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Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.cpp246 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in drawMesh()
261 glDisableClientState(GL_TEXTURE_COORD_ARRAY); in drawMesh()
/frameworks/native/opengl/tests/linetex/
Dlinetex.cpp103 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp118 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
/frameworks/native/opengl/tests/filter/
Dfilter.cpp178 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
/frameworks/native/opengl/tests/gl_jni/jni/
Dgl_code.cpp110 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp203 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp310 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java205 int GL_TEXTURE_COORD_ARRAY = 0x8078; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if204 int GL_TEXTURE_COORD_ARRAY = 0x8078;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java207 public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; field in GLES10
DGLLogWrapper.java428 case GL_TEXTURE_COORD_ARRAY: in getClientState()
489 case GL_TEXTURE_COORD_ARRAY: in getCap()
1502 case GL_TEXTURE_COORD_ARRAY: in glDisableClientState()
1568 case GL_TEXTURE_COORD_ARRAY: in glEnableClientState()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h185 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if207 public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
/frameworks/native/opengl/include/GLES/
Dgl.h158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
/frameworks/native/opengl/libagl/
Darray.cpp441 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break; in enableDisableClientState()
/frameworks/native/opengl/libs/
Denums.in53 GL_ENUM(0x8078,GL_TEXTURE_COORD_ARRAY)
/frameworks/base/api/
Dcurrent.txt20453 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078
54907 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078
Dsystem-current.txt22397 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078
57513 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078