/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_context.c | 267 rb = intel_get_renderbuffer(fb, buffers[i]); in intel_downsample_for_dri2_flush() 363 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 368 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 934 front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_query_dri2_buffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
|
D | intel_clear.c | 104 irb = intel_get_renderbuffer(fb, i); in intelClear()
|
D | intel_fbo.c | 65 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); in intel_get_rb_region() 696 intel_get_renderbuffer(fb, BUFFER_DEPTH); in intel_validate_framebuffer() 698 intel_get_renderbuffer(fb, BUFFER_STENCIL); in intel_validate_framebuffer()
|
D | i915_vtbl.c | 727 irbDepth = intel_get_renderbuffer(fb, BUFFER_DEPTH); in i915_update_draw_buffer() 728 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL); in i915_update_draw_buffer()
|
D | intel_tex_image.c | 292 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intelSetTexBuffer2()
|
D | i830_vtbl.c | 727 irbDepth = intel_get_renderbuffer(fb, BUFFER_DEPTH); in i830_update_draw_buffer() 728 irbStencil = intel_get_renderbuffer(fb, BUFFER_STENCIL); in i830_update_draw_buffer()
|
D | intel_blit.c | 277 irb = intel_get_renderbuffer(fb, buf); in intelClearWithBlit()
|
D | i830_state.c | 864 = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL); in i830Enable()
|
/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_context.c | 267 rb = intel_get_renderbuffer(fb, buffers[i]); in intel_downsample_for_dri2_flush() 363 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 368 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 934 front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_query_dri2_buffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
|
D | intel_fbo.h | 112 intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex) in intel_get_renderbuffer() function
|
D | intel_fbo.c | 65 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); in intel_get_rb_region() 696 intel_get_renderbuffer(fb, BUFFER_DEPTH); in intel_validate_framebuffer() 698 intel_get_renderbuffer(fb, BUFFER_STENCIL); in intel_validate_framebuffer()
|
D | intel_tex_image.c | 292 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intelSetTexBuffer2()
|
D | intel_blit.c | 277 irb = intel_get_renderbuffer(fb, buf); in intelClearWithBlit()
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_context.c | 267 rb = intel_get_renderbuffer(fb, buffers[i]); in intel_downsample_for_dri2_flush() 363 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 368 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_update_renderbuffers() 373 rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_update_renderbuffers() 934 front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intel_query_dri2_buffers() 935 back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in intel_query_dri2_buffers()
|
D | brw_draw.c | 307 depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in brw_predraw_resolve_buffers() 338 struct intel_renderbuffer *back_irb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); in brw_postdraw_set_buffers_need_resolve() 339 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); in brw_postdraw_set_buffers_need_resolve() 342 front_irb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in brw_postdraw_set_buffers_need_resolve()
|
D | gen7_misc_state.c | 39 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); in emit_depthbuffer() 40 struct intel_renderbuffer *srb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in emit_depthbuffer()
|
D | brw_misc_state.c | 208 struct intel_renderbuffer *drb = intel_get_renderbuffer(fb, BUFFER_DEPTH); in brw_depthbuffer_format() 212 (srb = intel_get_renderbuffer(fb, BUFFER_STENCIL)) && in brw_depthbuffer_format() 262 struct intel_renderbuffer *depth_irb = intel_get_renderbuffer(fb, BUFFER_DEPTH); in emit_depthbuffer() 263 struct intel_renderbuffer *stencil_irb = intel_get_renderbuffer(fb, BUFFER_STENCIL); in emit_depthbuffer()
|
D | gen6_depthstencil.c | 40 depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); in gen6_upload_depth_stencil_state()
|
D | brw_clear.c | 97 intel_get_renderbuffer(fb, BUFFER_DEPTH); in brw_fast_clear_depth()
|
D | intel_fbo.c | 65 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); in intel_get_rb_region() 696 intel_get_renderbuffer(fb, BUFFER_DEPTH); in intel_validate_framebuffer() 698 intel_get_renderbuffer(fb, BUFFER_STENCIL); in intel_validate_framebuffer()
|
D | brw_wm_state.c | 160 if (!intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH)) in brw_upload_wm_unit()
|
D | intel_tex_image.c | 292 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); in intelSetTexBuffer2()
|
D | intel_blit.c | 277 irb = intel_get_renderbuffer(fb, buf); in intelClearWithBlit()
|