/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 85 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_F() 86 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_F() 93 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in TEST_F() 94 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in TEST_F()
|
/frameworks/base/libs/hwui/ |
D | Dither.cpp | 38 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in bindDitherTexture() 39 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in bindDitherTexture()
|
D | Texture.h | 112 GLenum mMinFilter = GL_NEAREST; 113 GLenum mMagFilter = GL_NEAREST;
|
D | LayerRenderer.cpp | 302 layer->setFilter(GL_NEAREST, false, true); in updateTextureLayer() 417 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in copyLayer() 418 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in copyLayer()
|
D | AssetAtlas.cpp | 72 mTexture->setFilter(GL_NEAREST, false, true); in updateTextureId()
|
D | LayerCache.cpp | 121 layer->setFilter(GL_NEAREST); in get()
|
D | GlopBuilder.cpp | 503 mOutGlop->fill.texture.filter = GL_NEAREST; in setModelViewMapUnitToRectSnap() 533 mOutGlop->fill.texture.filter = GL_NEAREST; in setModelViewOffsetRectSnap()
|
/frameworks/native/opengl/tests/linetex/ |
D | linetex.cpp | 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in main() 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in main()
|
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 54 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in GLES20RenderEngine() 55 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in GLES20RenderEngine() 153 GLenum filter = GL_NEAREST; in setupLayerTexturing()
|
D | GLES11RenderEngine.cpp | 49 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in GLES11RenderEngine() 50 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in GLES11RenderEngine() 179 GLenum filter = GL_NEAREST; in setupLayerTexturing()
|
/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 132 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture() 133 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
|
/frameworks/native/opengl/tests/finish/ |
D | finish.cpp | 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in main() 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in main()
|
/frameworks/base/libs/hwui/utils/ |
D | PaintUtils.h | 44 return GL_NEAREST; in getFilter()
|
/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 224 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture() 225 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
|
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 157 … GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); in setup() 167 … GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST); in setup()
|
/frameworks/base/libs/hwui/font/ |
D | CacheTexture.cpp | 172 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST); in setLinearFiltering() 195 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST; in allocatePixelBuffer()
|
/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 332 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in create_texture() 333 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in create_texture()
|
/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 144 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in setupYuvTexSurface() 146 glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in setupYuvTexSurface()
|
/frameworks/rs/driver/ |
D | rsdShader.cpp | 390 GL_NEAREST, //RS_SAMPLER_NEAREST, in setupSampler() 399 GL_NEAREST, //RS_SAMPLER_NEAREST, in setupSampler() 505 GL_TEXTURE_MIN_FILTER, GL_NEAREST); in setupTextures() 507 GL_TEXTURE_MAG_FILTER, GL_NEAREST); in setupTextures()
|
/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 449 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in getDitherTexture() 450 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in getDitherTexture()
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | CameraStreamer.java | 615 clientTex.setParameter(GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST); in grabFrame() 616 clientTex.setParameter(GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); in grabFrame() 701 texture.setParameter(GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_NEAREST); in createClientTexture() 702 texture.setParameter(GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); in createClientTexture()
|
/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 269 GLES20.GL_NEAREST); in initGLBuffers() 271 GLES20.GL_NEAREST); in initGLBuffers()
|
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 202 GLES20.GL_NEAREST); in onSurfaceCreated()
|
/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 157 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); in initTexture() 158 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); in initTexture()
|
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 231 GLES20.GL_NEAREST); in onSurfaceCreated()
|