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Searched refs:uniform3fv (Results 1 – 25 of 44) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl126 gl->uniform3fv = &glUniform3fv;
DglwInitES30Direct.inl211 gl->uniform3fv = &glUniform3fv;
DglwInitES20.inl126 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitES31Direct.inl273 gl->uniform3fv = &glUniform3fv;
DglwFunctions.inl533 glUniform3fvFunc uniform3fv; variable
DglwInitES30.inl211 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitGL31.inl220 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitGL30.inl209 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitGL32.inl238 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitES31.inl273 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
DglwInitGL33.inl257 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl273 dst->uniform3fv = src.uniform3fv;
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp177 virtual void uniform3fv (deInt32 index, deInt32 count, const float*);
DsglrContext.hpp165 virtual void uniform3fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
/external/deqp/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp208 else if (scalarSize == 3) gl.uniform3fv(location, numValues, &values[0]); in iterate()
Des31fUniformLocationTests.cpp588 case glu::TYPE_FLOAT_VEC3: gl.uniform3fv(gotLoc, 1, floatBuf); break; in render()
/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp321 gl.uniform3fv(scaleLoc, 1, scale.getPtr()); in iterate()
Des2fShaderStructTests.cpp1190 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
Des2fShaderIndexingTests.cpp233 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp340 case 3: ctx.uniform3fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
DglsShaderRenderCase.cpp1012 gl.uniform3fv(uniLoc, 1, s_vec3Uniforms[i].value.getPtr()); in setupDefaultUniforms()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp747 gl.uniform3fv(scaleLoc, 1, m_derivScale.getPtr()); in iterate()
748 gl.uniform3fv(biasLoc, 1, m_derivBias.getPtr()); in iterate()
Des3fShaderStructTests.cpp1164 MAKE_SET_VEC_UNIFORM (Vec3, gl.uniform3fv);
Des3fShaderIndexingTests.cpp203 gl.uniform3fv(arrLoc, 4, arr[0].getPtr()); in setupUniforms()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl533 gl->uniform3fv = glUniform3fv;

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