1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision 30159. 5 */ 6dst->activeShaderProgram = src.activeShaderProgram; 7dst->activeTexture = src.activeTexture; 8dst->attachShader = src.attachShader; 9dst->beginQuery = src.beginQuery; 10dst->beginTransformFeedback = src.beginTransformFeedback; 11dst->bindAttribLocation = src.bindAttribLocation; 12dst->bindBuffer = src.bindBuffer; 13dst->bindBufferBase = src.bindBufferBase; 14dst->bindBufferRange = src.bindBufferRange; 15dst->bindFramebuffer = src.bindFramebuffer; 16dst->bindImageTexture = src.bindImageTexture; 17dst->bindProgramPipeline = src.bindProgramPipeline; 18dst->bindRenderbuffer = src.bindRenderbuffer; 19dst->bindSampler = src.bindSampler; 20dst->bindTexture = src.bindTexture; 21dst->bindTransformFeedback = src.bindTransformFeedback; 22dst->bindVertexArray = src.bindVertexArray; 23dst->bindVertexBuffer = src.bindVertexBuffer; 24dst->blendColor = src.blendColor; 25dst->blendEquation = src.blendEquation; 26dst->blendEquationSeparate = src.blendEquationSeparate; 27dst->blendFunc = src.blendFunc; 28dst->blendFuncSeparate = src.blendFuncSeparate; 29dst->blitFramebuffer = src.blitFramebuffer; 30dst->bufferData = src.bufferData; 31dst->bufferSubData = src.bufferSubData; 32dst->checkFramebufferStatus = src.checkFramebufferStatus; 33dst->clear = src.clear; 34dst->clearBufferfi = src.clearBufferfi; 35dst->clearBufferfv = src.clearBufferfv; 36dst->clearBufferiv = src.clearBufferiv; 37dst->clearBufferuiv = src.clearBufferuiv; 38dst->clearColor = src.clearColor; 39dst->clearDepthf = src.clearDepthf; 40dst->clearStencil = src.clearStencil; 41dst->clientWaitSync = src.clientWaitSync; 42dst->colorMask = src.colorMask; 43dst->compileShader = src.compileShader; 44dst->compressedTexImage2D = src.compressedTexImage2D; 45dst->compressedTexImage3D = src.compressedTexImage3D; 46dst->compressedTexSubImage2D = src.compressedTexSubImage2D; 47dst->compressedTexSubImage3D = src.compressedTexSubImage3D; 48dst->copyBufferSubData = src.copyBufferSubData; 49dst->copyTexImage2D = src.copyTexImage2D; 50dst->copyTexSubImage2D = src.copyTexSubImage2D; 51dst->copyTexSubImage3D = src.copyTexSubImage3D; 52dst->createProgram = src.createProgram; 53dst->createShader = src.createShader; 54dst->createShaderProgramv = src.createShaderProgramv; 55dst->cullFace = src.cullFace; 56dst->deleteBuffers = src.deleteBuffers; 57dst->deleteFramebuffers = src.deleteFramebuffers; 58dst->deleteProgram = src.deleteProgram; 59dst->deleteProgramPipelines = src.deleteProgramPipelines; 60dst->deleteQueries = src.deleteQueries; 61dst->deleteRenderbuffers = src.deleteRenderbuffers; 62dst->deleteSamplers = src.deleteSamplers; 63dst->deleteShader = src.deleteShader; 64dst->deleteSync = src.deleteSync; 65dst->deleteTextures = src.deleteTextures; 66dst->deleteTransformFeedbacks = src.deleteTransformFeedbacks; 67dst->deleteVertexArrays = src.deleteVertexArrays; 68dst->depthFunc = src.depthFunc; 69dst->depthMask = src.depthMask; 70dst->depthRangef = src.depthRangef; 71dst->detachShader = src.detachShader; 72dst->disable = src.disable; 73dst->disableVertexAttribArray = src.disableVertexAttribArray; 74dst->dispatchCompute = src.dispatchCompute; 75dst->dispatchComputeIndirect = src.dispatchComputeIndirect; 76dst->drawArrays = src.drawArrays; 77dst->drawArraysIndirect = src.drawArraysIndirect; 78dst->drawArraysInstanced = src.drawArraysInstanced; 79dst->drawBuffers = src.drawBuffers; 80dst->drawElements = src.drawElements; 81dst->drawElementsIndirect = src.drawElementsIndirect; 82dst->drawElementsInstanced = src.drawElementsInstanced; 83dst->drawRangeElements = src.drawRangeElements; 84dst->enable = src.enable; 85dst->enableVertexAttribArray = src.enableVertexAttribArray; 86dst->endQuery = src.endQuery; 87dst->endTransformFeedback = src.endTransformFeedback; 88dst->fenceSync = src.fenceSync; 89dst->finish = src.finish; 90dst->flush = src.flush; 91dst->flushMappedBufferRange = src.flushMappedBufferRange; 92dst->framebufferParameteri = src.framebufferParameteri; 93dst->framebufferRenderbuffer = src.framebufferRenderbuffer; 94dst->framebufferTexture2D = src.framebufferTexture2D; 95dst->framebufferTextureLayer = src.framebufferTextureLayer; 96dst->frontFace = src.frontFace; 97dst->genBuffers = src.genBuffers; 98dst->genFramebuffers = src.genFramebuffers; 99dst->genProgramPipelines = src.genProgramPipelines; 100dst->genQueries = src.genQueries; 101dst->genRenderbuffers = src.genRenderbuffers; 102dst->genSamplers = src.genSamplers; 103dst->genTextures = src.genTextures; 104dst->genTransformFeedbacks = src.genTransformFeedbacks; 105dst->genVertexArrays = src.genVertexArrays; 106dst->generateMipmap = src.generateMipmap; 107dst->getActiveAttrib = src.getActiveAttrib; 108dst->getActiveUniform = src.getActiveUniform; 109dst->getActiveUniformBlockName = src.getActiveUniformBlockName; 110dst->getActiveUniformBlockiv = src.getActiveUniformBlockiv; 111dst->getActiveUniformsiv = src.getActiveUniformsiv; 112dst->getAttachedShaders = src.getAttachedShaders; 113dst->getAttribLocation = src.getAttribLocation; 114dst->getBooleani_v = src.getBooleani_v; 115dst->getBooleanv = src.getBooleanv; 116dst->getBufferParameteri64v = src.getBufferParameteri64v; 117dst->getBufferParameteriv = src.getBufferParameteriv; 118dst->getBufferPointerv = src.getBufferPointerv; 119dst->getError = src.getError; 120dst->getFloatv = src.getFloatv; 121dst->getFragDataLocation = src.getFragDataLocation; 122dst->getFramebufferAttachmentParameteriv = src.getFramebufferAttachmentParameteriv; 123dst->getFramebufferParameteriv = src.getFramebufferParameteriv; 124dst->getInteger64i_v = src.getInteger64i_v; 125dst->getInteger64v = src.getInteger64v; 126dst->getIntegeri_v = src.getIntegeri_v; 127dst->getIntegerv = src.getIntegerv; 128dst->getInternalformativ = src.getInternalformativ; 129dst->getMultisamplefv = src.getMultisamplefv; 130dst->getProgramBinary = src.getProgramBinary; 131dst->getProgramInfoLog = src.getProgramInfoLog; 132dst->getProgramInterfaceiv = src.getProgramInterfaceiv; 133dst->getProgramPipelineInfoLog = src.getProgramPipelineInfoLog; 134dst->getProgramPipelineiv = src.getProgramPipelineiv; 135dst->getProgramResourceIndex = src.getProgramResourceIndex; 136dst->getProgramResourceLocation = src.getProgramResourceLocation; 137dst->getProgramResourceName = src.getProgramResourceName; 138dst->getProgramResourceiv = src.getProgramResourceiv; 139dst->getProgramiv = src.getProgramiv; 140dst->getQueryObjectuiv = src.getQueryObjectuiv; 141dst->getQueryiv = src.getQueryiv; 142dst->getRenderbufferParameteriv = src.getRenderbufferParameteriv; 143dst->getSamplerParameterfv = src.getSamplerParameterfv; 144dst->getSamplerParameteriv = src.getSamplerParameteriv; 145dst->getShaderInfoLog = src.getShaderInfoLog; 146dst->getShaderPrecisionFormat = src.getShaderPrecisionFormat; 147dst->getShaderSource = src.getShaderSource; 148dst->getShaderiv = src.getShaderiv; 149dst->getString = src.getString; 150dst->getStringi = src.getStringi; 151dst->getSynciv = src.getSynciv; 152dst->getTexLevelParameterfv = src.getTexLevelParameterfv; 153dst->getTexLevelParameteriv = src.getTexLevelParameteriv; 154dst->getTexParameterfv = src.getTexParameterfv; 155dst->getTexParameteriv = src.getTexParameteriv; 156dst->getTransformFeedbackVarying = src.getTransformFeedbackVarying; 157dst->getUniformBlockIndex = src.getUniformBlockIndex; 158dst->getUniformIndices = src.getUniformIndices; 159dst->getUniformLocation = src.getUniformLocation; 160dst->getUniformfv = src.getUniformfv; 161dst->getUniformiv = src.getUniformiv; 162dst->getUniformuiv = src.getUniformuiv; 163dst->getVertexAttribIiv = src.getVertexAttribIiv; 164dst->getVertexAttribIuiv = src.getVertexAttribIuiv; 165dst->getVertexAttribPointerv = src.getVertexAttribPointerv; 166dst->getVertexAttribfv = src.getVertexAttribfv; 167dst->getVertexAttribiv = src.getVertexAttribiv; 168dst->hint = src.hint; 169dst->invalidateFramebuffer = src.invalidateFramebuffer; 170dst->invalidateSubFramebuffer = src.invalidateSubFramebuffer; 171dst->isBuffer = src.isBuffer; 172dst->isEnabled = src.isEnabled; 173dst->isFramebuffer = src.isFramebuffer; 174dst->isProgram = src.isProgram; 175dst->isProgramPipeline = src.isProgramPipeline; 176dst->isQuery = src.isQuery; 177dst->isRenderbuffer = src.isRenderbuffer; 178dst->isSampler = src.isSampler; 179dst->isShader = src.isShader; 180dst->isSync = src.isSync; 181dst->isTexture = src.isTexture; 182dst->isTransformFeedback = src.isTransformFeedback; 183dst->isVertexArray = src.isVertexArray; 184dst->lineWidth = src.lineWidth; 185dst->linkProgram = src.linkProgram; 186dst->mapBufferRange = src.mapBufferRange; 187dst->memoryBarrier = src.memoryBarrier; 188dst->memoryBarrierByRegion = src.memoryBarrierByRegion; 189dst->pauseTransformFeedback = src.pauseTransformFeedback; 190dst->pixelStorei = src.pixelStorei; 191dst->polygonOffset = src.polygonOffset; 192dst->programBinary = src.programBinary; 193dst->programParameteri = src.programParameteri; 194dst->programUniform1f = src.programUniform1f; 195dst->programUniform1fv = src.programUniform1fv; 196dst->programUniform1i = src.programUniform1i; 197dst->programUniform1iv = src.programUniform1iv; 198dst->programUniform1ui = src.programUniform1ui; 199dst->programUniform1uiv = src.programUniform1uiv; 200dst->programUniform2f = src.programUniform2f; 201dst->programUniform2fv = src.programUniform2fv; 202dst->programUniform2i = src.programUniform2i; 203dst->programUniform2iv = src.programUniform2iv; 204dst->programUniform2ui = src.programUniform2ui; 205dst->programUniform2uiv = src.programUniform2uiv; 206dst->programUniform3f = src.programUniform3f; 207dst->programUniform3fv = src.programUniform3fv; 208dst->programUniform3i = src.programUniform3i; 209dst->programUniform3iv = src.programUniform3iv; 210dst->programUniform3ui = src.programUniform3ui; 211dst->programUniform3uiv = src.programUniform3uiv; 212dst->programUniform4f = src.programUniform4f; 213dst->programUniform4fv = src.programUniform4fv; 214dst->programUniform4i = src.programUniform4i; 215dst->programUniform4iv = src.programUniform4iv; 216dst->programUniform4ui = src.programUniform4ui; 217dst->programUniform4uiv = src.programUniform4uiv; 218dst->programUniformMatrix2fv = src.programUniformMatrix2fv; 219dst->programUniformMatrix2x3fv = src.programUniformMatrix2x3fv; 220dst->programUniformMatrix2x4fv = src.programUniformMatrix2x4fv; 221dst->programUniformMatrix3fv = src.programUniformMatrix3fv; 222dst->programUniformMatrix3x2fv = src.programUniformMatrix3x2fv; 223dst->programUniformMatrix3x4fv = src.programUniformMatrix3x4fv; 224dst->programUniformMatrix4fv = src.programUniformMatrix4fv; 225dst->programUniformMatrix4x2fv = src.programUniformMatrix4x2fv; 226dst->programUniformMatrix4x3fv = src.programUniformMatrix4x3fv; 227dst->readBuffer = src.readBuffer; 228dst->readPixels = src.readPixels; 229dst->releaseShaderCompiler = src.releaseShaderCompiler; 230dst->renderbufferStorage = src.renderbufferStorage; 231dst->renderbufferStorageMultisample = src.renderbufferStorageMultisample; 232dst->resumeTransformFeedback = src.resumeTransformFeedback; 233dst->sampleCoverage = src.sampleCoverage; 234dst->sampleMaski = src.sampleMaski; 235dst->samplerParameterf = src.samplerParameterf; 236dst->samplerParameterfv = src.samplerParameterfv; 237dst->samplerParameteri = src.samplerParameteri; 238dst->samplerParameteriv = src.samplerParameteriv; 239dst->scissor = src.scissor; 240dst->shaderBinary = src.shaderBinary; 241dst->shaderSource = src.shaderSource; 242dst->stencilFunc = src.stencilFunc; 243dst->stencilFuncSeparate = src.stencilFuncSeparate; 244dst->stencilMask = src.stencilMask; 245dst->stencilMaskSeparate = src.stencilMaskSeparate; 246dst->stencilOp = src.stencilOp; 247dst->stencilOpSeparate = src.stencilOpSeparate; 248dst->texImage2D = src.texImage2D; 249dst->texImage3D = src.texImage3D; 250dst->texParameterf = src.texParameterf; 251dst->texParameterfv = src.texParameterfv; 252dst->texParameteri = src.texParameteri; 253dst->texParameteriv = src.texParameteriv; 254dst->texStorage2D = src.texStorage2D; 255dst->texStorage2DMultisample = src.texStorage2DMultisample; 256dst->texStorage3D = src.texStorage3D; 257dst->texSubImage2D = src.texSubImage2D; 258dst->texSubImage3D = src.texSubImage3D; 259dst->transformFeedbackVaryings = src.transformFeedbackVaryings; 260dst->uniform1f = src.uniform1f; 261dst->uniform1fv = src.uniform1fv; 262dst->uniform1i = src.uniform1i; 263dst->uniform1iv = src.uniform1iv; 264dst->uniform1ui = src.uniform1ui; 265dst->uniform1uiv = src.uniform1uiv; 266dst->uniform2f = src.uniform2f; 267dst->uniform2fv = src.uniform2fv; 268dst->uniform2i = src.uniform2i; 269dst->uniform2iv = src.uniform2iv; 270dst->uniform2ui = src.uniform2ui; 271dst->uniform2uiv = src.uniform2uiv; 272dst->uniform3f = src.uniform3f; 273dst->uniform3fv = src.uniform3fv; 274dst->uniform3i = src.uniform3i; 275dst->uniform3iv = src.uniform3iv; 276dst->uniform3ui = src.uniform3ui; 277dst->uniform3uiv = src.uniform3uiv; 278dst->uniform4f = src.uniform4f; 279dst->uniform4fv = src.uniform4fv; 280dst->uniform4i = src.uniform4i; 281dst->uniform4iv = src.uniform4iv; 282dst->uniform4ui = src.uniform4ui; 283dst->uniform4uiv = src.uniform4uiv; 284dst->uniformBlockBinding = src.uniformBlockBinding; 285dst->uniformMatrix2fv = src.uniformMatrix2fv; 286dst->uniformMatrix2x3fv = src.uniformMatrix2x3fv; 287dst->uniformMatrix2x4fv = src.uniformMatrix2x4fv; 288dst->uniformMatrix3fv = src.uniformMatrix3fv; 289dst->uniformMatrix3x2fv = src.uniformMatrix3x2fv; 290dst->uniformMatrix3x4fv = src.uniformMatrix3x4fv; 291dst->uniformMatrix4fv = src.uniformMatrix4fv; 292dst->uniformMatrix4x2fv = src.uniformMatrix4x2fv; 293dst->uniformMatrix4x3fv = src.uniformMatrix4x3fv; 294dst->unmapBuffer = src.unmapBuffer; 295dst->useProgram = src.useProgram; 296dst->useProgramStages = src.useProgramStages; 297dst->validateProgram = src.validateProgram; 298dst->validateProgramPipeline = src.validateProgramPipeline; 299dst->vertexAttrib1f = src.vertexAttrib1f; 300dst->vertexAttrib1fv = src.vertexAttrib1fv; 301dst->vertexAttrib2f = src.vertexAttrib2f; 302dst->vertexAttrib2fv = src.vertexAttrib2fv; 303dst->vertexAttrib3f = src.vertexAttrib3f; 304dst->vertexAttrib3fv = src.vertexAttrib3fv; 305dst->vertexAttrib4f = src.vertexAttrib4f; 306dst->vertexAttrib4fv = src.vertexAttrib4fv; 307dst->vertexAttribBinding = src.vertexAttribBinding; 308dst->vertexAttribDivisor = src.vertexAttribDivisor; 309dst->vertexAttribFormat = src.vertexAttribFormat; 310dst->vertexAttribI4i = src.vertexAttribI4i; 311dst->vertexAttribI4iv = src.vertexAttribI4iv; 312dst->vertexAttribI4ui = src.vertexAttribI4ui; 313dst->vertexAttribI4uiv = src.vertexAttribI4uiv; 314dst->vertexAttribIFormat = src.vertexAttribIFormat; 315dst->vertexAttribIPointer = src.vertexAttribIPointer; 316dst->vertexAttribPointer = src.vertexAttribPointer; 317dst->vertexBindingDivisor = src.vertexBindingDivisor; 318dst->viewport = src.viewport; 319dst->waitSync = src.waitSync; 320