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Searched refs:gridWidth (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFragmentOutputTests.cpp397 static void renderFloatReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight,… in renderFloatReference() argument
400 const float cellW = (float)dst.getWidth() / (float)(gridWidth-1); in renderFloatReference()
407 const int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderFloatReference()
411 …const Vec4 v00 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference()
412 …const Vec4 v01 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+0)*numComponents, numComponent… in renderFloatReference()
413 …const Vec4 v10 = readVec4(vertices + ((cellY+0)*gridWidth + cellX+1)*numComponents, numComponent… in renderFloatReference()
414 …const Vec4 v11 = readVec4(vertices + ((cellY+1)*gridWidth + cellX+1)*numComponents, numComponent… in renderFloatReference()
428 static void renderIntReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight, i… in renderIntReference() argument
430 float cellW = (float)dst.getWidth() / (float)(gridWidth-1); in renderIntReference()
437 int cellX = de::clamp(deFloorFloatToInt32((float)x / cellW), 0, gridWidth-2); in renderIntReference()
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Des3fTextureMipmapTests.cpp314 int gridWidth = 4; in iterate() local
316 int cellWidth = viewport.width / gridWidth; in iterate()
356 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
360 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
362 const int cellNdx = gridY*gridWidth + gridX; in iterate()
408 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
412 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
414 const int cellNdx = gridY*gridWidth + gridX; in iterate()
1259 const int gridWidth = 4; in iterate() local
1261 const int cellWidth = viewport.width / gridWidth; in iterate()
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/external/deqp/framework/randomshaders/
DrsgProgramExecutor.hpp45 ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight);
DrsgProgramExecutor.cpp167 ProgramExecutor::ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight) in ProgramExecutor() argument
169 , m_gridWidth (gridWidth) in ProgramExecutor()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp273 int gridWidth = 4; in iterate() local
275 int cellWidth = viewport.width / gridWidth; in iterate()
319 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
323 int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
325 int cellNdx = gridY*gridWidth + gridX; in iterate()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp266 int gridWidth = 4; in iterate() local
268 int cellWidth = viewport.width / gridWidth; in iterate()
312 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
316 int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
318 int cellNdx = gridY*gridWidth + gridX; in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp270 int gridWidth = 4; in iterate() local
272 int cellWidth = viewport.width / gridWidth; in iterate()
312 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
316 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
318 const int cellNdx = gridY*gridWidth + gridX; in iterate()
364 for (int gridX = 0; gridX < gridWidth; gridX++) in iterate()
368 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
370 const int cellNdx = gridY*gridWidth + gridX; in iterate()
/external/deqp/modules/gles3/performance/
Des3pBufferDataUploadTests.cpp3872 int gridWidth; member
3879 return scene.gridWidth * scene.gridHeight * scene.gridLayers * 6; in getLayeredGridNumVertices()
3891 for (int cellX = 0; cellX < scene.gridWidth; ++cellX) in generateLayeredGridVertexAttribData4C4V()
3895 const float cellLeft = (float(cellX ) / scene.gridWidth - 0.5f) * 2.0f; in generateLayeredGridVertexAttribData4C4V()
3896 const float cellRight = (float(cellX+1) / scene.gridWidth - 0.5f) * 2.0f; in generateLayeredGridVertexAttribData4C4V()
3900 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3901 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3903 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3904 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
3906 …vertexData[(cellY * scene.gridWidth * scene.gridLayers + cellX * scene.gridLayers + cellZ) * 12 + … in generateLayeredGridVertexAttribData4C4V()
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
DFingerPrintGraph.java431 int gridWidth = (int) (this.graphWidth * gridValue / this.maxValue);
450 x += gridWidth;
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp1706 const int gridWidth = 4; in iterate() local
1708 const int numVertices = (gridWidth+1)*(gridHeight+1); in iterate()
1709 …const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGL… in iterate()
1722 for (int j = 0; j < gridWidth+1; j++) in iterate()
1724 gridPosComps.push_back(-1.0f + 2.0f * ((float)j + 0.5f) / (float)(gridWidth+1)); in iterate()
1726 gridTessParams.push_back((float)(i*(gridWidth+1) + j) / (float)(numVertices-1)); in iterate()
1737 for (int j = 0; j < gridWidth; j++) in iterate()
1741 (i+0)*(gridWidth+1) + j+0, in iterate()
1742 (i+0)*(gridWidth+1) + j+1, in iterate()
1743 (i+1)*(gridWidth+1) + j+0, in iterate()
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/
Dperformanceui.jarMETA-INF/MANIFEST.MF .project about.html plugin.xml build.properties images ...
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
Dorg.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...