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Searched refs:num_sampler_views (Results 1 – 20 of 20) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_sampler.c152 if (start + num <= llvmpipe->num_sampler_views[shader] && in llvmpipe_set_sampler_views()
168 unsigned j = MAX2(llvmpipe->num_sampler_views[shader], start + num); in llvmpipe_set_sampler_views()
171 llvmpipe->num_sampler_views[shader] = j; in llvmpipe_set_sampler_views()
178 llvmpipe->num_sampler_views[shader]); in llvmpipe_set_sampler_views()
Dlp_draw_arrays.c88 lp->num_sampler_views[PIPE_SHADER_VERTEX], in llvmpipe_draw_vbo()
Dlp_context.h92 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member
Dlp_state_derived.c181 llvmpipe->num_sampler_views[PIPE_SHADER_FRAGMENT], in llvmpipe_update_derived()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_sampler.c187 if (start + num <= softpipe->num_sampler_views[shader] && in softpipe_set_sampler_views()
205 unsigned j = MAX2(softpipe->num_sampler_views[shader], start + num); in softpipe_set_sampler_views()
208 softpipe->num_sampler_views[shader] = j; in softpipe_set_sampler_views()
215 softpipe->num_sampler_views[shader]); in softpipe_set_sampler_views()
Dsp_flush.c58 for (i = 0; i < softpipe->num_sampler_views[sh]; i++) { in softpipe_flush()
Dsp_context.h95 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_sampler.c252 if (start + num <= svga->curr.num_sampler_views && in svga_set_sampler_views()
282 unsigned j = MAX2(svga->curr.num_sampler_views, start + num); in svga_set_sampler_views()
285 svga->curr.num_sampler_views = j; in svga_set_sampler_views()
Dsvga_state_tss.c41 unsigned count = MAX2( svga->curr.num_sampler_views, in svga_cleanup_tss_binding()
72 unsigned count = MAX2( svga->curr.num_sampler_views, in update_tss_binding()
132 svga->state.hw_draw.num_views = svga->curr.num_sampler_views; in update_tss_binding()
Dsvga_state_fs.c208 for (i = 0; i < svga->curr.num_sampler_views; i++) { in make_fs_key()
225 key->num_textures = svga->curr.num_sampler_views; in make_fs_key()
Dsvga_context.h228 unsigned num_sampler_views; member
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c323 &st->state.num_sampler_views[PIPE_SHADER_VERTEX]); in update_vertex_textures()
338 &st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); in update_fragment_textures()
353 &st->state.num_sampler_views[PIPE_SHADER_GEOMETRY]); in update_geometry_textures()
Dst_context.h104 GLuint num_sampler_views[PIPE_SHADER_TYPES]; member
Dst_cb_bitmap.c499 st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); in draw_bitmap_quad()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_pstipple.c82 uint num_sampler_views; member
541 num_samplers = MAX2(pstip->num_sampler_views, pstip->num_samplers); in pstip_first_tri()
578 pstip->num_sampler_views, in pstip_flush()
740 pstip->num_sampler_views = num; in pstip_set_sampler_views()
Ddraw_pipe_aaline.c101 uint num_sampler_views; member
707 num_samplers = MAX2(aaline->num_sampler_views, aaline->num_samplers); in aaline_first_line()
746 aaline->num_sampler_views, in aaline_flush()
924 aaline->num_sampler_views = num; in aaline_set_sampler_views()
Ddraw_private.h318 unsigned num_sampler_views[PIPE_SHADER_TYPES]; member
Ddraw_context.c771 draw->num_sampler_views[shader_stage] = num; in draw_set_sampler_views()
Ddraw_llvm.c446 if (llvm->draw->num_sampler_views && llvm->draw->num_samplers) in generate_vs()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.c719 unsigned num_sampler_views = !samplers[1] ? 1 : !samplers[2] ? 2 : 3; in draw_layers() local
725 c->pipe->bind_fragment_sampler_states(c->pipe, num_sampler_views, layer->samplers); in draw_layers()
726 c->pipe->set_fragment_sampler_views(c->pipe, num_sampler_views, samplers); in draw_layers()