/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 132 deUint32 minFilter, 171 deUint32 minFilter, in Texture2DMipmapCase() argument 182 , m_minFilter (minFilter) in Texture2DMipmapCase() 481 deUint32 minFilter, 518 deUint32 minFilter, in TextureCubeMipmapCase() argument 528 , m_minFilter (minFilter) in TextureCubeMipmapCase() 852 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; in iterate() local 873 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() 987 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; in iterate() local 1022 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() [all …]
|
D | es3fTextureFilteringTests.cpp | 66 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 67 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 119 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 123 , m_minFilter (minFilter) in Texture2DFilteringCase() 135 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 139 , m_minFilter (minFilter) in Texture2DFilteringCase() 342 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 343 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 396 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in TextureCubeFilteringCase() argument 400 , m_minFilter (minFilter) in TextureCubeFilteringCase() [all …]
|
D | es3fTextureShadowTests.cpp | 155 …wCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 205 …dowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DShadowCase() argument 207 , m_minFilter (minFilter) in Texture2DShadowCase() 405 …owCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 457 …dowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in TextureCubeShadowCase() argument 459 , m_minFilter (minFilter) in TextureCubeShadowCase() 696 …dowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 750 …dowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DArrayShadowCase() argument 752 , m_minFilter (minFilter) in Texture2DArrayShadowCase() 993 deUint32 minFilter; in init() member [all …]
|
D | es3fTextureWrapTests.cpp | 85 …t32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… 86 …name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… 87 …sedTexFormat compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… 129 …t32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… in TextureWrapCase() argument 138 , m_minFilter (minFilter) in TextureWrapCase() 148 …name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… in TextureWrapCase() argument 157 , m_minFilter (minFilter) in TextureWrapCase() 168 …sedTexFormat compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… in TextureWrapCase() argument 177 , m_minFilter (minFilter) in TextureWrapCase()
|
D | es3fTextureSizeTests.cpp | 127 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; in iterate() local 145 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() 154 …, &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate() 270 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; in testFace() local 288 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in testFace() 296 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); in testFace()
|
D | es3fVertexTextureTests.cpp | 486 …reCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 513 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Vertex2DTextureCase() argument 515 , m_minFilter (minFilter) in Vertex2DTextureCase() 792 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 819 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in VertexCubeTextureCase() argument 821 , m_minFilter (minFilter) in VertexCubeTextureCase() 1130 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 1157 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Vertex2DArrayTextureCase() argument 1159 , m_minFilter (minFilter) in Vertex2DArrayTextureCase() 1468 …reCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… [all …]
|
/external/deqp/modules/gles3/performance/ |
D | es3pTextureFilteringTests.cpp | 86 deUint32 minFilter = cases[caseNdx].filter; in init() local 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init() 94 …addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, mag… in init()
|
D | es3pTextureCountTests.cpp | 75 deUint32 minFilter = GL_NEAREST; in init() local 81 …ase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu:… in init()
|
D | es3pTextureFormatTests.cpp | 113 deUint32 minFilter = GL_NEAREST; in init() local 118 …ntext, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu:… in init()
|
/external/deqp/modules/gles2/performance/ |
D | es2pTextureFilteringTests.cpp | 86 deUint32 minFilter = cases[caseNdx].filter; in init() local 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; in init() 94 …RenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, mini… in init()
|
D | es2pTextureFormatTests.cpp | 74 deUint32 minFilter = GL_NEAREST; in init() local 79 …eBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu:… in init()
|
D | es2pTextureCountTests.cpp | 74 deUint32 minFilter = GL_NEAREST; in init() local 80 …ext, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu:… in init()
|
/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 63 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 64 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 117 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 121 , m_minFilter (minFilter) in Texture2DFilteringCase() 134 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 138 , m_minFilter (minFilter) in Texture2DFilteringCase() 326 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 327 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 380 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in TextureCubeFilteringCase() argument 384 , m_minFilter (minFilter) in TextureCubeFilteringCase() [all …]
|
D | es2fTextureMipmapTests.cpp | 83 deUint32 minFilter, 122 deUint32 minFilter, in Texture2DMipmapCase() argument 133 , m_minFilter (minFilter) in Texture2DMipmapCase() 437 deUint32 minFilter, 474 deUint32 minFilter, in TextureCubeMipmapCase() argument 484 , m_minFilter (minFilter) in TextureCubeMipmapCase() 813 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; in iterate() local 834 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() 949 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; in iterate() local 984 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() [all …]
|
D | es2fTextureWrapTests.cpp | 59 …t32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… 60 …name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… 89 …t32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… in TextureWrapCase() argument 97 , m_minFilter (minFilter) in TextureWrapCase() 106 …name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFil… in TextureWrapCase() argument 114 , m_minFilter (minFilter) in TextureWrapCase()
|
D | es2fTextureSizeTests.cpp | 127 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; in iterate() local 145 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); in iterate() 154 …, &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); in iterate() 270 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; in testFace() local 288 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); in testFace() 296 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter); in testFace()
|
D | es2fVertexTextureTests.cpp | 388 …reCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 415 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Vertex2DTextureCase() argument 417 , m_minFilter (minFilter) in Vertex2DTextureCase() 691 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 718 …ureCase (Context& testCtx, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in VertexCubeTextureCase() argument 720 , m_minFilter (minFilter) in VertexCubeTextureCase() 1090 FOR_EACH(minFilter, minFilterModes, in init() 1094 …const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].… in init() 1098 minFilterModes[minFilter].mode, in init() 1119 FOR_EACH(minFilter, minFilterModes, in init() [all …]
|
/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 56 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 57 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 88 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 92 , m_minFilter (minFilter) in Texture2DFilteringCase() 104 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 108 , m_minFilter (minFilter) in Texture2DFilteringCase() 317 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 318 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 349 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in TextureCubeFilteringCase() argument 353 , m_minFilter (minFilter) in TextureCubeFilteringCase() [all …]
|
D | es2aTextureMipmapTests.cpp | 82 deUint32 minFilter, 121 deUint32 minFilter, in Texture2DMipmapCase() argument 132 , m_minFilter (minFilter) in Texture2DMipmapCase() 383 deUint32 minFilter, 420 deUint32 minFilter, in TextureCubeMipmapCase() argument 430 , m_minFilter (minFilter) in TextureCubeMipmapCase() 698 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) in init() local 703 name << minFilterModes[minFilter].name in init() 709 minFilterModes[minFilter].mode, in init() 737 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) in init() local [all …]
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 105 deUint32 minFilter, 168 deUint32 minFilter, in TextureCubeArrayFilteringCase() argument 177 , m_minFilter (minFilter) in TextureCubeArrayFilteringCase() 508 const deUint32 minFilter = minFilterModes[filterNdx].mode; in init() local 512 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init() 513 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() 522 minFilter, magFilter, in init() 539 const deUint32 minFilter = minFilterModes[filterNdx].mode; in init() local 542 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; in init() 543 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; in init() [all …]
|
/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 79 deUint32 minFilter, 118 deUint32 minFilter, in Texture2DMipmapCase() argument 129 , m_minFilter (minFilter) in Texture2DMipmapCase() 376 deUint32 minFilter, 413 deUint32 minFilter, in TextureCubeMipmapCase() argument 423 , m_minFilter (minFilter) in TextureCubeMipmapCase() 687 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) in init() local 692 name << minFilterModes[minFilter].name in init() 698 minFilterModes[minFilter].mode, in init() 726 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) in init() local [all …]
|
D | es3aTextureFilteringTests.cpp | 52 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 53 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 82 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 86 , m_minFilter (minFilter) in Texture2DFilteringCase() 97 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in Texture2DFilteringCase() argument 101 , m_minFilter (minFilter) in Texture2DFilteringCase() 306 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 307 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… 337 …glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFil… in TextureCubeFilteringCase() argument 341 , m_minFilter (minFilter) in TextureCubeFilteringCase() [all …]
|
/external/deqp/framework/opengl/ |
D | gluTextureUtil.hpp | 63 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter); 64 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 ma… 65 …LSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFil…
|
/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.cpp | 1271 const bool isNearestMipmap = isNearestMipmapFilter(sampler.minFilter); in isLookupResultValid() 1272 const bool isLinearMipmap = isLinearMipmapFilter(sampler.minFilter); in isLookupResultValid() 1290 …evel(level), texture.getLevel(level+1), sampler, getLevelFilter(sampler.minFilter), prec, coord, 0… in isLookupResultValid() 1305 …if (isLevelSampleResultValid(texture.getLevel(level), sampler, getLevelFilter(sampler.minFilter), … in isLookupResultValid() 1311 …if (isLevelSampleResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, coord, 0, resu… in isLookupResultValid() 1336 const bool isNearestMipmap = isNearestMipmapFilter(sampler.minFilter); in isLookupResultValid() 1337 const bool isLinearMipmap = isLinearMipmapFilter(sampler.minFilter); in isLookupResultValid() 1355 …evel(level), texture.getLevel(level+1), sampler, getLevelFilter(sampler.minFilter), prec, coord, 0… in isLookupResultValid() 1370 …if (isLevelSampleResultValid(texture.getLevel(level), sampler, getLevelFilter(sampler.minFilter), … in isLookupResultValid() 1376 …if (isLevelSampleResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, coord, 0, resu… in isLookupResultValid() [all …]
|
/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.hpp | 45 GLenum minFilter; member 103 GLenum minFilter; member
|