/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 70 , m_minFilter (minFilter) in Texture2DRenderCase() 105 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init() 106 m_minFilter == GL_NEAREST_MIPMAP_LINEAR || in init() 107 m_minFilter == GL_LINEAR_MIPMAP_NEAREST || in init() 108 m_minFilter == GL_LINEAR_MIPMAP_LINEAR; in init() 126 …log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::ge… in init() 219 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupRenderState()
|
D | es2pTextureCases.hpp | 61 deUint32 m_minFilter; member in deqp::gles2::Performance::Texture2DRenderCase
|
/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 69 , m_minFilter (minFilter) in Texture2DRenderCase() 113 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init() 114 m_minFilter == GL_NEAREST_MIPMAP_LINEAR || in init() 115 m_minFilter == GL_LINEAR_MIPMAP_NEAREST || in init() 116 m_minFilter == GL_LINEAR_MIPMAP_LINEAR; in init() 134 …log << TestLog::Message << "Filter: " << glu::getTextureFilterStr(m_minFilter) << " / " << glu::ge… in init() 246 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupRenderState()
|
D | es3pTextureCases.hpp | 65 const deUint32 m_minFilter; member in deqp::gles3::Performance::Texture2DRenderCase
|
/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 67 deUint32 m_minFilter; member in deqp::gles3::Accuracy::Texture2DFilteringCase 86 , m_minFilter (minFilter) in Texture2DFilteringCase() 101 , m_minFilter (minFilter) in Texture2DFilteringCase() 216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 321 deUint32 m_minFilter; member in deqp::gles3::Accuracy::TextureCubeFilteringCase 341 , m_minFilter (minFilter) in TextureCubeFilteringCase() 357 , m_minFilter (minFilter) in TextureCubeFilteringCase() 430 …if (m_magFilter == GL_LINEAR || m_minFilter == GL_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_NEARES… in init() [all …]
|
D | es3aTextureMipmapTests.cpp | 100 deUint32 m_minFilter; member in deqp::gles3::Accuracy::Texture2DMipmapCase 129 , m_minFilter (minFilter) in Texture2DMipmapCase() 276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 396 deUint32 m_minFilter; member in deqp::gles3::Accuracy::TextureCubeMipmapCase 423 , m_minFilter (minFilter) in TextureCubeMipmapCase() 526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
|
/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 71 deUint32 m_minFilter; member in deqp::gles2::Accuracy::Texture2DFilteringCase 92 , m_minFilter (minFilter) in Texture2DFilteringCase() 108 , m_minFilter (minFilter) in Texture2DFilteringCase() 225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 332 deUint32 m_minFilter; member in deqp::gles2::Accuracy::TextureCubeFilteringCase 353 , m_minFilter (minFilter) in TextureCubeFilteringCase() 369 , m_minFilter (minFilter) in TextureCubeFilteringCase() 542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() [all …]
|
D | es2aTextureMipmapTests.cpp | 103 deUint32 m_minFilter; member in deqp::gles2::Accuracy::Texture2DMipmapCase 132 , m_minFilter (minFilter) in Texture2DMipmapCase() 283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 403 deUint32 m_minFilter; member in deqp::gles2::Accuracy::TextureCubeMipmapCase 430 , m_minFilter (minFilter) in TextureCubeMipmapCase() 538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate()
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 78 deUint32 m_minFilter; member in deqp::gles2::Functional::TextureWrapCase 97 , m_minFilter (minFilter) in TextureWrapCase() 114 , m_minFilter (minFilter) in TextureWrapCase() 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate()
|
D | es2fTextureFilteringTests.cpp | 78 const deUint32 m_minFilter; member in deqp::gles2::Functional::Texture2DFilteringCase 121 , m_minFilter (minFilter) in Texture2DFilteringCase() 138 , m_minFilter (minFilter) in Texture2DFilteringCase() 277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate() 341 const deUint32 m_minFilter; member in deqp::gles2::Functional::TextureCubeFilteringCase 384 , m_minFilter (minFilter) in TextureCubeFilteringCase() 401 , m_minFilter (minFilter) in TextureCubeFilteringCase() 547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() [all …]
|
D | es2fVertexTextureTests.cpp | 406 const deUint32 m_minFilter; member in deqp::gles2::Functional::Vertex2DTextureCase 417 , m_minFilter (minFilter) in Vertex2DTextureCase() 603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate() 666 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs() 685 …textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), … in computeReferenceCell() 709 const deUint32 m_minFilter; member in deqp::gles2::Functional::VertexCubeTextureCase 720 , m_minFilter (minFilter) in VertexCubeTextureCase() 935 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate() 998 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs() 1018 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell()
|
D | es2fTextureMipmapTests.cpp | 104 deUint32 m_minFilter; member in deqp::gles2::Functional::Texture2DMipmapCase 133 , m_minFilter (minFilter) in Texture2DMipmapCase() 280 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 348 …const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_M… in iterate() 457 deUint32 m_minFilter; member in deqp::gles2::Functional::TextureCubeMipmapCase 484 , m_minFilter (minFilter) in TextureCubeMipmapCase() 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 675 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate()
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 153 deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DMipmapCase 182 , m_minFilter (minFilter) in Texture2DMipmapCase() 324 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 336 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 392 …const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_M… in iterate() 501 deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeMipmapCase 528 , m_minFilter (minFilter) in TextureCubeMipmapCase() 648 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 714 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); in iterate() 1103 deUint32 m_minFilter; member in deqp::gles3::Functional::Texture3DMipmapCase [all …]
|
D | es3fTextureFilteringTests.cpp | 81 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DFilteringCase 123 , m_minFilter (minFilter) in Texture2DFilteringCase() 139 , m_minFilter (minFilter) in Texture2DFilteringCase() 277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate() 357 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeFilteringCase 400 , m_minFilter (minFilter) in TextureCubeFilteringCase() 417 , m_minFilter (minFilter) in TextureCubeFilteringCase() 574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() [all …]
|
D | es3fTextureWrapTests.cpp | 115 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureWrapCase 138 , m_minFilter (minFilter) in TextureWrapCase() 157 , m_minFilter (minFilter) in TextureWrapCase() 177 , m_minFilter (minFilter) in TextureWrapCase() 313 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 319 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 332 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
|
D | es3fVertexTextureTests.cpp | 504 const deUint32 m_minFilter; member in deqp::gles3::Functional::Vertex2DTextureCase 515 , m_minFilter (minFilter) in Vertex2DTextureCase() 704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate() 767 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs() 786 …textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), … in computeReferenceCell() 810 const deUint32 m_minFilter; member in deqp::gles3::Functional::VertexCubeTextureCase 821 , m_minFilter (minFilter) in VertexCubeTextureCase() 1039 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); in iterate() 1102 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in setupShaderInputs() 1122 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in computeReferenceCell() [all …]
|
D | es3fTextureShadowTests.cpp | 166 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DShadowCase 207 , m_minFilter (minFilter) in Texture2DShadowCase() 337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); in iterate() 350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 416 const deUint32 m_minFilter; member in deqp::gles3::Functional::TextureCubeShadowCase 459 , m_minFilter (minFilter) in TextureCubeShadowCase() 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 620 …sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_ma… in iterate() 707 const deUint32 m_minFilter; member in deqp::gles3::Functional::Texture2DArrayShadowCase 752 , m_minFilter (minFilter) in Texture2DArrayShadowCase() [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 124 const deUint32 m_minFilter; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase 177 , m_minFilter (minFilter) in TextureCubeArrayFilteringCase() 336 …refParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFi… in iterate() 344 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, m_minFilter); in iterate() 374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; in iterate()
|
D | es31fTextureGatherTests.cpp | 988 const tcu::Sampler::FilterMode m_minFilter; member in deqp::gles31::Functional::__anon39ed81040111::TextureGatherCase 1042 , m_minFilter (minFilter) in TextureGatherCase() 1059 …(m_magFilter == tcu::Sampler::NEAREST && (m_minFilter == tcu::Sampler::NEAREST || m_minFilter == t… in TextureGatherCase() 1060 DE_ASSERT(isMipmapFilter(m_minFilter) || !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE)); in TextureGatherCase() 1278 gl.texParameteri(texTypeGL, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(m_minFilter)); in init() 1314 << glu::getTextureFilterName(glu::getGLFilterMode(m_minFilter)) << " and " in init() 1680 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture() 1807 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ?… in createAndUploadTexture() 1943 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture()
|