/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 310 dst->vertexAttribI4i = src.vertexAttribI4i;
|
D | gluCallLogWrapper.inl | 4625 m_gl.vertexAttribI4i(index, x, y, z, w);
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 244 gl->vertexAttribI4i = &glVertexAttribI4i;
|
D | glwInitES31Direct.inl | 310 gl->vertexAttribI4i = &glVertexAttribI4i;
|
D | glwFunctions.inl | 632 glVertexAttribI4iFunc vertexAttribI4i; variable
|
D | glwInitES30.inl | 244 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL31.inl | 293 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL30.inl | 281 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL32.inl | 311 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitES31.inl | 310 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL33.inl | 331 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL40.inl | 377 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL42.inl | 465 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL41.inl | 453 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL43.inl | 506 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL44.inl | 515 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwInitGL45.inl | 625 gl->vertexAttribI4i = (glVertexAttribI4iFunc) loader->get("glVertexAttribI4i");
|
D | glwImpl.inl | 5020 gl->vertexAttribI4i(index, x, y, z, w);
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 168 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
|
D | sglrContext.hpp | 156 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32) = DE_NULL;
|
D | sglrGLContext.cpp | 701 void GLContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() function in sglr::GLContext
|
D | sglrReferenceContext.hpp | 719 virtual void vertexAttribI4i (deUint32 index, deInt32, deInt32, deInt32, deInt32);
|
D | sglrReferenceContext.cpp | 3724 void ReferenceContext::vertexAttribI4i (deUint32 index, deInt32 x, deInt32 y, deInt32 z, deInt32 w) in vertexAttribI4i() function in sglr::ReferenceContext
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 632 gl->vertexAttribI4i = glVertexAttribI4i;
|
/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 1052 m_ctx.vertexAttribI4i(loc, attr.x(), attr.y(), attr.z(), attr.w()); in bindAttribute()
|