Home
last modified time | relevance | path

Searched refs:shaderImageFormatStr (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp1154 const string shaderImageFormatStr = getShaderImageFormatQualifier(m_format); in iterate() local
1173 …"layout (" + shaderImageFormatStr + ", binding=0) writeonly uniform " + shaderImageTypeStr + " u_i… in iterate()
1412 const string shaderImageFormatStr = getShaderImageFormatQualifier(m_imageFormat); in iterate() local
1423 …"layout (" + shaderImageFormatStr + ", binding=0) " + maybeRestrict + " readonly uniform " + shade… in iterate()
1424 …"layout (" + shaderImageFormatStr + ", binding=1) " + maybeRestrict + " writeonly uniform " + shad… in iterate()
2006 const string shaderImageFormatStr = getShaderImageFormatQualifier(m_format); in iterate() local
2017 …"layout (" + shaderImageFormatStr + ", binding=0) coherent uniform " + shaderImageTypeStr + " u_re… in iterate()
2019 …"layout (" + shaderImageFormatStr + ", binding=1) writeonly uniform " + shaderImageTypeStr + " u_r… in iterate()
2402 const string shaderImageFormatStr = getShaderImageFormatQualifier(m_format); in iterate() local
2413 …"layout (" + shaderImageFormatStr + ", binding=0) coherent uniform " + shaderImageTypeStr + " u_re… in iterate()
[all …]