Searched refs:GL_TEXTURE_COORD_ARRAY (Results 1 – 18 of 18) sorted by relevance
246 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in drawMesh()261 glDisableClientState(GL_TEXTURE_COORD_ARRAY); in drawMesh()
103 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
118 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
178 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in main()
110 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
203 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
310 glEnableClientState(GL_TEXTURE_COORD_ARRAY); in init_scene()
205 int GL_TEXTURE_COORD_ARRAY = 0x8078; field
204 int GL_TEXTURE_COORD_ARRAY = 0x8078;
207 public static final int GL_TEXTURE_COORD_ARRAY = 0x8078; field in GLES10
428 case GL_TEXTURE_COORD_ARRAY: in getClientState()489 case GL_TEXTURE_COORD_ARRAY: in getCap()1502 case GL_TEXTURE_COORD_ARRAY: in glDisableClientState()1568 case GL_TEXTURE_COORD_ARRAY: in glEnableClientState()
185 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
207 public static final int GL_TEXTURE_COORD_ARRAY = 0x8078;
158 #define GL_TEXTURE_COORD_ARRAY 0x8078 macro
441 case GL_TEXTURE_COORD_ARRAY: a = &c->arrays.texture[tmu]; break; in enableDisableClientState()
53 GL_ENUM(0x8078,GL_TEXTURE_COORD_ARRAY)
20453 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x807854907 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078
22397 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x807857513 field public static final int GL_TEXTURE_COORD_ARRAY = 32888; // 0x8078