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Searched refs:EglManager (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp72 EglManager::EglManager(RenderThread& thread) in EglManager() function in android::uirenderer::renderthread::EglManager
86 void EglManager::initialize() { in initialize()
109 bool EglManager::hasEglContext() { in hasEglContext()
113 void EglManager::loadConfig() { in loadConfig()
143 void EglManager::createContext() { in createContext()
150 void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, in setTextureAtlas()
169 void EglManager::initAtlas() { in initAtlas()
176 void EglManager::createPBufferSurface() { in createPBufferSurface()
186 EGLSurface EglManager::createSurface(EGLNativeWindowType window) { in createSurface()
195 void EglManager::destroySurface(EGLSurface surface) { in destroySurface()
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DEglManager.h33 class EglManager {
61 EglManager(RenderThread& thread);
63 ~EglManager();
DRenderThread.h47 class EglManager; variable
92 EglManager& eglManager() { return *mEglManager; } in eglManager()
141 EglManager* mEglManager;
DCanvasContext.h51 class EglManager; variable
128 EglManager& mEglManager;
DRenderThread.cpp177 mEglManager = new EglManager(*this); in initThreadLocals()
/frameworks/base/libs/hwui/
DAndroid.common.mk21 renderthread/EglManager.cpp \