/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 989 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1042 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1105 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1107 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
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D | es2pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 890 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 938 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 995 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
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D | es2pStateChangeCallTests.cpp | 557 stencilOp, in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1073 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1126 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1189 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1191 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
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D | es3pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 964 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1012 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1069 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
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D | es3pStateChangeCallTests.cpp | 619 stencilOp, in init()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 109 gl->stencilOp = &glStencilOp;
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D | glwInitES30Direct.inl | 185 gl->stencilOp = &glStencilOp;
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D | glwInitES20.inl | 109 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
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D | glwInitES31Direct.inl | 246 gl->stencilOp = &glStencilOp;
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D | glwFunctions.inl | 470 glStencilOpFunc stencilOp; variable
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D | glwInitES30.inl | 185 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
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D | glwInitGL31.inl | 191 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
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D | glwInitGL30.inl | 181 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 242 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps() 260 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
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D | es2fDepthStencilClearTests.cpp | 364 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
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D | es2fFboRenderTest.cpp | 1135 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render() 1147 ctx.stencilOp(GL_DECR, GL_KEEP, GL_KEEP); in render() 1154 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 245 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps() 263 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
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D | es3fDepthStencilClearTests.cpp | 367 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 246 dst->stencilOp = src.stencilOp;
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D | gluStateReset.cpp | 338 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateES() 930 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateGLCore()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 126 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
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D | sglrContext.hpp | 114 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
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D | sglrContextWrapper.cpp | 311 m_curCtx->stencilOp(sfail, dpfail, dppass); in glStencilOp()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 661 private int convertStencilOperation(StencilOperation stencilOp) { in convertStencilOperation() argument 662 switch (stencilOp) { in convertStencilOperation() 680 … throw new UnsupportedOperationException("Unrecognized stencil operation: " + stencilOp); in convertStencilOperation()
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