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/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_context.c132 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_flush() local
137 ret = pb_validate_validate(vswc->validate); in vmw_swc_flush()
142 for(i = 0; i < vswc->region.used; ++i) { in vmw_swc_flush()
143 struct vmw_region_relocation *reloc = &vswc->region.relocs[i]; in vmw_swc_flush()
154 if (vswc->command.used || pfence != NULL) in vmw_swc_flush()
155 vmw_ioctl_command(vswc->vws, in vmw_swc_flush()
156 vswc->base.cid, in vmw_swc_flush()
158 vswc->command.buffer, in vmw_swc_flush()
159 vswc->command.used, in vmw_swc_flush()
162 pb_validate_fence(vswc->validate, fence); in vmw_swc_flush()
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