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Searched refs:nv50_surface (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_resource.h85 struct nv50_surface { struct
93 static INLINE struct nv50_surface * argument
94 nv50_surface(struct pipe_surface *ps) in nv50_surface() function
96 return (struct nv50_surface *)ps; in nv50_surface()
139 struct nv50_surface *
Dnv50_resource.c38 struct nv50_surface *sf = CALLOC_STRUCT(nv50_surface); in nv50_surface_from_buffer()
79 struct nv50_surface *s = nv50_surface(ps); in nv50_surface_destroy()
Dnv50_miptree.c369 struct nv50_surface *
374 struct nv50_surface *ns = CALLOC_STRUCT(nv50_surface); in nv50_surface_from_miptree()
409 struct nv50_surface *ns = nv50_surface_from_miptree(mt, templ); in nv50_miptree_surface_new()
Dnv50_state_validate.c23 struct nv50_surface *sf = nv50_surface(fb->cbufs[i]); in nv50_validate_fb()
64 struct nv50_surface *sf = nv50_surface(fb->zsbuf); in nv50_validate_fb()
DMakefile.sources9 nv50_surface.c \
Dnv50_surface.c278 struct nv50_surface *sf = nv50_surface(dst); in nv50_clear_render_target()
336 struct nv50_surface *sf = nv50_surface(dst); in nv50_clear_depth_stencil()
/external/mesa3d/src/gallium/drivers/nvc0/
Dnvc0_state_validate.c11 struct nv50_surface *sf = nv50_surface(fb->zsbuf); in nvc0_validate_zcull()
73 struct nv50_surface *sf = nv50_surface(fb->cbufs[i]); in nvc0_validate_fb()
125 struct nv50_surface *sf = nv50_surface(fb->zsbuf); in nvc0_validate_fb()
Dnvc0_surface.c283 struct nv50_surface *sf = nv50_surface(dst); in nvc0_clear_render_target()
354 struct nv50_surface *sf = nv50_surface(dst); in nvc0_clear_depth_stencil()
Dnvc0_miptree.c355 struct nv50_surface *ns = nv50_surface_from_miptree(nv50_miptree(pt), templ); in nvc0_miptree_surface_new()