/external/deqp/modules/gles2/performance/ |
D | es2pTextureCases.cpp | 105 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init() local 110 …DE_ASSERT(m_powerOfTwo || (!mipmaps && m_wrapS == GL_CLAMP_TO_EDGE && m_wrapT == GL_CLAMP_TO_EDGE)… in init() 127 log << TestLog::Message << "Mipmaps: " << (mipmaps ? "true" : "false") << TestLog::EndMessage; in init() 171 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSizeTests.cpp | 53 … const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); 76 …, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) in Texture2DSizeCase() argument 83 , m_useMipmaps (mipmaps) in Texture2DSizeCase() 168 … const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); 196 …, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) in TextureCubeSizeCase() argument 203 , m_useMipmaps (mipmaps) in TextureCubeSizeCase()
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D | es2fTextureUnitTests.cpp | 644 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() local 645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 653 if (mipmaps) in init() 853 …bool mipmaps = (deIsPowerOfTwo32(texture->getWidth()) && deIsPowerOfTwo32(texture->getHeight(… in render() local 854 …int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1… in render() 875 bool mipmaps = deIsPowerOfTwo32(texture->getSize()) != DE_FALSE; in render() local 876 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; in render()
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D | es2fTextureFilteringTests.cpp | 173 bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init() local 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 436 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init() local 437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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D | es2fVertexTextureTests.cpp | 487 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() local 488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 793 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init() local 794 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSizeTests.cpp | 53 … const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); 76 …, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) in Texture2DSizeCase() argument 83 , m_useMipmaps (mipmaps) in Texture2DSizeCase() 168 … const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps); 196 …, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps) in TextureCubeSizeCase() argument 203 , m_useMipmaps (mipmaps) in TextureCubeSizeCase()
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D | es3fVertexTextureTests.cpp | 588 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init() local 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; in init() 897 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init() local 898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; in init()
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D | es3fTextureFilteringTests.cpp | 173 const bool mipmaps = true; in init() local 174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 113 bool mipmaps = m_minFilter == GL_NEAREST_MIPMAP_NEAREST || in init() local 118 …DE_ASSERT(m_powerOfTwo || (!mipmaps && m_wrapS == GL_CLAMP_TO_EDGE && m_wrapT == GL_CLAMP_TO_EDGE)… in init() 135 log << TestLog::Message << "Mipmaps: " << (mipmaps ? "true" : "false") << TestLog::EndMessage; in init() 197 int numLevels = mipmaps ? texture->getRefTexture().getNumLevels() : 1; in init()
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/external/skia/third_party/ktx/ |
D | ktx.cpp | 296 int mipmaps = SkMax32(fHeader.fNumberOfMipmapLevels, 1); in readKTXFile() local 297 SkASSERT(mipmaps == 1); in readKTXFile() 308 for (int mipmap = 0; mipmap < mipmaps; ++mipmap) { in readKTXFile()
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/external/mesa3d/src/gallium/docs/source/ |
D | glossary.rst | 23 switches between mipmaps occur during texture sampling.
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D | screen.rst | 26 normalized coordinates, and mipmaps.
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/external/skia/resources/ |
D | slides_content2.lua | 54 - Bitmap scaling : bilerp, mipmaps, fancy
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.texture.teximage.txt | 54 verified. If mipmaps were constructed, texture is rendered multiple times
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 142 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init() local 143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init() 403 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init() local 404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; in init()
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/external/jmonkeyengine/engine/src/desktop/jme3tools/converters/ |
D | ImageToAwt.java | 271 public static void createData(Image image, boolean mipmaps){ in createData() argument 275 if (!mipmaps){ in createData()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.texture.border_clamp.txt | 35 + Sampling with mipmaps
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/external/mesa3d/docs/ |
D | MESA_texture_array.spec | 64 textures without mipmaps. Both of these options have major drawbacks.
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