Searched refs:textureFormatViewClasses (Results 1 – 1 of 1) sorted by relevance
2109 map<ViewClass, vector<deUint32> > textureFormatViewClasses; in init() local2114 textureFormatViewClasses[VIEWCLASS_128_BITS] = vector<deUint32>(); in init()2115 textureFormatViewClasses[VIEWCLASS_96_BITS] = vector<deUint32>(); in init()2116 textureFormatViewClasses[VIEWCLASS_64_BITS] = vector<deUint32>(); in init()2117 textureFormatViewClasses[VIEWCLASS_48_BITS] = vector<deUint32>(); in init()2118 textureFormatViewClasses[VIEWCLASS_32_BITS] = vector<deUint32>(); in init()2119 textureFormatViewClasses[VIEWCLASS_24_BITS] = vector<deUint32>(); in init()2120 textureFormatViewClasses[VIEWCLASS_16_BITS] = vector<deUint32>(); in init()2121 textureFormatViewClasses[VIEWCLASS_8_BITS] = vector<deUint32>(); in init()2124 textureFormatViewClasses[VIEWCLASS_128_BITS].push_back(GL_RGBA32F); in init()[all …]