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Searched refs:mat_red (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloEffects.java54 Material mat_red = new Material(assetManager, in simpleInitApp() local
56 mat_red.setTexture("Texture", assetManager.loadTexture( in simpleInitApp()
58 fire.setMaterial(mat_red); in simpleInitApp()
/external/jmonkeyengine/engine/src/test/jme3test/light/
DTestTransparentShadow.java110 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); in simpleInitApp() local
111 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); in simpleInitApp()
114 fire.setMaterial(mat_red); in simpleInitApp()
/external/jmonkeyengine/engine/src/test/jme3test/water/
DTestPostWater.java205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
206 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
208 fire.setMaterial(mat_red);