Searched refs:m_levels (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTexture.hpp | 474 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth() 475 … getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } in getLevel() 476 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels() 485 const ConstPixelBufferAccess* m_levels; member in tcu::Texture1DView 490 , m_levels (levels) in Texture1DView() 492 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); in Texture1DView() 497 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); in sample() 502 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); in sampleOffset() 507 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); in sampleCompare() 512 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)); in sampleCompareOffset() [all …]
|
D | tcuTexture.cpp | 2823 m_levels[ndx] = DE_NULL; in TextureCubeView() 2830 m_levels[ndx] = levels[ndx]; in TextureCubeView() 2840 …return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.… in sample() 2842 …return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* de… in sample() 2852 …return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coord… in sampleCompare() 2854 …return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coord… in sampleCompare() 2863 faceAccesses[i] = m_levels[i][0]; in gather() 2891 …DE_ASSERT(m_levels[0][0].getFormat().order == TextureFormat::D || m_levels[0][0].getFormat().order… in gatherCompare() 2898 const bool isFixedPoint = isFixedPointDepthTextureFormat(m_levels[0][0].getFormat()); in gatherCompare() 3018 , m_levels (levels) in Texture1DArrayView() [all …]
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 147 void clearLevels (void) { m_levels.clear(); } in clearLevels() 149 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel() 150 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel() 151 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 163 TextureLevelArray m_levels; member in sglr::rc::Texture1D 173 void clearLevels (void) { m_levels.clear(); } in clearLevels() 175 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel() 176 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel() 177 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel() 189 TextureLevelArray m_levels; member in sglr::rc::Texture2D [all …]
|
D | sglrReferenceContext.cpp | 4741 m_levels.allocLevel(level, format, width, 1, 1); in allocLevel() 4819 m_levels.updateSamplerMode(mode); in updateView() 4820 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView() 4838 m_levels.allocLevel(level, format, width, height, 1); in allocLevel() 4893 m_levels.updateSamplerMode(mode); in updateView() 4894 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView() 4942 m_levels[face].clear(); in clearLevels() 4947 m_levels[face].allocLevel(level, format, width, height, 1); in allocFace() 5008 m_levels[face].updateSamplerMode(mode); in updateView() 5009 faces[face] = m_levels[face].getEffectiveLevels() + baseLevel; in updateView() [all …]
|