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Searched refs:glTexImage2D (Results 1 – 25 of 72) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeTextureApiTests.cpp958 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
972 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
996 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1011 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
1036 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1054 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1072 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1090 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1169 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 257, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in init()
1172 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 257, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in init()
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Des2fFboStateQueryTests.cpp92 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in test()
149 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
195 glTexImage2D(faces[ndx], 0, GL_RGB, 64, 64, 0, GL_RGB, GL_UNSIGNED_BYTE, DE_NULL); in test()
Des2fTextureCompletenessTests.cpp293glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
364glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelDa… in createTexture()
417glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
466glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, leve… in createTexture()
521glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, level… in createTexture()
525glTexImage2D(GL_TEXTURE_2D, numLevels+1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.ge… in createTexture()
631glTexImage2D(s_cubeTargets[targetNdx], levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_… in createTexture()
703glTexImage2D(s_cubeTargets[targetNdx], levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BY… in createTexture()
772glTexImage2D(s_cubeTargets[targetNdx], levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_… in createTexture()
824glTexImage2D(s_cubeTargets[targetNdx], 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED… in createTexture()
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Des2fTextureSpecificationTests.cpp646glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData.getA… in createTexture()
694glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, levelDa… in createTexture()
744glTexImage2D(GL_TEXTURE_2D, levelNdx, m_format, levelW, levelH, 0, m_format, m_dataType, levelData… in createTexture()
799glTexImage2D(s_cubeMapFaces[face], levelNdx, m_format, levelW, levelH, 0, m_format, m_dataType, le… in createTexture()
849 glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, &data[0]); in createTexture()
897glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, &data[0… in createTexture()
941glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, data.getAccess… in createTexture()
1010glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, data.ge… in createTexture()
1073 glTexImage2D(GL_TEXTURE_2D, ndx, m_format, levelW, levelH, 0, m_format, m_dataType, DE_NULL); in createTexture()
1128glTexImage2D(s_cubeMapFaces[face], ndx, m_format, levelW, levelH, 0, m_format, m_dataType, DE_NULL… in createTexture()
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/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
866 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
887 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
971glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
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Des3fNegativeBufferApiTests.cpp239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
261glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
411 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in init()
455glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NULL); in init()
496 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in init()
647 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
812 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
1106 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in init()
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Des3fFboDepthbufferTests.cpp126glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
182glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, transferFmt.format, transferFmt.dat… in render()
268glTexImage2D(GL_TEXTURE_2D, 0, m_format, m_width, m_height, 0, transferFmt.format, transferFmt.dat… in render()
Des3fFboColorbufferTests.cpp266glTexImage2D(GL_TEXTURE_2D, 0, format, size.x(), size.y(), 0, transferFmt.format, transferFmt.data… in render()
297glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
394glTexImage2D(cubeGLFaces[ndx], 0, m_format, size.x(), size.y(), 0, transferFmt.format, transferFmt… in render()
439glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
565glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
689glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
789glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
Des3fTextureSpecificationTests.cpp678glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelD… in createTexture()
736glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dat… in createTexture()
876glTexImage2D(GL_TEXTURE_2D, levelNdx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, l… in createTexture()
939glTexImage2D(s_cubeMapFaces[face], levelNdx, m_internalFormat, levelSize, levelSize, 0, m_format, … in createTexture()
995glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, &data[… in createTexture()
1052glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dat… in createTexture()
1107glTexImage2D(GL_TEXTURE_2D, 0, m_internalFormat, m_width, m_height, 0, transferFmt.format, transfe… in createTexture()
1236glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, data.g… in createTexture()
1313glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dat… in createTexture()
1393glTexImage2D(GL_TEXTURE_2D, 0, m_internalFormat, m_width, m_height, 0, transferFmt.format, transfe… in createTexture()
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Des3fFramebufferBlitTests.cpp129glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
562glTexImage2D(GL_TEXTURE_2D, 0, format, texW, texH, 0, format, dataType, data.getAccess().getDataPt… in render()
654glTexImage2D(GL_TEXTURE_2D, 0, m_format, texW, texH, 0, transferFmt.format, transferFmt.dataType, … in render()
783glTexImage2D(GL_TEXTURE_2D, 0, m_format, fboTexW, fboTexH, 0, transferFmt.format, transferFmt.data… in render()
813glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, gridTexW, gridTexH, 0, format, dataType, data.getAc… in render()
Des3fFboInvalidateTests.cpp232glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, getWidth(), getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE,… in render()
390glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, getWidth(), getHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE,… in render()
593glTexImage2D (GL_TEXTURE_2D, 0, m_colorFmt, getWidth(), getHeight(), 0, transferFmt.format, transf… in render()
603glTexImage2D (GL_TEXTURE_2D, 0, m_depthStencilFmt, getWidth(), getHeight(), 0, transferFmt.format,… in render()
957glTexImage2D (GL_TEXTURE_2D, 0, m_colorFmt, getWidth(), getHeight(), 0, transferFmt.format, transf… in render()
968glTexImage2D (GL_TEXTURE_2D, 0, m_depthStencilFmt, getWidth(), getHeight(), 0, transferFmt.format,… in render()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp781 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target()
796 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level()
798 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level()
818 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level()
820 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level()
845 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset()
864 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset()
883 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height()
906 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_incomplete_framebuffer()
908 …ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE… in copytexsubimage2d_incomplete_framebuffer()
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Des31fNegativeBufferApiTests.cpp239 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch()
247 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_pixels_fbo_format_mismatch()
254 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in read_pixels_fbo_format_mismatch()
261 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in read_pixels_fbo_format_mismatch()
413 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); in clear_bufferiv()
458 …ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32UI, 32, 32, 0, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NU… in clear_bufferuiv()
500 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32F, 32, 32, 0, GL_RGBA, GL_FLOAT, NULL); in clear_bufferfv()
654 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in draw_buffers()
822 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in read_buffer()
1132 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in blit_framebuffer()
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/external/mesa3d/src/glx/apple/
Dapple_glx_context.h34 #define glTexImage2D glTexImage2D_OSX macro
39 #undef glTexImage2D
Dapple_visual.c38 #define glTexImage2D glTexImage2D_OSX macro
45 #undef glTexImage2D
/external/deqp/framework/egl/
DegluStaticES20Library.inl111 { "glTexImage2D", (deFunctionPtr)glTexImage2D },
DegluStaticES30Library.inl187 { "glTexImage2D", (deFunctionPtr)glTexImage2D },
/external/deqp/doc/testspecs/GLES3/
Dfunctional.texture.specification.txt25 + glTexImage3D(), glTexImage2D(), glTexSubImage3D(), glTexSubImage2D()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def310 glTexImage2D = glTexImage2D@36
Dopengl32.def310 glTexImage2D
/external/deqp/doc/testspecs/GLES2/
Dfunctional.texture.teximage.txt26 - glTexImage2D()
Dperformance.texture.upload.txt29 + Upload functions glTexImage2D and glTexSubImage2D
/external/deqp/modules/glshared/
DglsMemoryStressCase.cpp614glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(m_dummyData… in allocateTexture()
617 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in allocateTexture()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp140 return (GrGLFuncPtr) glTexImage2D; in android_get_gl_proc()
/external/mesa3d/docs/
DRELNOTES-4.0117 GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted.

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