/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 382 …tcu::Texture2D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture2D() local 384 refTexture.allocLevel(0); in createTexture2D() 385 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture2D() 393 …ge2D(GL_TEXTURE_2D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), 0, GL_RGBA, GL_UNS… in createTexture2D() 408 …tcu::Texture3D refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_… in createTexture3D() local 410 refTexture.allocLevel(0); in createTexture3D() 411 …tcu::fillWithComponentGradients(refTexture.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Ve… in createTexture3D() 419 …URE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_R… in createTexture3D() 434 …tcu::TextureCube refTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNOR… in createTextureCube() local 436 refTexture.allocLevel(tcu::CUBEFACE_POSITIVE_X, 0); in createTextureCube() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 871 const tcu::Texture2DView& refTexture) in verifyTexture2DView() argument 876 const tcu::TextureFormat format = refTexture.getLevel(0).getFormat(); in verifyTexture2DView() 922 …ess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], r… in verifyTexture2DView() 1004 const tcu::Texture2DView refTexture((int)levelAccesses.size(), &(levelAccesses[0])); in verifyTexture2D() local 1006 …fyTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture); in verifyTexture2D() 1012 const tcu::Texture2DView refTexture ((int)levelAccesses.size(), &(levelAccesses[0])); in verifyTexture2D() local 1014 …fyTexture2DView(testContext, renderContext, textureRenderer, results, rng, name, info, refTexture); in verifyTexture2D() 1025 const tcu::Texture3DView& refTexture) in verifyTexture3DView() argument 1030 const tcu::TextureFormat format = refTexture.getLevel(0).getFormat(); in verifyTexture3DView() 1080 …ess(referenceFrame, renderContext.getRenderTarget().getPixelFormat()), refTexture, &texCoord[0], r… in verifyTexture3DView() [all …]
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D | es31fTextureGatherTests.cpp | 1678 tcu::Texture2D& refTexture = m_texture->getRefTexture(); in createAndUploadTexture() local 1680 …pmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() :… in createAndUploadTexture() 1681 DE_ASSERT(m_baseLevel < refTexture.getNumLevels()); in createAndUploadTexture() 1685 refTexture.allocLevel(levelNdx); in createAndUploadTexture() 1686 const PixelBufferAccess& level = refTexture.getLevel(levelNdx); in createAndUploadTexture() 1692 swizzleTexture(m_swizzledTexture, refTexture, m_textureSwizzle); in createAndUploadTexture() 1805 tcu::Texture2DArray& refTexture = m_texture->getRefTexture(); in createAndUploadTexture() local 1807 …pmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? refTexture.getNumLevels() :… in createAndUploadTexture() 1808 DE_ASSERT(m_baseLevel < refTexture.getNumLevels()); in createAndUploadTexture() 1812 refTexture.allocLevel(levelNdx); in createAndUploadTexture() [all …]
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D | es31fProgramUniformTests.cpp | 1231 tcu::Texture2D& refTexture = texture->getRefTexture(); in setupTexture() local 1234 refTexture.allocLevel(0); in setupTexture() 1235 fillWithColor(refTexture.getLevel(0), color); in setupTexture() 1249 tcu::TextureCube& refTexture = texture->getRefTexture(); in setupTexture() local 1254 refTexture.allocLevel((tcu::CubeFace)face, 0); in setupTexture() 1255 fillWithColor(refTexture.getLevelFace(0, (tcu::CubeFace)face), color); in setupTexture()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 296 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); in iterate() local 299 const int texWidth = refTexture.getWidth(); in iterate() 300 const int texHeight = refTexture.getHeight(); in iterate() 434 refTexture, &texCoord[0], sampleParams); in iterate() 1245 const tcu::Texture3D& refTexture = m_texture->getRefTexture(); in iterate() local 1246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() 1248 const int texWidth = refTexture.getWidth(); in iterate() 1249 const int texHeight = refTexture.getHeight(); in iterate() 1380 refTexture, &texCoord[0], sampleParams); in iterate() 1497 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); in iterate() local [all …]
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D | es3fVertexTextureTests.cpp | 642 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 643 const Vec2 srcSize = Vec2((float)refTexture.getWidth(), (float)refTexture.getHeight()); in calculateLod() 963 const tcu::TextureCube& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 964 const Vec2 srcSize = Vec2((float)refTexture.getSize(), (float)refTexture.getSize()); in calculateLod() 1288 const tcu::Texture2DArray& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 1289 const int texWidth = refTexture.getWidth(); in calculateLod() 1290 const int texHeight = refTexture.getHeight(); in calculateLod() 1628 const tcu::Texture3D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 1629 const int srcWidth = refTexture.getWidth(); in calculateLod() 1630 const int srcHeight = refTexture.getHeight(); in calculateLod() [all …]
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D | es3fUniformApiTests.cpp | 1415 tcu::Texture2D& refTexture = texture->getRefTexture(); in setupTexture() local 1418 refTexture.allocLevel(0); in setupTexture() 1419 fillWithColor(refTexture.getLevel(0), color); in setupTexture() 1434 tcu::TextureCube& refTexture = texture->getRefTexture(); in setupTexture() local 1439 refTexture.allocLevel((tcu::CubeFace)face, 0); in setupTexture() 1440 fillWithColor(refTexture.getLevelFace(0, (tcu::CubeFace)face), color); in setupTexture()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureMipmapTests.cpp | 252 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); in iterate() local 253 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() 256 int texWidth = refTexture.getWidth(); in iterate() 257 int texHeight = refTexture.getHeight(); in iterate()
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D | es2aTextureFilteringTests.cpp | 468 const tcu::TextureCube& refTexture, in renderFaces() argument 509 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureMipmapTests.cpp | 244 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); in iterate() local 245 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() 248 int texWidth = refTexture.getWidth(); in iterate() 249 int texHeight = refTexture.getHeight(); in iterate()
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D | es3aTextureFilteringTests.cpp | 478 const tcu::TextureCube& refTexture, in renderFaces() argument 519 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); in renderFaces()
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 542 const Vec2 srcSize = Vec2((float)refTexture.getWidth(), (float)refTexture.getHeight()); in calculateLod() 859 const tcu::TextureCube& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() local 860 const Vec2 srcSize = Vec2((float)refTexture.getSize(), (float)refTexture.getSize()); in calculateLod()
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D | es2fTextureMipmapTests.cpp | 252 const tcu::Texture2D& refTexture = m_texture->getRefTexture(); in iterate() local 255 const int texWidth = refTexture.getWidth(); in iterate() 256 const int texHeight = refTexture.getHeight(); in iterate() 390 refTexture, &texCoord[0], sampleParams); in iterate()
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D | es2fUniformApiTests.cpp | 1217 tcu::Texture2D& refTexture = texture->getRefTexture(); in setupTexture() local 1220 refTexture.allocLevel(0); in setupTexture() 1221 fillWithColor(refTexture.getLevel(0), color); in setupTexture() 1236 tcu::TextureCube& refTexture = texture->getRefTexture(); in setupTexture() local 1241 refTexture.allocLevel((tcu::CubeFace)face, 0); in setupTexture() 1242 fillWithColor(refTexture.getLevelFace(0, (tcu::CubeFace)face), color); in setupTexture()
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