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Searched refs:texture2DArray (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/glsl/builtins/profiles/
DEXT_texture_array.frag5 vec4 texture2DArray(sampler2DArray sampler, vec3 coord);
6 vec4 texture2DArray(sampler2DArray sampler, vec3 coord, float bias);
DEXT_texture_array.vert5 vec4 texture2DArray(sampler2DArray sampler, vec3 coord);
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DUnshadedArray.frag30 color *= texture2DArray(m_ColorMap, texCoord1);
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp344 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) … in texture2DArray() function
361 …y (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x()… in evalTexture2DArray()
366 …as (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x()… in evalTexture2DArrayBias()
378 …od (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x()… in evalTexture2DArrayLod()
439 …ad (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x()… in evalTexture2DArrayGrad()