1 
2 #include "pipe/p_context.h"
3 #include "util/u_inlines.h"
4 #include "util/u_format.h"
5 
6 #include "nouveau/nouveau_screen.h"
7 
8 #include "nv50_resource.h"
9 
10 static struct pipe_resource *
nv50_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)11 nv50_resource_create(struct pipe_screen *screen,
12                      const struct pipe_resource *templ)
13 {
14    switch (templ->target) {
15    case PIPE_BUFFER:
16       return nouveau_buffer_create(screen, templ);
17    default:
18       return nv50_miptree_create(screen, templ);
19    }
20 }
21 
22 static struct pipe_resource *
nv50_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * templ,struct winsys_handle * whandle)23 nv50_resource_from_handle(struct pipe_screen * screen,
24                           const struct pipe_resource *templ,
25                           struct winsys_handle *whandle)
26 {
27    if (templ->target == PIPE_BUFFER)
28       return NULL;
29    else
30       return nv50_miptree_from_handle(screen, templ, whandle);
31 }
32 
33 struct pipe_surface *
nv50_surface_from_buffer(struct pipe_context * pipe,struct pipe_resource * pbuf,const struct pipe_surface * templ)34 nv50_surface_from_buffer(struct pipe_context *pipe,
35 			 struct pipe_resource *pbuf,
36 			 const struct pipe_surface *templ)
37 {
38    struct nv50_surface *sf = CALLOC_STRUCT(nv50_surface);
39    if (!sf)
40       return NULL;
41 
42    pipe_reference_init(&sf->base.reference, 1);
43    pipe_resource_reference(&sf->base.texture, pbuf);
44 
45    sf->base.format = templ->format;
46    sf->base.usage = templ->usage;
47    sf->base.u.buf.first_element = templ->u.buf.first_element;
48    sf->base.u.buf.last_element = templ->u.buf.last_element;
49 
50    sf->offset =
51       templ->u.buf.first_element * util_format_get_blocksize(sf->base.format);
52 
53    sf->offset &= ~0x7f; /* FIXME: RT_ADDRESS requires 128 byte alignment */
54 
55    sf->width = templ->u.buf.last_element - templ->u.buf.first_element + 1;
56    sf->height = 1;
57    sf->depth = 1;
58 
59    sf->base.width = sf->width;
60    sf->base.height = sf->height;
61 
62    sf->base.context = pipe;
63    return &sf->base;
64 }
65 
66 static struct pipe_surface *
nv50_surface_create(struct pipe_context * pipe,struct pipe_resource * pres,const struct pipe_surface * templ)67 nv50_surface_create(struct pipe_context *pipe,
68 		    struct pipe_resource *pres,
69 		    const struct pipe_surface *templ)
70 {
71    if (unlikely(pres->target == PIPE_BUFFER))
72       return nv50_surface_from_buffer(pipe, pres, templ);
73    return nv50_miptree_surface_new(pipe, pres, templ);
74 }
75 
76 void
nv50_surface_destroy(struct pipe_context * pipe,struct pipe_surface * ps)77 nv50_surface_destroy(struct pipe_context *pipe, struct pipe_surface *ps)
78 {
79    struct nv50_surface *s = nv50_surface(ps);
80 
81    pipe_resource_reference(&ps->texture, NULL);
82 
83    FREE(s);
84 }
85 
86 void
nv50_init_resource_functions(struct pipe_context * pcontext)87 nv50_init_resource_functions(struct pipe_context *pcontext)
88 {
89    pcontext->get_transfer = u_get_transfer_vtbl;
90    pcontext->transfer_map = u_transfer_map_vtbl;
91    pcontext->transfer_flush_region = u_transfer_flush_region_vtbl;
92    pcontext->transfer_unmap = u_transfer_unmap_vtbl;
93    pcontext->transfer_destroy = u_transfer_destroy_vtbl;
94    pcontext->transfer_inline_write = u_transfer_inline_write_vtbl;
95    pcontext->create_surface = nv50_surface_create;
96    pcontext->surface_destroy = nv50_surface_destroy;
97 }
98 
99 void
nv50_screen_init_resource_functions(struct pipe_screen * pscreen)100 nv50_screen_init_resource_functions(struct pipe_screen *pscreen)
101 {
102    pscreen->resource_create = nv50_resource_create;
103    pscreen->resource_from_handle = nv50_resource_from_handle;
104    pscreen->resource_get_handle = u_resource_get_handle_vtbl;
105    pscreen->resource_destroy = u_resource_destroy_vtbl;
106 }
107