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Searched refs:GL_FLAT (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/libs/gui/tests/
DMultiTextureConsumer_test.cpp74 glShadeModel(GL_FLAT); in TEST_F()
/frameworks/native/opengl/tests/finish/
Dfinish.cpp76 glShadeModel(GL_FLAT); in main()
/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp42 glShadeModel(GL_FLAT); in GLES11RenderEngine()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp335 glShadeModel(GL_FLAT); in android()
560 glShadeModel(GL_FLAT); in movie()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java71 int GL_FLAT = 0x1D00; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if70 int GL_FLAT = 0x1D00;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java73 public static final int GL_FLAT = 0x1D00; field in GLES10
DGLLogWrapper.java335 case GL_FLAT: in getShadeModel()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h336 #define GL_FLAT 0x1D00 macro
/frameworks/native/opengl/tests/angeles/
Ddemo.c470 glShadeModel(GL_FLAT); in appInit()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if73 public static final int GL_FLAT = 0x1D00;
/frameworks/native/opengl/include/GLES/
Dgl.h379 #define GL_FLAT 0x1D00 macro
/frameworks/native/opengl/libagl/
Dtexture.cpp748 c->rasterizer.procs.shadeModel(c, GL_FLAT); in drawTexxOESImp()
826 c->rasterizer.procs.shadeModel(c, GL_FLAT); in drawTexiOES()
Dlight.cpp636 if (ggl_unlikely(mode != GL_SMOOTH && mode != GL_FLAT)) { in glShadeModel()
Darray.cpp1114 (mode == GL_POINTS) ? GL_FLAT : c->lighting.shadeModel); in validate_arrays()
/frameworks/native/opengl/libs/
Denums.in215 GL_ENUM(0x1D00,GL_FLAT)
/frameworks/base/api/
Dcurrent.txt20287 field public static final int GL_FLAT = 7424; // 0x1d00
54741 field public static final int GL_FLAT = 7424; // 0x1d00
Dsystem-current.txt22231 field public static final int GL_FLAT = 7424; // 0x1d00
57347 field public static final int GL_FLAT = 7424; // 0x1d00