Searched refs:mat_red (Results 1 – 3 of 3) sorted by relevance
54 Material mat_red = new Material(assetManager, in simpleInitApp() local56 mat_red.setTexture("Texture", assetManager.loadTexture( in simpleInitApp()58 fire.setMaterial(mat_red); in simpleInitApp()
110 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); in simpleInitApp() local111 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png")); in simpleInitApp()114 fire.setMaterial(mat_red); in simpleInitApp()
205 Material mat_red = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");206 mat_red.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));208 fire.setMaterial(mat_red);