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Searched refs:m_lookupSpec (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp241 TextureLookupSpec m_lookupSpec; member in deqp::gles2::Functional::ShaderTextureFunctionCase
253 , m_lookupSpec (lookup) in ShaderTextureFunctionCase()
280 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in init()
281 Vec4 b = m_lookupSpec.minCoord; in init()
294 if (functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias) in init()
296 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()
297 float b = m_lookupSpec.minLodBias; in init()
331 bool isProj = functionHasProj(m_lookupSpec.function); in initTexture()
332 …float proj = isProj ? 1.0f/m_lookupSpec.minCoord[m_lookupSpec.function == FUNCTION_TEXTUREPR… in initTexture()
357 …float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*m_textureSpec.width / (float… in initTexture()
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/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp520 TextureLookupSpec m_lookupSpec; member in deqp::gles3::Functional::ShaderTextureFunctionCase
534 , m_lookupSpec (lookup) in ShaderTextureFunctionCase()
556 Vec4 s = m_lookupSpec.maxCoord-m_lookupSpec.minCoord; in init()
557 Vec4 b = m_lookupSpec.minCoord; in init()
570 bool hasLodBias = functionHasLod(m_lookupSpec.function) || m_lookupSpec.useBias; in init()
571 bool isGrad = functionHasGrad(m_lookupSpec.function); in init()
576 float s = m_lookupSpec.maxLodBias-m_lookupSpec.minLodBias; in init()
577 float b = m_lookupSpec.minLodBias; in init()
590 Vec3 sx = m_lookupSpec.maxDX-m_lookupSpec.minDX; in init()
591 Vec3 sy = m_lookupSpec.maxDY-m_lookupSpec.minDY; in init()
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