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Searched refs:m_magFilter (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp68 deUint32 m_magFilter; member in deqp::gles3::Accuracy::Texture2DFilteringCase
87 , m_magFilter (magFilter) in Texture2DFilteringCase()
102 , m_magFilter (magFilter) in Texture2DFilteringCase()
217 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
257 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
322 deUint32 m_magFilter; member in deqp::gles3::Accuracy::TextureCubeFilteringCase
342 , m_magFilter (magFilter) in TextureCubeFilteringCase()
358 , m_magFilter (magFilter) in TextureCubeFilteringCase()
430 …if (m_magFilter == GL_LINEAR || m_minFilter == GL_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_NEARES… in init()
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/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp72 deUint32 m_magFilter; member in deqp::gles2::Accuracy::Texture2DFilteringCase
93 , m_magFilter (magFilter) in Texture2DFilteringCase()
109 , m_magFilter (magFilter) in Texture2DFilteringCase()
226 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
266 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
333 deUint32 m_magFilter; member in deqp::gles2::Accuracy::TextureCubeFilteringCase
354 , m_magFilter (magFilter) in TextureCubeFilteringCase()
370 , m_magFilter (magFilter) in TextureCubeFilteringCase()
542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
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/external/deqp/modules/gles2/functional/
Des2fTextureWrapTests.cpp79 deUint32 m_magFilter; member in deqp::gles2::Functional::TextureWrapCase
98 , m_magFilter (magFilter) in TextureWrapCase()
115 , m_magFilter (magFilter) in TextureWrapCase()
182 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
Des2fTextureFilteringTests.cpp79 const deUint32 m_magFilter; member in deqp::gles2::Functional::Texture2DFilteringCase
122 , m_magFilter (magFilter) in Texture2DFilteringCase()
139 , m_magFilter (magFilter) in Texture2DFilteringCase()
277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
289 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
342 const deUint32 m_magFilter; member in deqp::gles2::Functional::TextureCubeFilteringCase
385 , m_magFilter (magFilter) in TextureCubeFilteringCase()
402 , m_magFilter (magFilter) in TextureCubeFilteringCase()
548 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
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Des2fVertexTextureTests.cpp407 const deUint32 m_magFilter; member in deqp::gles2::Functional::Vertex2DTextureCase
418 , m_magFilter (magFilter) in Vertex2DTextureCase()
603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
667 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupShaderInputs()
685 …getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, ds… in computeReferenceCell()
710 const deUint32 m_magFilter; member in deqp::gles2::Functional::VertexCubeTextureCase
721 , m_magFilter (magFilter) in VertexCubeTextureCase()
935 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
999 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupShaderInputs()
1018 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp82 const deUint32 m_magFilter; member in deqp::gles3::Functional::Texture2DFilteringCase
124 , m_magFilter (magFilter) in Texture2DFilteringCase()
140 , m_magFilter (magFilter) in Texture2DFilteringCase()
277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
289 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
358 const deUint32 m_magFilter; member in deqp::gles3::Functional::TextureCubeFilteringCase
401 , m_magFilter (magFilter) in TextureCubeFilteringCase()
418 , m_magFilter (magFilter) in TextureCubeFilteringCase()
575 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
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Des3fTextureWrapTests.cpp116 const deUint32 m_magFilter; member in deqp::gles3::Functional::TextureWrapCase
139 , m_magFilter (magFilter) in TextureWrapCase()
158 , m_magFilter (magFilter) in TextureWrapCase()
178 , m_magFilter (magFilter) in TextureWrapCase()
314 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
319 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
332 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
Des3fVertexTextureTests.cpp505 const deUint32 m_magFilter; member in deqp::gles3::Functional::Vertex2DTextureCase
516 , m_magFilter (magFilter) in Vertex2DTextureCase()
704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
768 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupShaderInputs()
786 …getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, ds… in computeReferenceCell()
811 const deUint32 m_magFilter; member in deqp::gles3::Functional::VertexCubeTextureCase
822 , m_magFilter (magFilter) in VertexCubeTextureCase()
1039 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
1103 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupShaderInputs()
1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell()
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Des3fTextureShadowTests.cpp167 const deUint32 m_magFilter; member in deqp::gles3::Functional::Texture2DShadowCase
208 , m_magFilter (magFilter) in Texture2DShadowCase()
337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
351 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
417 const deUint32 m_magFilter; member in deqp::gles3::Functional::TextureCubeShadowCase
460 , m_magFilter (magFilter) in TextureCubeShadowCase()
610 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
620 …rams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); in iterate()
708 const deUint32 m_magFilter; member in deqp::gles3::Functional::Texture2DArrayShadowCase
753 , m_magFilter (magFilter) in Texture2DArrayShadowCase()
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/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp71 , m_magFilter (magFilter) in Texture2DRenderCase()
126 …:getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::En… in init()
220 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupRenderState()
Des2pTextureCases.hpp62 deUint32 m_magFilter; member in deqp::gles2::Performance::Texture2DRenderCase
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp70 , m_magFilter (magFilter) in Texture2DRenderCase()
134 …:getTextureFilterStr(m_minFilter) << " / " << glu::getTextureFilterStr(m_magFilter) << TestLog::En… in init()
247 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); in setupRenderState()
Des3pTextureCases.hpp66 const deUint32 m_magFilter; member in deqp::gles3::Performance::Texture2DRenderCase
/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp125 const deUint32 m_magFilter; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase
178 , m_magFilter (magFilter) in TextureCubeArrayFilteringCase()
336 …rams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); in iterate()
345 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, m_magFilter); in iterate()
374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
Des31fTextureGatherTests.cpp989 const tcu::Sampler::FilterMode m_magFilter; member in deqp::gles31::Functional::__anon39ed81040111::TextureGatherCase
1043 , m_magFilter (magFilter) in TextureGatherCase()
1059 …(m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == t… in TextureGatherCase()
1279 gl.texParameteri(texTypeGL, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(m_magFilter)); in init()
1315 << glu::getTextureFilterName(glu::getGLFilterMode(m_magFilter)) << ", respectively " in init()