Searched refs:EglManager (Results 1 – 6 of 6) sorted by relevance
72 EglManager::EglManager(RenderThread& thread) in EglManager() function in android::uirenderer::renderthread::EglManager86 void EglManager::initialize() { in initialize()109 bool EglManager::hasEglContext() { in hasEglContext()113 void EglManager::loadConfig() { in loadConfig()143 void EglManager::createContext() { in createContext()150 void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, in setTextureAtlas()169 void EglManager::initAtlas() { in initAtlas()176 void EglManager::createPBufferSurface() { in createPBufferSurface()186 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { in createSurface()195 void EglManager::destroySurface(EGLSurface surface) { in destroySurface()[all …]
33 class EglManager {61 EglManager(RenderThread& thread);63 ~EglManager();
47 class EglManager; variable92 EglManager& eglManager() { return *mEglManager; } in eglManager()141 EglManager* mEglManager;
51 class EglManager; variable128 EglManager& mEglManager;
177 mEglManager = new EglManager(*this); in initThreadLocals()
21 renderthread/EglManager.cpp \