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Searched refs:SATURATE_EG1 (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/testlibs/
DEffectsMath.h198 #define SATURATE_EG1(x) /*lint -e{734} saturation operation */ \ macro
DEffectReverb.c1612 *pnSin = (int16_t) SATURATE_EG1(nTemp); in ReverbCalculateSinCos()
1617 *pnCos = (int16_t) SATURATE_EG1(nTemp); in ReverbCalculateSinCos()