/frameworks/native/opengl/libs/GLES_CM/ |
D | gl_api.in | 2 CALL_GL_API(glAlphaFunc, func, ref); 5 CALL_GL_API(glClearColor, red, green, blue, alpha); 8 CALL_GL_API(glClearDepthf, d); 11 CALL_GL_API(glClipPlanef, p, eqn); 14 CALL_GL_API(glColor4f, red, green, blue, alpha); 17 CALL_GL_API(glDepthRangef, n, f); 20 CALL_GL_API(glFogf, pname, param); 23 CALL_GL_API(glFogfv, pname, params); 26 CALL_GL_API(glFrustumf, l, r, b, t, n, f); 29 CALL_GL_API(glGetClipPlanef, plane, equation); [all …]
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D | glext_api.in | 2 CALL_GL_API(glEGLImageTargetTexture2DOES, target, image); 5 CALL_GL_API(glEGLImageTargetRenderbufferStorageOES, target, image); 8 CALL_GL_API(glBlendEquationSeparateOES, modeRGB, modeAlpha); 11 CALL_GL_API(glBlendFuncSeparateOES, srcRGB, dstRGB, srcAlpha, dstAlpha); 14 CALL_GL_API(glBlendEquationOES, mode); 17 CALL_GL_API(glMultiTexCoord1bOES, texture, s); 20 CALL_GL_API(glMultiTexCoord1bvOES, texture, coords); 23 CALL_GL_API(glMultiTexCoord2bOES, texture, s, t); 26 CALL_GL_API(glMultiTexCoord2bvOES, texture, coords); 29 CALL_GL_API(glMultiTexCoord3bOES, texture, s, t, r); [all …]
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D | gl.cpp | 92 #undef CALL_GL_API 99 #define CALL_GL_API(_api, ...) \ macro 109 #define CALL_GL_API(_api, ...) \ macro 125 #define CALL_GL_API(_api, ...) \ macro 143 #define CALL_GL_API(_api, ...) \ macro 162 #define CALL_GL_API(_api, ...) \ macro 181 #define CALL_GL_API(_api, ...) \ macro 214 #define CALL_GL_API(_api, ...) \ macro 247 CALL_GL_API(_api, __VA_ARGS__) \ 259 #undef CALL_GL_API
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 2 CALL_GL_API(glActiveTexture, texture); 5 CALL_GL_API(glAttachShader, program, shader); 8 CALL_GL_API(glBindAttribLocation, program, index, name); 11 CALL_GL_API(glBindBuffer, target, buffer); 14 CALL_GL_API(glBindFramebuffer, target, framebuffer); 17 CALL_GL_API(glBindRenderbuffer, target, renderbuffer); 20 CALL_GL_API(glBindTexture, target, texture); 23 CALL_GL_API(glBlendColor, red, green, blue, alpha); 26 CALL_GL_API(glBlendEquation, mode); 29 CALL_GL_API(glBlendEquationSeparate, modeRGB, modeAlpha); [all …]
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D | gl2ext_api.in | 2 CALL_GL_API(glBlendBarrierKHR); 5 CALL_GL_API(glDebugMessageControlKHR, source, type, severity, count, ids, enabled); 8 CALL_GL_API(glDebugMessageInsertKHR, source, type, id, severity, length, buf); 11 CALL_GL_API(glDebugMessageCallbackKHR, callback, userParam); 17 CALL_GL_API(glPushDebugGroupKHR, source, id, length, message); 20 CALL_GL_API(glPopDebugGroupKHR); 23 CALL_GL_API(glObjectLabelKHR, identifier, name, length, label); 26 CALL_GL_API(glGetObjectLabelKHR, identifier, name, bufSize, length, label); 29 CALL_GL_API(glObjectPtrLabelKHR, ptr, length, label); 32 CALL_GL_API(glGetObjectPtrLabelKHR, ptr, bufSize, length, label); [all …]
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D | gl2.cpp | 36 #undef CALL_GL_API 43 #define CALL_GL_API(_api, ...) \ macro 53 #define CALL_GL_API(_api, ...) \ macro 69 #define CALL_GL_API(_api, ...) \ macro 87 #define CALL_GL_API(_api, ...) \ macro 106 #define CALL_GL_API(_api, ...) \ macro 125 #define CALL_GL_API(_api, ...) \ macro 158 #define CALL_GL_API(_api, ...) \ macro 191 CALL_GL_API(_api, __VA_ARGS__) \ 204 #undef CALL_GL_API
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