Home
last modified time | relevance | path

Searched refs:polygon_stipple (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_derived.c240 key.polygon_stipple = softpipe->rasterizer->poly_stipple_enable; in update_fragment_shader()
311 softpipe->fs_variant->key.polygon_stipple) { in update_polygon_stipple_enable()
Dsp_state.h65 boolean polygon_stipple; member
Dsp_state_shader.c58 if (key->polygon_stipple) { in create_fs_variant()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm_state.c201 wm->wm5.polygon_stipple = ctx->Polygon.StippleFlag; in brw_upload_wm_unit()
Dbrw_structs.h579 GLuint polygon_stipple:1; member
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state_init.c683 ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 ); in r200InitState()