::getSampler2DArrayType(format); in getSamplerType()