Searched refs:suspend_flushing (Results 1 – 7 of 7) sorted by relevance
162 draw->suspend_flushing = TRUE; in wideline_first_line()164 draw->suspend_flushing = FALSE; in wideline_first_line()182 draw->suspend_flushing = TRUE; in wideline_flush()184 draw->suspend_flushing = FALSE; in wideline_flush()
213 draw->suspend_flushing = TRUE; in widepoint_first_point()215 draw->suspend_flushing = FALSE; in widepoint_first_point()290 draw->suspend_flushing = TRUE; in widepoint_flush()292 draw->suspend_flushing = FALSE; in widepoint_flush()
507 draw->suspend_flushing = TRUE; in bind_pstip_fragment_shader()509 draw->suspend_flushing = FALSE; in bind_pstip_fragment_shader()551 draw->suspend_flushing = TRUE; in pstip_first_tri()554 draw->suspend_flushing = FALSE; in pstip_first_tri()573 draw->suspend_flushing = TRUE; in pstip_flush()580 draw->suspend_flushing = FALSE; in pstip_flush()
558 draw->suspend_flushing = TRUE; in bind_aapoint_fragment_shader()560 draw->suspend_flushing = FALSE; in bind_aapoint_fragment_shader()722 draw->suspend_flushing = TRUE; in aapoint_first_point()728 draw->suspend_flushing = FALSE; in aapoint_first_point()747 draw->suspend_flushing = TRUE; in aapoint_flush()755 draw->suspend_flushing = FALSE; in aapoint_flush()
535 draw->suspend_flushing = TRUE; in bind_aaline_fragment_shader()537 draw->suspend_flushing = FALSE; in bind_aaline_fragment_shader()714 draw->suspend_flushing = TRUE; in aaline_first_line()722 draw->suspend_flushing = FALSE; in aaline_first_line()741 draw->suspend_flushing = TRUE; in aaline_flush()754 draw->suspend_flushing = FALSE; in aaline_flush()
241 if (!draw->suspend_flushing) { in draw_set_rasterizer_state()632 if (!draw->suspend_flushing) in draw_do_flush()
209 boolean suspend_flushing; /**< internally set */ member