Searched refs:waterProcessor (Results 1 – 2 of 2) sorted by relevance
102 SimpleWaterProcessor waterProcessor = new SimpleWaterProcessor(assetManager); in simpleInitApp() local103 waterProcessor.setReflectionScene(mainScene); in simpleInitApp()104 waterProcessor.setDebug(false); in simpleInitApp()105 waterProcessor.setLightPosition(lightPos); in simpleInitApp()106 waterProcessor.setRefractionClippingOffset(1.0f); in simpleInitApp()111 waterProcessor.setPlane(new Plane(Vector3f.UNIT_Y, waterLocation.dot(Vector3f.UNIT_Y))); in simpleInitApp()112 WaterUI waterUi=new WaterUI(inputManager, waterProcessor); in simpleInitApp()113 waterProcessor.setWaterColor(ColorRGBA.Brown); in simpleInitApp()114 waterProcessor.setDebug(true); in simpleInitApp()132 water.setMaterial(waterProcessor.getMaterial()); in simpleInitApp()[all …]
58 SimpleWaterProcessor waterProcessor; field in TestSimpleWater75 waterProcessor = new SimpleWaterProcessor(assetManager); in simpleInitApp()76 waterProcessor.setReflectionScene(sceneNode); in simpleInitApp()77 waterProcessor.setDebug(true); in simpleInitApp()78 viewPort.addProcessor(waterProcessor); in simpleInitApp()80 waterProcessor.setLightPosition(lightPos); in simpleInitApp()85 waterPlane.setMaterial(waterProcessor.getMaterial()); in simpleInitApp()140 waterProcessor.setLightPosition(lightPos); in simpleUpdate()147 waterPlane.setMaterial(waterProcessor.getMaterial()); in onAction()