/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1944 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type); in test() 2007 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, transformfeedback, m_type); in test() 2013 verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type); in test() 2054 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test() 2102 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test() 2112 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test() 2119 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test() 2134 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test() 2141 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test() 2144 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 135 verifyStateInteger(result, gl, m_bindTarget, 0, m_verifierType); in iterate() 148 verifyStateInteger(result, gl, m_bindTarget, texture, m_verifierType); in iterate() 157 verifyStateInteger(result, gl, m_bindTarget, 0, m_verifierType); in iterate() 258 verifyStateInteger(result, gl, m_queryTarget, 0, m_verifierType); in iterate() 268 verifyStateInteger(result, gl, m_queryTarget, *buf, m_verifierType); in iterate() 280 verifyStateInteger(result, gl, m_queryTarget, 0, m_verifierType); in iterate() 313 verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, 0, m_verifierType); in iterate() 323 …verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, pipeline.getPipeline(), m_verifierType… in iterate() 335 verifyStateInteger(result, gl, GL_PROGRAM_PIPELINE_BINDING, 0, m_verifierType); in iterate() 429 verifyStateInteger(result, gl, m_legacyTarget, ((int)value) / 4, m_verifierType); in iterate()
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D | es31fTextureBufferTests.cpp | 231 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); in iterate() 244 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, buffer, m_type); in iterate() 253 verifyStateInteger(result, gl, GL_TEXTURE_BUFFER_BINDING, 0, m_type); in iterate() 290 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, 0, m_type); in iterate() 303 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, texture, m_type); in iterate() 312 verifyStateInteger(result, gl, GL_TEXTURE_BINDING_BUFFER, 0, m_type); in iterate()
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D | es31fAdvancedBlendTests.cpp | 674 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_BLEND_EQUATION, m_equations[ndx], m_type); in iterate()
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D | es31fGeometryShaderTests.cpp | 4140 verifyStateInteger(result, gl, GL_LAYER_PROVOKING_VERTEX, state.getIntAccess(), QUERY_BOOLEAN); in iterate() 4141 verifyStateInteger(result, gl, GL_LAYER_PROVOKING_VERTEX, state.getIntAccess(), QUERY_INTEGER64); in iterate() 4142 verifyStateInteger(result, gl, GL_LAYER_PROVOKING_VERTEX, state.getIntAccess(), QUERY_FLOAT); in iterate() 4423 verifyStateInteger(result, gl, m_apiName, limit, QUERY_BOOLEAN); in iterate() 4424 verifyStateInteger(result, gl, m_apiName, limit, QUERY_INTEGER64); in iterate() 4425 verifyStateInteger(result, gl, m_apiName, limit, QUERY_FLOAT); in iterate()
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D | es31fDebugTests.cpp | 2743 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_DEBUG_GROUP_STACK_DEPTH, 1, m_type); in iterate() 2750 gls::StateQueryUtil::verifyStateInteger(result, gl, GL_DEBUG_GROUP_STACK_DEPTH, 2, m_type); in iterate()
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D | es31fTessellationTests.cpp | 6538 verifyStateInteger(result, gl, GL_PATCH_VERTICES, 3, QUERY_INTEGER); in iterate() 6548 verifyStateInteger(result, gl, GL_PATCH_VERTICES, 22, QUERY_INTEGER); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 1631 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test() 1673 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test() 1683 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type); in test() 1690 verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type); in test() 1707 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test() 1714 verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type); in test() 1719 verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type); in test() 1801 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test() 1810 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type); in test() 1815 verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type); in test() [all …]
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/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.hpp | 418 void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum t…
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D | glsStateQueryUtil.cpp | 1839 void verifyStateInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLenum target,… in verifyStateInteger() function
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