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Searched refs:m_levels (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/common/
DtcuTexture.hpp474 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
475 … getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } in getLevel()
476 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
485 const ConstPixelBufferAccess* m_levels; member in tcu::Texture1DView
490 , m_levels (levels) in Texture1DView()
492 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); in Texture1DView()
497 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); in sample()
502 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); in sampleOffset()
507 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); in sampleCompare()
512 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)); in sampleCompareOffset()
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DtcuTexture.cpp2823 m_levels[ndx] = DE_NULL; in TextureCubeView()
2830 m_levels[ndx] = levels[ndx]; in TextureCubeView()
2840 …return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.… in sample()
2842 …return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* de… in sample()
2852 …return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coord… in sampleCompare()
2854 …return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coord… in sampleCompare()
2863 faceAccesses[i] = m_levels[i][0]; in gather()
2891 …DE_ASSERT(m_levels[0][0].getFormat().order == TextureFormat::D || m_levels[0][0].getFormat().order… in gatherCompare()
2898 const bool isFixedPoint = isFixedPointDepthTextureFormat(m_levels[0][0].getFormat()); in gatherCompare()
3018 , m_levels (levels) in Texture1DArrayView()
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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp147 void clearLevels (void) { m_levels.clear(); } in clearLevels()
149 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
150 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
151 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
163 TextureLevelArray m_levels; member in sglr::rc::Texture1D
173 void clearLevels (void) { m_levels.clear(); } in clearLevels()
175 bool hasLevel (int level) const { return m_levels.hasLevel(level); } in hasLevel()
176 const tcu::ConstPixelBufferAccess& getLevel (int level) const { return m_levels.getLevel(level); } in getLevel()
177 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
189 TextureLevelArray m_levels; member in sglr::rc::Texture2D
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DsglrReferenceContext.cpp4741 m_levels.allocLevel(level, format, width, 1, 1); in allocLevel()
4819 m_levels.updateSamplerMode(mode); in updateView()
4820 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
4838 m_levels.allocLevel(level, format, width, height, 1); in allocLevel()
4893 m_levels.updateSamplerMode(mode); in updateView()
4894 m_view = tcu::Texture2DView(numLevels, m_levels.getEffectiveLevels() + baseLevel); in updateView()
4942 m_levels[face].clear(); in clearLevels()
4947 m_levels[face].allocLevel(level, format, width, height, 1); in allocFace()
5008 m_levels[face].updateSamplerMode(mode); in updateView()
5009 faces[face] = m_levels[face].getEffectiveLevels() + baseLevel; in updateView()
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