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Searched refs:m_minFilter (Results 1 – 19 of 19) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pTextureCases.cpp70 , m_minFilter (minFilter) in Texture2DRenderCase()
105 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init()
106 m_minFilter == GL_NEAREST_MIPMAP_LINEAR || in init()
107 m_minFilter == GL_LINEAR_MIPMAP_NEAREST || in init()
108 m_minFilter == GL_LINEAR_MIPMAP_LINEAR; in init()
126 …log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::ge… in init()
219 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupRenderState()
Des2pTextureCases.hpp61 deUint32 m_minFilter; member in deqp::gles2::Performance::Texture2DRenderCase
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp69 , m_minFilter (minFilter) in Texture2DRenderCase()
113 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init()
114 m_minFilter == GL_NEAREST_MIPMAP_LINEAR || in init()
115 m_minFilter == GL_LINEAR_MIPMAP_NEAREST || in init()
116 m_minFilter == GL_LINEAR_MIPMAP_LINEAR; in init()
134 …log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::ge… in init()
246 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupRenderState()
Des3pTextureCases.hpp65 const deUint32 m_minFilter; member in deqp::gles3::Performance::Texture2DRenderCase
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp67 deUint32 m_minFilter; member in deqp::gles3::Accuracy::Texture2DFilteringCase
86 , m_minFilter (minFilter) in Texture2DFilteringCase()
101 , m_minFilter (minFilter) in Texture2DFilteringCase()
216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
321 deUint32 m_minFilter; member in deqp::gles3::Accuracy::TextureCubeFilteringCase
341 , m_minFilter (minFilter) in TextureCubeFilteringCase()
357 , m_minFilter (minFilter) in TextureCubeFilteringCase()
430 …if (m_magFilter == GL_LINEAR || m_minFilter == GL_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_NEARES… in init()
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Des3aTextureMipmapTests.cpp100 deUint32 m_minFilter; member in deqp::gles3::Accuracy::Texture2DMipmapCase
129 , m_minFilter (minFilter) in Texture2DMipmapCase()
276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
396 deUint32 m_minFilter; member in deqp::gles3::Accuracy::TextureCubeMipmapCase
423 , m_minFilter (minFilter) in TextureCubeMipmapCase()
526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp71 deUint32 m_minFilter; member in deqp::gles2::Accuracy::Texture2DFilteringCase
92 , m_minFilter (minFilter) in Texture2DFilteringCase()
108 , m_minFilter (minFilter) in Texture2DFilteringCase()
225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
332 deUint32 m_minFilter; member in deqp::gles2::Accuracy::TextureCubeFilteringCase
353 , m_minFilter (minFilter) in TextureCubeFilteringCase()
369 , m_minFilter (minFilter) in TextureCubeFilteringCase()
542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
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Des2aTextureMipmapTests.cpp103 deUint32 m_minFilter; member in deqp::gles2::Accuracy::Texture2DMipmapCase
132 , m_minFilter (minFilter) in Texture2DMipmapCase()
283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
403 deUint32 m_minFilter; member in deqp::gles2::Accuracy::TextureCubeMipmapCase
430 , m_minFilter (minFilter) in TextureCubeMipmapCase()
538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureWrapTests.cpp78 deUint32 m_minFilter; member in deqp::gles2::Functional::TextureWrapCase
97 , m_minFilter (minFilter) in TextureWrapCase()
114 , m_minFilter (minFilter) in TextureWrapCase()
181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
Des2fTextureFilteringTests.cpp78 const deUint32 m_minFilter; member in deqp::gles2::Functional::Texture2DFilteringCase
121 , m_minFilter (minFilter) in Texture2DFilteringCase()
138 , m_minFilter (minFilter) in Texture2DFilteringCase()
277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
341 const deUint32 m_minFilter; member in deqp::gles2::Functional::TextureCubeFilteringCase
384 , m_minFilter (minFilter) in TextureCubeFilteringCase()
401 , m_minFilter (minFilter) in TextureCubeFilteringCase()
547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
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Des2fVertexTextureTests.cpp406 const deUint32 m_minFilter; member in deqp::gles2::Functional::Vertex2DTextureCase
417 , m_minFilter (minFilter) in Vertex2DTextureCase()
603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
666 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs()
685 …textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), … in computeReferenceCell()
709 const deUint32 m_minFilter; member in deqp::gles2::Functional::VertexCubeTextureCase
720 , m_minFilter (minFilter) in VertexCubeTextureCase()
935 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
998 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs()
1018 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell()
Des2fTextureMipmapTests.cpp104 deUint32 m_minFilter; member in deqp::gles2::Functional::Texture2DMipmapCase
133 , m_minFilter (minFilter) in Texture2DMipmapCase()
280 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
348 …const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_M… in iterate()
457 deUint32 m_minFilter; member in deqp::gles2::Functional::TextureCubeMipmapCase
484 , m_minFilter (minFilter) in TextureCubeMipmapCase()
609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
675 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp153 deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DMipmapCase
182 , m_minFilter (minFilter) in Texture2DMipmapCase()
324 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
336 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
392 …const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_M… in iterate()
501 deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeMipmapCase
528 , m_minFilter (minFilter) in TextureCubeMipmapCase()
648 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
714 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
1103 deUint32 m_minFilter; member in deqp::gles3::Functional::Texture3DMipmapCase
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Des3fTextureFilteringTests.cpp81 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DFilteringCase
123 , m_minFilter (minFilter) in Texture2DFilteringCase()
139 , m_minFilter (minFilter) in Texture2DFilteringCase()
277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
357 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeFilteringCase
400 , m_minFilter (minFilter) in TextureCubeFilteringCase()
417 , m_minFilter (minFilter) in TextureCubeFilteringCase()
574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
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Des3fTextureWrapTests.cpp115 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureWrapCase
138 , m_minFilter (minFilter) in TextureWrapCase()
157 , m_minFilter (minFilter) in TextureWrapCase()
177 , m_minFilter (minFilter) in TextureWrapCase()
313 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
319 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
332 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
Des3fVertexTextureTests.cpp504 const deUint32 m_minFilter; member in deqp::gles3::Functional::Vertex2DTextureCase
515 , m_minFilter (minFilter) in Vertex2DTextureCase()
704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
767 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs()
786 …textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), … in computeReferenceCell()
810 const deUint32 m_minFilter; member in deqp::gles3::Functional::VertexCubeTextureCase
821 , m_minFilter (minFilter) in VertexCubeTextureCase()
1039 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate()
1102 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs()
1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell()
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Des3fTextureShadowTests.cpp166 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DShadowCase
207 , m_minFilter (minFilter) in Texture2DShadowCase()
337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
416 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeShadowCase
459 , m_minFilter (minFilter) in TextureCubeShadowCase()
609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
620 …sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_ma… in iterate()
707 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DArrayShadowCase
752 , m_minFilter (minFilter) in Texture2DArrayShadowCase()
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/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp124 const deUint32 m_minFilter; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase
177 , m_minFilter (minFilter) in TextureCubeArrayFilteringCase()
336 …refParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFi… in iterate()
344 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
Des31fTextureGatherTests.cpp988 const tcu::Sampler::FilterMode m_minFilter; member in deqp::gles31::Functional::__anon39ed81040111::TextureGatherCase
1042 , m_minFilter (minFilter) in TextureGatherCase()
1059 …(m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == t… in TextureGatherCase()
1060 DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE)); in TextureGatherCase()
1278 gl.texParameteri(texTypeGL, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)); in init()
1314 << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and " in init()
1680 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture()
1807 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ?… in createAndUploadTexture()
1943 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture()