Searched refs:v02 (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/pathops/ |
D | SkPathOpsQuad.h | 34 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside() local 36 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
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D | SkPathOpsCubic.h | 44 SkDVector v02 = fPts[0] - fPts[2]; in controlsInside() local 48 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
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/external/fdlibm/ |
D | e_j0.c | 153 v02 = 7.60068627350353253702e-05, /* 0x3F13ECBB, 0xF578C6C1 */ variable 211 v = one+z*(v01+z*(v02+z*(v03+z*v04)));
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 485 const float v02 = bilinearInterpolate(refVal0, xBounds0.x(), yBounds0.y()); in isTrilinearPCFCompareValid() local 487 const float minV0 = de::min(v00, de::min(v01, de::min(v02, v03))); in isTrilinearPCFCompareValid() 488 const float maxV0 = de::max(v00, de::max(v01, de::max(v02, v03))); in isTrilinearPCFCompareValid()
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/external/llvm/test/Transforms/InstCombine/ |
D | vec_demanded_elts.ll | 47 %v02 = insertelement <4 x float> %v01, float 0.000000e+00, i32 2 48 %v03 = insertelement <4 x float> %v02, float 0.000000e+00, i32 3
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