Searched refs:uniform3fv (Results 1 – 25 of 44) sorted by relevance
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 126 gl->uniform3fv = &glUniform3fv;
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D | glwInitES30Direct.inl | 211 gl->uniform3fv = &glUniform3fv;
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D | glwInitES20.inl | 126 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitES31Direct.inl | 273 gl->uniform3fv = &glUniform3fv;
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D | glwFunctions.inl | 533 glUniform3fvFunc uniform3fv; variable
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D | glwInitES30.inl | 211 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitGL31.inl | 220 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitGL30.inl | 209 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitGL32.inl | 238 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitES31.inl | 273 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitGL33.inl | 257 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 273 dst->uniform3fv = src.uniform3fv;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 177 virtual void uniform3fv (deInt32 index, deInt32 count, const float*);
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D | sglrContext.hpp | 165 virtual void uniform3fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 208 else if (scalarSize == 3) gl.uniform3fv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 588 case glu::TYPE_FLOAT_VEC3: gl.uniform3fv(gotLoc, 1, floatBuf); break; in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 321 gl.uniform3fv(scaleLoc, 1, scale.getPtr()); in iterate()
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D | es2fShaderStructTests.cpp | 1190 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
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D | es2fShaderIndexingTests.cpp | 233 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 340 case 3: ctx.uniform3fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
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D | glsShaderRenderCase.cpp | 1012 gl.uniform3fv(uniLoc, 1, s_vec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 747 gl.uniform3fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate() 748 gl.uniform3fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
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D | es3fShaderStructTests.cpp | 1164 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
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D | es3fShaderIndexingTests.cpp | 203 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 533 gl->uniform3fv = glUniform3fv;
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