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Searched refs:priv_ (Results 1 – 2 of 2) sorted by relevance

/external/drm_hwcomposer/
Dgl_compositor.cpp119 compositor->priv_->compositions; in ~GLComposition()
126 GLTarget *target = &compositor->priv_->targets[target_handle]; in ~GLComposition()
164 priv_ = new priv_data; in GLCompositor()
168 for (std::vector<GLComposition *>::iterator it = priv_->compositions.end(); in ~GLCompositor()
169 it != priv_->compositions.begin(); it = priv_->compositions.end()) { in ~GLCompositor()
175 priv_->compositions.erase(it); in ~GLCompositor()
178 delete priv_; in ~GLCompositor()
182 return priv_->worker.Init(); in Init()
192 int target_handle = AllocResource(priv_->targets); in CreateTarget()
193 GLTarget *target = &priv_->targets[target_handle]; in CreateTarget()
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Dgl_compositor.h46 struct priv_data *priv_; variable