Searched refs:i830_context (Results 1 – 8 of 8) sorted by relevance
54 struct i830_context *i830 = i830_context(ctx); in i830StencilFuncSeparate()78 struct i830_context *i830 = i830_context(ctx); in i830StencilMaskSeparate()94 struct i830_context *i830 = i830_context(ctx); in i830StencilOpSeparate()205 struct i830_context *i830 = i830_context(ctx); in i830AlphaFunc()234 struct i830_context *i830 = i830_context(ctx); in i830EvalLogicOpBlendState()261 struct i830_context *i830 = i830_context(ctx); in i830BlendColor()285 struct i830_context *i830 = i830_context(ctx); in i830_set_blend_state()423 struct i830_context *i830 = i830_context(ctx); in i830DepthFunc()437 struct i830_context *i830 = i830_context(ctx); in i830DepthMask()479 struct i830_context *i830 = i830_context(ctx); in i830PolygonStipple()[all …]
141 struct i830_context struct171 extern void i830InitVtbl(struct i830_context *i830); argument193 extern GLuint i830SetTexEnvCombine(struct i830_context *i830,198 extern void i830EmitTextureBlend(struct i830_context *i830);205 extern void i830EmitState(struct i830_context *i830);207 extern void i830InitState(struct i830_context *i830);214 static INLINE struct i830_context *215 i830_context(struct gl_context * ctx) in i830_context() function217 return (struct i830_context *) ctx; in i830_context()
80 struct i830_context *i830 = i830_context(ctx); in i830_render_start()210 struct i830_context *i830 = i830_context(&intel->ctx); in i830_reduced_primitive_state()242 struct i830_context *i830 = i830_context(&intel->ctx); in i830_check_vertex_size()419 struct i830_context *i830 = i830_context(&intel->ctx); in i830_emit_state()571 struct i830_context *i830 = i830_context(&intel->ctx); in i830_destroy_context()616 struct i830_context *i830 = i830_context(&intel->ctx); in i830_set_draw_region()859 struct i830_context *i830 = i830_context(&intel->ctx); in i830_new_batch()866 struct i830_context *i830 = i830_context(&intel->ctx); in i830_assert_not_dirty()891 i830InitVtbl(struct i830_context *i830) in i830InitVtbl()
120 struct i830_context *i830 = i830_context(ctx); in i830_update_tex_unit()329 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState()344 struct i830_context *i830 = i830_context(&intel->ctx); in i830UpdateTextureState()
57 struct i830_context *i830 = rzalloc(NULL, struct i830_context); in i830CreateContext()
133 i830SetTexEnvCombine(struct i830_context * i830, in i830SetTexEnvCombine()389 emit_texblend(struct i830_context *i830, GLuint unit, GLuint blendUnit, in emit_texblend()420 emit_passthrough(struct i830_context *i830) in emit_passthrough()440 i830EmitTextureBlend(struct i830_context *i830) in i830EmitTextureBlend()
6 i830_context.c \
284 struct i830_context *i830 = i830_context(&intel->ctx); in intel_flush_prim()