Searched refs:polygon_stipple (Results 1 – 6 of 6) sorted by relevance
240 key.polygon_stipple = softpipe->rasterizer->poly_stipple_enable; in update_fragment_shader()311 softpipe->fs_variant->key.polygon_stipple) { in update_polygon_stipple_enable()
65 boolean polygon_stipple; member
58 if (key->polygon_stipple) { in create_fs_variant()
201 wm->wm5.polygon_stipple = ctx->Polygon.StippleFlag; in brw_upload_wm_unit()
579 GLuint polygon_stipple:1; member
683 ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 ); in r200InitState()