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Searched refs:hasValidDepth (Results 1 – 2 of 2) sorted by relevance

/external/llvm/include/llvm/CodeGen/
DMachineTraceMetrics.h163 bool hasValidDepth() const { return InstrDepth != ~0u; } in hasValidDepth() function
183 if (!hasValidDepth() || !TBI.hasValidDepth()) in isUsefulDominator()
/external/llvm/lib/CodeGen/
DMachineTraceMetrics.cpp182 assert(PredTBI->hasValidDepth() && "Trace above has not been computed yet"); in computeDepthResources()
234 return TBI->hasValidDepth() ? TBI : nullptr; in getDepthResources()
436 if (LB.Downward ? TBI.hasValidHeight() : TBI.hasValidDepth()) in insertEdge()
533 if (BadTBI.hasValidDepth()) { in invalidate()
545 if (!TBI.hasValidDepth()) in invalidate()
573 if (TBI.hasValidDepth() && TBI.Pred) { in verify()
576 assert(BlockInfo[TBI.Pred->getNumber()].hasValidDepth() && in verify()
782 assert(TBI.hasValidDepth() && "Incomplete trace"); in computeInstrDepths()
1268 if (hasValidDepth()) { in print()
1300 if (TBI.hasValidHeight() && TBI.hasValidDepth()) in print()
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