Searched refs:GL_SRC_COLOR (Results 1 – 19 of 19) sorted by relevance
/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES11RenderEngine.cpp | 136 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR); in setupLayerBlending() 139 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR); in setupLayerBlending()
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/frameworks/base/libs/hwui/renderstate/ |
D | Blend.cpp | 49 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
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/frameworks/rs/driver/ |
D | rsdProgramStore.cpp | 126 drv->blendDst = GL_SRC_COLOR; in rsdProgramStoreInit()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane() 437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 196 int GL_SRC_COLOR = 0x0300; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 195 int GL_SRC_COLOR = 0x0300;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 198 public static final int GL_SRC_COLOR = 0x0300; field in GLES10
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D | GLES20.java | 40 public static final int GL_SRC_COLOR = 0x0300; field in GLES20
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D | GLLogWrapper.java | 309 case GL_SRC_COLOR: in getFactor()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 112 #define GL_SRC_COLOR 0x0300 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 198 public static final int GL_SRC_COLOR = 0x0300;
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D | GLES20Header.java-if | 40 public static final int GL_SRC_COLOR = 0x0300;
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 77 #define GL_SRC_COLOR 0x0300 macro
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 90 #define GL_SRC_COLOR 0x0300 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 90 #define GL_SRC_COLOR 0x0300 macro
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D | gl31.h | 90 #define GL_SRC_COLOR 0x0300 macro
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/frameworks/native/opengl/libs/ |
D | enums.in | 16 GL_ENUM(0x0300,GL_SRC_COLOR)
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/frameworks/base/api/ |
D | current.txt | 20412 field public static final int GL_SRC_COLOR = 768; // 0x300 21308 field public static final int GL_SRC_COLOR = 768; // 0x300 54866 field public static final int GL_SRC_COLOR = 768; // 0x300
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D | system-current.txt | 22356 field public static final int GL_SRC_COLOR = 768; // 0x300 23252 field public static final int GL_SRC_COLOR = 768; // 0x300 57472 field public static final int GL_SRC_COLOR = 768; // 0x300
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