Home
last modified time | relevance | path

Searched refs:RenderProperties (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/libs/hwui/
DAnimator.cpp188 …{RenderNode::TRANSLATION_X, &RenderProperties::getTranslationX, &RenderProperties::setTranslationX…
189 …{RenderNode::TRANSLATION_Y, &RenderProperties::getTranslationY, &RenderProperties::setTranslationY…
190 …{RenderNode::TRANSLATION_X, &RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ…
191 {RenderNode::SCALE_X, &RenderProperties::getScaleX, &RenderProperties::setScaleX },
192 {RenderNode::SCALE_Y, &RenderProperties::getScaleY, &RenderProperties::setScaleY },
193 {RenderNode::ROTATION, &RenderProperties::getRotation, &RenderProperties::setRotation },
194 {RenderNode::ROTATION_X, &RenderProperties::getRotationX, &RenderProperties::setRotationX },
195 {RenderNode::ROTATION_Y, &RenderProperties::getRotationY, &RenderProperties::setRotationY },
196 {RenderNode::X, &RenderProperties::getX, &RenderProperties::setX },
197 {RenderNode::Y, &RenderProperties::getY, &RenderProperties::setY },
[all …]
DRenderProperties.cpp75 RenderProperties::PrimitiveFields::PrimitiveFields() in PrimitiveFields()
92 RenderProperties::ComputedFields::ComputedFields() in ComputedFields()
96 RenderProperties::ComputedFields::~ComputedFields() { in ~ComputedFields()
100 RenderProperties::RenderProperties() in RenderProperties() function in android::uirenderer::RenderProperties
105 RenderProperties::~RenderProperties() { in ~RenderProperties()
110 RenderProperties& RenderProperties::operator=(const RenderProperties& other) { in operator =()
125 void RenderProperties::debugOutputProperties(const int level) const { in debugOutputProperties()
182 void RenderProperties::updateMatrix() { in updateMatrix()
DRenderNode.h146 const RenderProperties& properties() const { in properties()
150 RenderProperties& animatorProperties() { in animatorProperties()
154 const RenderProperties& stagingProperties() { in stagingProperties()
158 RenderProperties& mutateStagingProperties() { in mutateStagingProperties()
254 RenderProperties mProperties;
255 RenderProperties mStagingProperties;
DRenderProperties.h46 class RenderProperties; variable
127 friend class RenderProperties; variable
140 class ANDROID_API RenderProperties {
142 RenderProperties();
143 virtual ~RenderProperties();
187 RenderProperties& operator=(const RenderProperties& other);
DAnimator.h36 class RenderProperties; variable
148 typedef bool (RenderProperties::*SetFloatProperty)(float value);
149 typedef float (RenderProperties::*GetFloatProperty)() const;
DDamageAccumulator.cpp132 static inline void mapRect(const RenderProperties& props, const SkRect& in, SkRect* out) { in mapRect()
183 const RenderProperties& props = frame->renderNode->properties(); in applyRenderNodeTransform()
DAndroid.common.mk71 RenderProperties.cpp \
DRenderNode.cpp811 const RenderProperties& backgroundProps = backgroundOp->mRenderNode->properties(); in issueOperationsOfProjectedChildren()