1 #ifndef _GLUTEXTUREUTIL_HPP
2 #define _GLUTEXTUREUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES Utilities
5  * ------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Texture format utilities.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "gluDefs.hpp"
27 #include "tcuTexture.hpp"
28 #include "tcuCompressedTexture.hpp"
29 #include "gluShaderUtil.hpp"
30 #include "deInt32.h"
31 
32 namespace glu
33 {
34 
35 class RenderContext;
36 class ContextInfo;
37 
38 /*--------------------------------------------------------------------*//*!
39  * \brief GL pixel transfer format.
40  *//*--------------------------------------------------------------------*/
41 struct TransferFormat
42 {
43 	deUint32	format;		//!< Pixel format.
44 	deUint32	dataType;	//!< Data type.
45 
TransferFormatglu::TransferFormat46 	TransferFormat (void)
47 		: format	(0)
48 		, dataType	(0)
49 	{
50 	}
51 
TransferFormatglu::TransferFormat52 	TransferFormat (deUint32 format_, deUint32 dataType_)
53 		: format	(format_)
54 		, dataType	(dataType_)
55 	{
56 	}
57 } DE_WARN_UNUSED_TYPE;
58 
59 tcu::TextureFormat				mapGLTransferFormat					(deUint32 format, deUint32 dataType);
60 tcu::TextureFormat				mapGLInternalFormat					(deUint32 internalFormat);
61 tcu::CompressedTexFormat		mapGLCompressedTexFormat			(deUint32 format);
62 bool							isGLInternalColorFormatFilterable	(deUint32 internalFormat);
63 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 minFilter, deUint32 magFilter);
64 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter);
65 tcu::Sampler					mapGLSampler						(deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter);
66 tcu::Sampler::CompareMode		mapGLCompareFunc					(deUint32 mode);
67 
68 TransferFormat					getTransferFormat					(tcu::TextureFormat format);
69 deUint32						getInternalFormat					(tcu::TextureFormat format);
70 deUint32						getGLFormat							(tcu::CompressedTexFormat format);
71 
72 deUint32						getGLWrapMode						(tcu::Sampler::WrapMode wrapMode);
73 deUint32						getGLFilterMode						(tcu::Sampler::FilterMode filterMode);
74 deUint32						getGLCompareFunc					(tcu::Sampler::CompareMode compareMode);
75 
76 deUint32						getGLCubeFace						(tcu::CubeFace face);
77 tcu::CubeFace					getCubeFaceFromGL					(deUint32 face);
78 
79 DataType						getSampler1DType					(tcu::TextureFormat format);
80 DataType						getSampler2DType					(tcu::TextureFormat format);
81 DataType						getSamplerCubeType					(tcu::TextureFormat format);
82 DataType						getSampler2DArrayType				(tcu::TextureFormat format);
83 DataType						getSampler3DType					(tcu::TextureFormat format);
84 DataType						getSamplerCubeArrayType				(tcu::TextureFormat format);
85 
86 bool							isSizedFormatColorRenderable		(const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat);
87 bool							isCompressedFormat					(deUint32 internalFormat);
88 
89 const tcu::IVec2				(&getDefaultGatherOffsets			(void))[4];
90 
91 } // glu
92 
93 #endif // _GLUTEXTUREUTIL_HPP
94