/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 691 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 694 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test() 697 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 700 glCompileShader(shaderVert); in test() 704 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE); in test() 707 glDeleteShader(shaderVert); in test() 922 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 928 glCompileShader(shaderVert); in test() 932 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es3fIndexedStateQueryTests.cpp | 92 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 95 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 98 glCompileShader(shaderVert); in test() 103 glAttachShader(shaderProg, shaderVert); in test() 128 glDeleteShader(shaderVert); in test() 269 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 272 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 275 glCompileShader(shaderVert); in test() 280 glAttachShader(m_program, shaderVert); in test() 289 glDeleteShader(shaderVert); in test()
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D | es3fBooleanStateQueryTests.cpp | 588 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 589 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 590 glCompileShader(shaderVert); in test() 593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test() 604 glAttachShader(shaderProg, shaderVert); in test() 632 glDeleteShader(shaderVert); in test()
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D | es3fIntegerStateQueryTests.cpp | 1936 GLuint shaderVert; in test() local 1955 shaderVert = gl.glCreateShader(GL_VERTEX_SHADER); in test() 1956 gl.glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 1957 gl.glCompileShader(shaderVert); in test() 1960 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test() 1985 gl.glAttachShader(shaderProg, shaderVert); in test() 2016 gl.glDeleteShader(shaderVert); in test() 2047 GLuint shaderVert; in test() local 2061 shaderVert = gl.glCreateShader(GL_VERTEX_SHADER); in test() 2062 gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 525 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 528 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test() 531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 534 glCompileShader(shaderVert); in test() 538 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE); in test() 541 glDeleteShader(shaderVert); in test() 760 GLuint shaderVert = glCreateShader(GL_VERTEX_SHADER); in test() local 763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 766 glCompileShader(shaderVert); in test() 770 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es2fIntegerStateQueryTests.cpp | 1622 GLuint shaderVert; in test() local 1636 shaderVert = gl.glCreateShader(GL_VERTEX_SHADER); in test() 1637 gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 1638 gl.glCompileShader(shaderVert); in test() 1641 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test() 1661 gl.glAttachShader(shaderProg, shaderVert); in test() 1678 gl.glDeleteShader(shaderVert); in test()
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