Searched refs:renderBits (Results 1 – 2 of 2) sorted by relevance
300 string generateVertexShaderTemplate (RenderBits renderBits) in generateVertexShaderTemplate() argument307 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()314 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()325 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()337 string generateFragmentShaderTemplate (RenderBits renderBits) in generateFragmentShaderTemplate() argument344 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()351 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()359 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()388 RenderBits renderBits) in createRenderProgram() argument390 const string vertexShaderTemplate = generateVertexShaderTemplate(renderBits); in createRenderProgram()[all …]
55 string toTestName (RenderBits renderBits) in toTestName() argument72 DE_ASSERT(renderBits != 0); in toTestName()76 if (renderBits & bitInfos[infoNdx].bit) in toTestName()