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Searched refs:GL_CONSTANT (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp122 src0Alpha = GL_CONSTANT; in setupLayerBlending()
129 src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE; in setupLayerBlending()
138 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_CONSTANT); in setupLayerBlending()
148 if (combineRGB == GL_MODULATE || src0Alpha == GL_CONSTANT) { in setupLayerBlending()
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if51 int GL_CONSTANT = 0x8576;
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java52 int GL_CONSTANT = 0x8576; field
/frameworks/base/opengl/java/android/opengl/
DGLES11.java54 public static final int GL_CONSTANT = 0x8576; field in GLES11
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if54 public static final int GL_CONSTANT = 0x8576;
/frameworks/native/opengl/include/GLES/
Dgl.h529 #define GL_CONSTANT 0x8576 macro
/frameworks/native/opengl/libs/
Denums.in305 GL_ENUM(0x8576,GL_CONSTANT)
/frameworks/base/api/
Dcurrent.txt20584 field public static final int GL_CONSTANT = 34166; // 0x8576
55035 field public static final int GL_CONSTANT = 34166; // 0x8576
Dsystem-current.txt22528 field public static final int GL_CONSTANT = 34166; // 0x8576
57641 field public static final int GL_CONSTANT = 34166; // 0x8576