1 /**********************************************************
2 * Copyright 2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26
27 #include "svga_cmd.h"
28
29 #include "util/u_debug.h"
30 #include "util/u_memory.h"
31 #include "util/u_debug_stack.h"
32 #include "pipebuffer/pb_buffer.h"
33 #include "pipebuffer/pb_validate.h"
34
35 #include "svga_winsys.h"
36 #include "vmw_context.h"
37 #include "vmw_screen.h"
38 #include "vmw_buffer.h"
39 #include "vmw_surface.h"
40 #include "vmw_fence.h"
41
42 #define VMW_COMMAND_SIZE (64*1024)
43 #define VMW_SURFACE_RELOCS (1024)
44 #define VMW_REGION_RELOCS (512)
45
46 #define VMW_MUST_FLUSH_STACK 8
47
48 struct vmw_region_relocation
49 {
50 struct SVGAGuestPtr *where;
51 struct pb_buffer *buffer;
52 /* TODO: put offset info inside where */
53 uint32 offset;
54 };
55
56 struct vmw_svga_winsys_context
57 {
58 struct svga_winsys_context base;
59
60 struct vmw_winsys_screen *vws;
61
62 #ifdef DEBUG
63 boolean must_flush;
64 struct debug_stack_frame must_flush_stack[VMW_MUST_FLUSH_STACK];
65 #endif
66
67 struct {
68 uint8_t buffer[VMW_COMMAND_SIZE];
69 uint32_t size;
70 uint32_t used;
71 uint32_t reserved;
72 } command;
73
74 struct {
75 struct vmw_svga_winsys_surface *handles[VMW_SURFACE_RELOCS];
76 uint32_t size;
77 uint32_t used;
78 uint32_t staged;
79 uint32_t reserved;
80 } surface;
81
82 struct {
83 struct vmw_region_relocation relocs[VMW_REGION_RELOCS];
84 uint32_t size;
85 uint32_t used;
86 uint32_t staged;
87 uint32_t reserved;
88 } region;
89
90 struct pb_validate *validate;
91
92 /**
93 * The amount of GMR that is referred by the commands currently batched
94 * in the context.
95 */
96 uint32_t seen_regions;
97
98 /**
99 * Whether this context should fail to reserve more commands, not because it
100 * ran out of command space, but because a substantial ammount of GMR was
101 * referred.
102 */
103 boolean preemptive_flush;
104 };
105
106
107 static INLINE struct vmw_svga_winsys_context *
vmw_svga_winsys_context(struct svga_winsys_context * swc)108 vmw_svga_winsys_context(struct svga_winsys_context *swc)
109 {
110 assert(swc);
111 return (struct vmw_svga_winsys_context *)swc;
112 }
113
114
115 static INLINE unsigned
vmw_translate_to_pb_flags(unsigned flags)116 vmw_translate_to_pb_flags(unsigned flags)
117 {
118 unsigned f = 0;
119 if (flags & SVGA_RELOC_READ)
120 f |= PB_USAGE_GPU_READ;
121
122 if (flags & SVGA_RELOC_WRITE)
123 f |= PB_USAGE_GPU_WRITE;
124
125 return f;
126 }
127
128 static enum pipe_error
vmw_swc_flush(struct svga_winsys_context * swc,struct pipe_fence_handle ** pfence)129 vmw_swc_flush(struct svga_winsys_context *swc,
130 struct pipe_fence_handle **pfence)
131 {
132 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
133 struct pipe_fence_handle *fence = NULL;
134 unsigned i;
135 enum pipe_error ret;
136
137 ret = pb_validate_validate(vswc->validate);
138 assert(ret == PIPE_OK);
139 if(ret == PIPE_OK) {
140
141 /* Apply relocations */
142 for(i = 0; i < vswc->region.used; ++i) {
143 struct vmw_region_relocation *reloc = &vswc->region.relocs[i];
144 struct SVGAGuestPtr ptr;
145
146 if(!vmw_gmr_bufmgr_region_ptr(reloc->buffer, &ptr))
147 assert(0);
148
149 ptr.offset += reloc->offset;
150
151 *reloc->where = ptr;
152 }
153
154 if (vswc->command.used || pfence != NULL)
155 vmw_ioctl_command(vswc->vws,
156 vswc->base.cid,
157 0,
158 vswc->command.buffer,
159 vswc->command.used,
160 &fence);
161
162 pb_validate_fence(vswc->validate, fence);
163 }
164
165 vswc->command.used = 0;
166 vswc->command.reserved = 0;
167
168 for(i = 0; i < vswc->surface.used + vswc->surface.staged; ++i) {
169 struct vmw_svga_winsys_surface *vsurf =
170 vswc->surface.handles[i];
171 p_atomic_dec(&vsurf->validated);
172 vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
173 }
174
175 vswc->surface.used = 0;
176 vswc->surface.reserved = 0;
177
178 for(i = 0; i < vswc->region.used + vswc->region.staged; ++i) {
179 pb_reference(&vswc->region.relocs[i].buffer, NULL);
180 }
181
182 vswc->region.used = 0;
183 vswc->region.reserved = 0;
184
185 #ifdef DEBUG
186 vswc->must_flush = FALSE;
187 #endif
188 vswc->preemptive_flush = FALSE;
189 vswc->seen_regions = 0;
190
191 if(pfence)
192 vmw_fence_reference(vswc->vws, pfence, fence);
193
194 vmw_fence_reference(vswc->vws, &fence, NULL);
195
196 return ret;
197 }
198
199
200 static void *
vmw_swc_reserve(struct svga_winsys_context * swc,uint32_t nr_bytes,uint32_t nr_relocs)201 vmw_swc_reserve(struct svga_winsys_context *swc,
202 uint32_t nr_bytes, uint32_t nr_relocs )
203 {
204 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
205
206 #ifdef DEBUG
207 /* Check if somebody forgot to check the previous failure */
208 if(vswc->must_flush) {
209 debug_printf("Forgot to flush:\n");
210 debug_backtrace_dump(vswc->must_flush_stack, VMW_MUST_FLUSH_STACK);
211 assert(!vswc->must_flush);
212 }
213 #endif
214
215 assert(nr_bytes <= vswc->command.size);
216 if(nr_bytes > vswc->command.size)
217 return NULL;
218
219 if(vswc->preemptive_flush ||
220 vswc->command.used + nr_bytes > vswc->command.size ||
221 vswc->surface.used + nr_relocs > vswc->surface.size ||
222 vswc->region.used + nr_relocs > vswc->region.size) {
223 #ifdef DEBUG
224 vswc->must_flush = TRUE;
225 debug_backtrace_capture(vswc->must_flush_stack, 1,
226 VMW_MUST_FLUSH_STACK);
227 #endif
228 return NULL;
229 }
230
231 assert(vswc->command.used + nr_bytes <= vswc->command.size);
232 assert(vswc->surface.used + nr_relocs <= vswc->surface.size);
233 assert(vswc->region.used + nr_relocs <= vswc->region.size);
234
235 vswc->command.reserved = nr_bytes;
236 vswc->surface.reserved = nr_relocs;
237 vswc->surface.staged = 0;
238 vswc->region.reserved = nr_relocs;
239 vswc->region.staged = 0;
240
241 return vswc->command.buffer + vswc->command.used;
242 }
243
244
245 static void
vmw_swc_surface_relocation(struct svga_winsys_context * swc,uint32 * where,struct svga_winsys_surface * surface,unsigned flags)246 vmw_swc_surface_relocation(struct svga_winsys_context *swc,
247 uint32 *where,
248 struct svga_winsys_surface *surface,
249 unsigned flags)
250 {
251 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
252 struct vmw_svga_winsys_surface *vsurf;
253
254 if(!surface) {
255 *where = SVGA3D_INVALID_ID;
256 return;
257 }
258
259 assert(vswc->surface.staged < vswc->surface.reserved);
260
261 vsurf = vmw_svga_winsys_surface(surface);
262
263 *where = vsurf->sid;
264
265 vmw_svga_winsys_surface_reference(&vswc->surface.handles[vswc->surface.used + vswc->surface.staged], vsurf);
266 p_atomic_inc(&vsurf->validated);
267 ++vswc->surface.staged;
268 }
269
270
271 static void
vmw_swc_region_relocation(struct svga_winsys_context * swc,struct SVGAGuestPtr * where,struct svga_winsys_buffer * buffer,uint32 offset,unsigned flags)272 vmw_swc_region_relocation(struct svga_winsys_context *swc,
273 struct SVGAGuestPtr *where,
274 struct svga_winsys_buffer *buffer,
275 uint32 offset,
276 unsigned flags)
277 {
278 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
279 struct vmw_region_relocation *reloc;
280 unsigned translated_flags;
281 enum pipe_error ret;
282
283 assert(vswc->region.staged < vswc->region.reserved);
284
285 reloc = &vswc->region.relocs[vswc->region.used + vswc->region.staged];
286 reloc->where = where;
287 pb_reference(&reloc->buffer, vmw_pb_buffer(buffer));
288 reloc->offset = offset;
289
290 ++vswc->region.staged;
291
292 translated_flags = vmw_translate_to_pb_flags(flags);
293 ret = pb_validate_add_buffer(vswc->validate, reloc->buffer, translated_flags);
294 /* TODO: Update pipebuffer to reserve buffers and not fail here */
295 assert(ret == PIPE_OK);
296 (void)ret;
297
298 /*
299 * Flush preemptively the FIFO commands to keep the GMR working set within
300 * the GMR pool size.
301 *
302 * This is necessary for applications like SPECviewperf that generate huge
303 * amounts of immediate vertex data, so that we don't pile up too much of
304 * that vertex data neither in the guest nor in the host.
305 *
306 * Note that in the current implementation if a region is referred twice in
307 * a command stream, it will be accounted twice. We could detect repeated
308 * regions and count only once, but there is no incentive to do that, since
309 * regions are typically short-lived; always referred in a single command;
310 * and at the worst we just flush the commands a bit sooner, which for the
311 * SVGA virtual device it's not a performance issue since flushing commands
312 * to the FIFO won't cause flushing in the host.
313 */
314 vswc->seen_regions += reloc->buffer->size;
315 if(vswc->seen_regions >= VMW_GMR_POOL_SIZE/3)
316 vswc->preemptive_flush = TRUE;
317 }
318
319
320 static void
vmw_swc_commit(struct svga_winsys_context * swc)321 vmw_swc_commit(struct svga_winsys_context *swc)
322 {
323 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
324
325 assert(vswc->command.reserved);
326 assert(vswc->command.used + vswc->command.reserved <= vswc->command.size);
327 vswc->command.used += vswc->command.reserved;
328 vswc->command.reserved = 0;
329
330 assert(vswc->surface.staged <= vswc->surface.reserved);
331 assert(vswc->surface.used + vswc->surface.staged <= vswc->surface.size);
332 vswc->surface.used += vswc->surface.staged;
333 vswc->surface.staged = 0;
334 vswc->surface.reserved = 0;
335
336 assert(vswc->region.staged <= vswc->region.reserved);
337 assert(vswc->region.used + vswc->region.staged <= vswc->region.size);
338 vswc->region.used += vswc->region.staged;
339 vswc->region.staged = 0;
340 vswc->region.reserved = 0;
341 }
342
343
344 static void
vmw_swc_destroy(struct svga_winsys_context * swc)345 vmw_swc_destroy(struct svga_winsys_context *swc)
346 {
347 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
348 unsigned i;
349
350 for(i = 0; i < vswc->region.used; ++i) {
351 pb_reference(&vswc->region.relocs[i].buffer, NULL);
352 }
353
354 for(i = 0; i < vswc->surface.used; ++i) {
355 p_atomic_dec(&vswc->surface.handles[i]->validated);
356 vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
357 }
358 pb_validate_destroy(vswc->validate);
359 vmw_ioctl_context_destroy(vswc->vws, swc->cid);
360 FREE(vswc);
361 }
362
363
364 struct svga_winsys_context *
vmw_svga_winsys_context_create(struct svga_winsys_screen * sws)365 vmw_svga_winsys_context_create(struct svga_winsys_screen *sws)
366 {
367 struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
368 struct vmw_svga_winsys_context *vswc;
369
370 vswc = CALLOC_STRUCT(vmw_svga_winsys_context);
371 if(!vswc)
372 return NULL;
373
374 vswc->base.destroy = vmw_swc_destroy;
375 vswc->base.reserve = vmw_swc_reserve;
376 vswc->base.surface_relocation = vmw_swc_surface_relocation;
377 vswc->base.region_relocation = vmw_swc_region_relocation;
378 vswc->base.commit = vmw_swc_commit;
379 vswc->base.flush = vmw_swc_flush;
380
381 vswc->base.cid = vmw_ioctl_context_create(vws);
382
383 vswc->vws = vws;
384
385 vswc->command.size = VMW_COMMAND_SIZE;
386 vswc->surface.size = VMW_SURFACE_RELOCS;
387 vswc->region.size = VMW_REGION_RELOCS;
388
389 vswc->validate = pb_validate_create();
390 if(!vswc->validate) {
391 FREE(vswc);
392 return NULL;
393 }
394
395 return &vswc->base;
396 }
397